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1st June 2012, 20:58 | #6641 | Link |
Yes, I'm weird.
Join Date: May 2010
Location: Southeast Asia
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@nhope:
Did you update variable blur plugin recently? If so, you need to install MSVC++ 2010 SP1 Redist. |
1st June 2012, 21:39 | #6642 | Link |
partially-informed layman
Join Date: Jan 2002
Location: Bangkok, Thailand
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@the_weirdo - Not as far as I know. I have been playing around with the latest SEt build of AviSynth 2.6 today, and changing a few plugins around, installing the Dither package etc., but I've set them all back as they were yesterday, as far as I know, and I'm still getting the error.
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3rd June 2012, 05:39 | #6643 | Link | |
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Quote:
just to claarify when you say "shared ressources" this would not apply to the same filter/plugin for instance say i was using a light denoiser on all jobs like undot/removegrain (this would be okay?) but using different instances of fft3dGPU (not recommended) im i right? thanks __________________ |
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5th June 2012, 11:38 | #6644 | Link |
partially-informed layman
Join Date: Jan 2002
Location: Bangkok, Thailand
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I tracked down the cause of my error described previously to a test version of eedi3.dll. More info in this post.
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12th June 2012, 08:38 | #6645 | Link |
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hey
this is regarding http://forum.doom9.org/showpost.php?...postcount=6629 9 out of 10 times i cant open the audio with nicaudio while encoding , so i am left with no option but to rencode it using DirectShow and the resultant volume is always so low. i am using the downmix to stereo option , with dynamic range compression and normalize volume, using directshow as decoder as the rest always fail :P is there a way out to gain a bit more volume may be Last edited by forum king; 12th June 2012 at 08:43. |
12th June 2012, 12:21 | #6647 | Link | ||
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Quote:
Extract first the audio tracks with DGIndex (MeGUI -> Tools -> File Indexer) Quote:
You can always: - Use MeGUI to decode with DRC, downmix to 2.0, Normalize 100% and recode to flac (lossless). - open the flac with an Audio Editor (Audacity for instance) and modify the volume at your choice. - recode the modified flac to AAC with MeGUI or other tool.
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BeHappy, AviSynth audio transcoder. |
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12th June 2012, 12:57 | #6648 | Link |
German doom9/Gleitz SuMo
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"Generations ago" we used to handle that with BeSweet, which uses the great Azid AC3 decoder. There you had the choice between AC3 "internal" DRC applied by Azid, or the alternative "Boost" compressor I once donated to BeSweet. Unfortunately, serving AAC encoders from BeSweet was not easy, and now this project is really dead.
I wonder if AviSynth developers might be interested in the algorithms used for the Booster. It is really trivial, applying saturating functions to normalized float samples. Then you could offer Dynamic Range Compression via AviSynth (in MeGUI or BeHappy) just like BeSweet did. A disadvantage is, of course, that it will distort sound by adding harmonics; but that makes the sound more crisp, so people may even like that. __ P.S.: #2,000 Last edited by LigH; 12th June 2012 at 13:02. |
13th June 2012, 00:40 | #6649 | Link | ||
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Quote:
Can use NeroAacEnc to output AAC Quote:
http://forum.doom9.org/showthread.ph...165#post779165
__________________
BeHappy, AviSynth audio transcoder. |
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13th June 2012, 14:13 | #6650 | Link |
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Crashes when encoding video from a specific tv channel
Hello, I am trying to encode a TV show using megui and x264.
I get this error after a couple of minutes the first pass starts. "microsoft visual c++ runtime library" The recording was made using windows media center and i cut and converted(from h264 mpeg4 .wtv to h264 mgep4 .ts) the video using videoredo. What i ve tried:
Well, i dont want to recode to mpeg2 and the reencode with megui and i dont want to use my macbook for encoding. My script: Code:
LoadPlugin("C:\automkv\tools\dgavcindex\DGAVCDecode.dll") AVCSource("C:\Users\Public\Recorded TV\grcz.dga") Load_Stdcall_Plugin("C:\automkv\tools\yadif\yadif.dll") Yadif(order=1) #crop LanczosResize(1280,720) # Lanczos (Sharp) LoadPlugin("C:\automkv\tools\avisynth_plugin\UnDot.dll") Undot() # Minimal Noise Visual library 2005, 2008, 2010 installed. x64 and x86 Any ideas? Thank you Last edited by timon_lion; 13th June 2012 at 17:59. |
26th June 2012, 09:55 | #6652 | Link | ||
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MeGui keeps "pausing"
Hi All, hope someone can help!
I had to reinstall my computer following a dead HDD When I now try to encode a BluRay, MeGUI (or x264) pauses during encode. It will encode for a period of time, then do nothing for a period of time (I've not timed it) When encoding it runs at ~10 fps with x264_64 using 70-80% CPU and avs4x264mod using 15-20% CPU After a few frames encoding stops and both process drop CPU Then it starts up again Rinse, repeat I have the priority set to NORMAL. Because of the pauses the average fps is down at 4.5 fps I have reinstalled exactly what I had before and there is nothing now running during an encode that wasn't before. The only difference is that I have switched from a SATA II HDD running in IDE mode to a SATA III SSD running in AHCI mode. In case it is something drive related I have tried switching back to IDE mode but get the same result. Tonight I am going to put the HDD back in and try again to encode a file from HDD instead of SSD to see if that makes a difference but wanted to check on here to see if anyone has any other ideas before I start dismantling my computer again! AVS and Log included below. Hardware: Abit AB9 QuadGT motherboard (Intel P965 Express chipset with ICH8 controller) Intel E6600 2.4GHz Core 2 Duo 8 GB DDR2 RAM Nvidia GTX 550 Ti (301.42 driver) C: - Kingston HyperX 120GB SSD D: - Kingston V+200 120GB SSD Windows 7 x64 (fully patched) TIA Quote:
Quote:
Last edited by Shevek; 26th June 2012 at 10:10. |
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30th June 2012, 16:15 | #6653 | Link | |
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Quote:
Likely? No Reason: No time and interest for such things. But of course if someone else will do this I will add it to MeGUI. No clue, but you can try to disable x264 x64 in the MeGUI settings to test it without avs4x264mod. |
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5th July 2012, 02:09 | #6654 | Link | |
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I have come across this warning with MeGui when using DGAVCIndex/DGAVCDecode.dll:
I do not get this warning when using DirectShowSource. Where is the improper "240000/10010 fps" coming from? Quote:
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5th July 2012, 07:22 | #6656 | Link | ||
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Quote:
Is there a bug with dgavcindex or Avisynth? One of them is adding one too many zeros!! ("240000/10010 fps" ) I can just use directshowsource, but it does seem like there is a problem here, one that is not self inflicted. Quote:
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5th July 2012, 07:35 | #6657 | Link |
German doom9/Gleitz SuMo
Join Date: Oct 2001
Location: Germany, rural Altmark
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Because fractions can be reduced, it is just a warning, but the quotient is the same.
You might get rid of the warning by enforcing the expected dividend and divisor with AVCSource("*.dga").AssumeFPS(24000, 1001) — but in this specific case only; other movies may have other framerates. |
5th July 2012, 16:21 | #6658 | Link | |
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Quote:
Perhaps MeGui should make that call as it does when using directshowsource. Maybe Zathor could provide his thoughts. |
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7th July 2012, 09:43 | #6659 | Link |
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Up to now the DG tools had been correctly reporting the frame rate to AviSynth and therefore I did not add the assumefps like for DirectShowSource or FFVideoSource. On the other hand DGAVCDec is quite old and more or less outdated. Nevertheless there are some sources where it is still required (at least in the MeGUI workflow).
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