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Old 28th April 2011, 13:45   #7461  |  Link
fps
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The buttons don't seem to vanish any more, but I sometimes still get those massive frame drops with the approach I described yesterday (don't use CTRL->Return but double left click in MPCHC), though not as often as before.
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Old 28th April 2011, 13:45   #7462  |  Link
sneaker_ger
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Quote:
Originally Posted by madshi View Post
Code:
* fixed: exclusive -> windowed with D3D11 made media player buttons disappear
Working now.
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Old 28th April 2011, 13:52   #7463  |  Link
madshi
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Quote:
Originally Posted by pankov View Post
a) if I enable the "run presentation in a separate thread" option and I start the playback in FSE mode I get stuck frame on screen with audio playing. If I go out of exclusive and back to it everything plays fine. Here is a log http://www.mediafire.com/?tbnakeac9bqxrlr
That's too much going on in that log for me to be useful. Several switches between exclusive <-> windowed and I don't know in which phase exactly the problem occured. If you want me to look into this, please create a log where the problem occurs, then exit the media player. I need the problem in the log (preferably at the end of the log), not the part where it works.
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Old 28th April 2011, 13:56   #7464  |  Link
ale5000
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Win XP SP3
madVR 0.60
MPC-HC 1.5.2.3052

If I press Windows Key + L while the video is still playing (in windowed mode), windows freeze for some seconds and then go on, when I re-enter in the user it show:
Code:
madVR reports:
- creating Direct3D device failed (8876086c)
- creating Direct3D device failed (8876086c)
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Old 28th April 2011, 14:21   #7465  |  Link
kasper93
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Switching exclusive -> windowed with D3D11 - Doesn't work at all for me in 0.61 ;/ It freeze video in FS.
log: http://dl.dropbox.com/u/16282309/mad/madVR-log.7z
win 7 x64 | hd5870@cat11.4

EDIT

When I pause video and hit ctrl+return it works, but when video are playing it's not work so mouse double click on screen doesn't work... I like that way to switch ;-)

EDIT2

One more question: When decoder queue drops (and frames, because of it...) it's problem only with decoder or it can be caused also by madVR?

Last edited by kasper93; 28th April 2011 at 14:38.
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Old 28th April 2011, 14:23   #7466  |  Link
Mark_A_W
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I can't keep up...you are a machine madshi...

So..."* added new tweak option "overshoot max frame latency"".....wot's it do??
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Old 28th April 2011, 14:32   #7467  |  Link
pie1394
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Win7 x64 SP1
madVR 0.61
MPC-HC 1.5.2.3052
1920x1080 23.976 fps H.264 content
Ion (9300M) + Forceware 270.61 at 1400x1050 72Hz

With D3D11 mode, switching from Window mode to Exclusive mode gets Frozen image screen at 9x% chance. After the Mouse Right Button is pressed, the video image becomes OK again.

With D3D9 mode, this operation works fine.


madVR 0.60 + Forceware 266.58 was tested before this change. I have felt the 1080p23.976 content playback has been more stable at 72 Hz on Ion chipset.

madVR 0.61 gets it more perfect w/o obvious dropped or delayed frame. It was often observed on madVR 0.5x for the same video contents.
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Old 28th April 2011, 14:43   #7468  |  Link
Mark_A_W
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D3D11 mode gives me a black screen/frozen screen in 0.61

Non D3D11 exclusive mode is always jerky, no matter the setting. I can set it so it's jerky with reported glitches, or jerky with no reported glitches, but never smooth.

Weirdness for the day, on my first attempt after installation, it fell back to 60hz (it always does this once). Then it rendered in "old path" exclusive (despite being set for several frame in advance), but it was smooth (well, 60hz smooth). Very strange. Old path works well, when it works, it usually fails.

(madshi, if D3D11 mode is exclusive only, then shouldn't that option be under exclusive, rather than general?)


Windowed is still working very well for me.
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Old 28th April 2011, 14:47   #7469  |  Link
madshi
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Quote:
Originally Posted by Mark_A_W View Post
So..."* added new tweak option "overshoot max frame latency"".....wot's it do??
Just another tweak option to try for people who have problems with glitches. Not sure if it's a good option, I don't think so. But then, everybody seems to have different results, so...

Quote:
Originally Posted by pie1394 View Post
With D3D11 mode, switching from Window mode to Exclusive mode gets Frozen image screen at 9x% chance. After the Mouse Right Button is pressed, the video image becomes OK again.
Log? Close the media player at the frozen image screen, please, don't revive it with Mouse Right Button.

Quote:
Originally Posted by Mark_A_W View Post
D3D11 mode gives me a black screen/frozen screen in 0.61
Log?
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Old 28th April 2011, 14:56   #7470  |  Link
6233638
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Quote:
Originally Posted by madshi View Post
Can I have a log from the black screen situation, please?
Absolutely.

http://www.mediafire.com/?zdgi6alryd4bncv

1. Neither Option Selected
2. Limit Rendering Times
3. Run Presentation in Separate Thread
4. Both of the above selected.

It seems that my "fix" is an intermittent one, as taking that fourth log for you also resulted in a black screen.

Worked absolutely fine with three films in a row last night however.
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Old 28th April 2011, 15:01   #7471  |  Link
Mark_A_W
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Log tomorrow...bed now...
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Old 28th April 2011, 16:38   #7472  |  Link
BatKnight
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@madshi
I am not using your refresh rate switching yet, because it lacks the ability to change only when going fullscreen. So I am still using MPC-HC fullscreen changer.
The thing is that with 0.59 I could go fullscreen and MPC changed by refresh rate from 60Hz to 24Hz, but with 0.61 it takes sometime but stays at 60Hz, then I right click it goes to 24Hz... kinda confusing...
If I disable D3D11 on 0.61 then I have no problem having MPC changing to 24Hz.

Could you add the feature of only changing the refresh rate when going fullscreen? This way I could ditch the MPC-HC changed and always use madVR's.

Thanks
Bat
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Old 28th April 2011, 18:12   #7473  |  Link
pie1394
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Quote:
Originally Posted by madshi View Post
Log? Close the media player at the frozen image screen, please, don't revive it with Mouse Right Button.
Here you are!

My settings.bin is copied from old madVR version.
But I am not sure if it is the reason which gets D3D11 messed up...
Attached Files
File Type: rar madVR0.61 - Win2FS Frozen Log.rar (122.6 KB, 32 views)
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Old 28th April 2011, 18:48   #7474  |  Link
sneaker_ger
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I can't leave FSE mode sometimes (D3D11), log:
https://rapidshare.com/files/4596429...window_fail.7z
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Old 28th April 2011, 19:00   #7475  |  Link
madshi
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@Guys, thanks for all the bug reports. I'll look into them sooner or later.

But what I'm *really* interested in is whether you still have glitches or not. The purpose of the D3D11 option and all the other new tweak options is to get rid of glitches. So instead of being flooded with millions of bug reports it would be nice to get some (more) feedback on whether glitches are still there or not.

Or let me say it in different words: In the next 3 days, nobody is allowed to post a bug report , unless you've first thouroughly tested for glitches and reported here whether or not you still have glitches and which options work best for you in terms of glitches - while ignoring bugs during the glitch testing.
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Old 28th April 2011, 19:02   #7476  |  Link
SamuriHL
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I can say I have no glitches with either my AMD or nVidia machines with the D3D11 option enabled. I didn't enable either sub-option on either machine. Everything is working perfectly for me. That's with 0.60. I haven't had a chance to test 0.61 but I don't think you've done anything that would break it for me in that. So, I'm good to go with the glitch nonsense!
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Old 28th April 2011, 19:07   #7477  |  Link
madshi
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Sounds good. Did you have glitches with D3D9?
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Old 28th April 2011, 19:14   #7478  |  Link
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Not lately.
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Old 28th April 2011, 19:15   #7479  |  Link
dansrfe
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Ok so D3D11 mentioned bugs fixed in this build. I still have glitches when I'm playing in FSE then go to windowed then back to FSE. I've tried all of the extra exclusive options one by one and the glitches still occur. No dropped or delayed frames.

Also, 0 dropped/delayed frames and 0 presentation glitches in D3D9 even if I go back and forth between FSE and windowed.

Last edited by dansrfe; 28th April 2011 at 19:20.
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Old 28th April 2011, 19:19   #7480  |  Link
leeperry
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Quote:
Originally Posted by madshi View Post
you've first thouroughly tested for glitches and reported here
whatever I choose in the 2 sub-options, the new path makes the presentation glitches increase very fast on XPSP3@96Hz...last time I tried(0.60), they were increasing very very slowly. You got it smooth on your XP/nvidia dev box?
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