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26th February 2016, 08:04 | #36501 | Link |
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25 fps variable frame rate (according to Mediainfo) gets shown as 60 Hz, when using the "deint=Off" tag (smooth motion is off). Up until now, I don't think madVR has ever struggled with setting the correct refresh rate with variable frame rate.
On a more general level, a few times now I've seen the refresh rate being doubled, even though deinterlacing is off. I don't think that ever happened before, i.e. my TV's refresh rate previously remained at 24/25/30 Hz with 23.976 to 30 fps non-interlaced material. Have some changes been made recently to what values get shown in "Display" and "Composition rate"? At least previously they were showing the actual fps of the video file, not doubling it unless using deinterlacing or smooth motion. Last edited by Uoppi; 26th February 2016 at 08:30. |
26th February 2016, 13:57 | #36503 | Link | ||
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And why are we having this discussion in the madVR thread? |
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26th February 2016, 19:36 | #36505 | Link |
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Fellows, AACS 2.0 is not going to be decrypted anytime soon so it is pointless to prepare to watch UHD discs on our HTPCs.
I bought Spider-Man 2 4k UHD to experiment with madVR and compare versions only to realize it will be dusting on the shelf for a very long time... Bummer
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System: i7 3770K, GTX660, Win7 64bit, Panasonic ST60, Dell U2410. Last edited by James Freeman; 26th February 2016 at 19:39. |
26th February 2016, 19:47 | #36507 | Link |
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See and discuss here:
http://forum.doom9.org/showthread.php?t=173234 |
26th February 2016, 20:38 | #36508 | Link | |
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http://screenshotcomparison.com/comparison/163469 A better example of SuperSampling without refinements |
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27th February 2016, 00:35 | #36510 | Link | |
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This wasn't available in previous versions of MadVR. The only refinement was SR2, no other sharpening filters. Last edited by hu1kamania; 27th February 2016 at 00:37. |
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27th February 2016, 01:59 | #36511 | Link | |
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Do you think there is there much point in allowing supersampling with the other scalers madshi? I suspect NEDI, NNEDI3 and super-xbr probably have us covered. |
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27th February 2016, 02:21 | #36512 | Link | ||||||||||||||||||||
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Generally, madVR tries to understand what the media player wants, which should be what *you* want, because the media player is supposed to have control over zooming behaviour. Things are rather complicated, though, because the whole "zoom control" settings somewhat conflict with that approach. Anyway, if the media player is set to "100% / no zoom", and if madVR understands that, then madVR will not zoom, even if you activate any of the madVR zoom control settings. So if you really do not want madVR to do any zooming, then please set your media player to "100% / no zoom". However, and here comes a small catch: Only MPC-HC so far really tells madVR which zoom setting is active in the media player. All other players (including MPC-BE) do not do that, although I asked the devs to, so for all other players madVR has to guess the media player zoom mode. And that doesn't always work reliably. E.g. if you play a 1080p movie on a 1080p display, "100%" and "touch window from inside" have the same effect. In this situation madVR isn't able to guess properly which zoom mode the media player is set to. In this situation MPC-HC produces the best results because it reliably tells madVR which zoom mode the user has selected. You can work around the issue by activating "crop black bars" *and* "notify media player [...]". This combination of settings results in the media player being forced to send a proper zoom rectangle to madVR which allows it to do a better guess which zoom settings your media player is set to. So if you're using MPC-BE, set it to 100% and activate those 2 madVR settings and you should be set. Of course setting your media player to 100% means SD stuff is not upscaled, anymore... Quote:
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If you disable "crop black bars", the image should still be shown with the same (or nearly the same) zoom factor and position, but the black bars are not physically cut off, so if you manually zoom out, logos and subtitles in the black bars are visible again. Quote:
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I considered it, but found no good way to offer it in the settings dialog. Maybe some time in the future. Last edited by madshi; 27th February 2016 at 02:24. |
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27th February 2016, 02:32 | #36513 | Link |
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When releasing v0.90.11 about a week ago I asked you guys for feedback about the following things:
1) Agressive downscaling anti-ringing filter: Is it working well for you, or do you see any problems? 2) New sharpening anti-ringing filter: Is it working well for you, or do you see any problems? 3) crispen edges: Do you prefer the linear light option to be enabled or disabled? So far from what I remember I've received zero feedback about any of that. Of course you don't *have* to provide feedback, but if you don't, then I get the impression that I develop too fast for you guys to keep up. Which means I'd have to slow down development accordingly to allow you to catch up. Your choice... |
27th February 2016, 02:52 | #36514 | Link |
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It's not important. Put it somewhere low on the todo list.
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27th February 2016, 03:17 | #36515 | Link | |
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Image Downscaling: SSIM 1D 100% AR LL Image Upscaling: Jinc AR Image Doubling: NNEDI3, 32 Upscaling Refinement: Crispen edges: 1.0 w/ Linear Light and AR Upscaling Refinement: Enhance detail: 1.0 Upscaling Refinement: SuperRes: 2 w/ linear light Chroma Upscaling: NNEDI3 32 The short answer would be that I prefer the new settings. I've been using them when applicable, I don't always refine with crispen edges. Hopefully the experts weigh in with a more detailed analysis! |
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27th February 2016, 04:22 | #36516 | Link |
47.952fps@71.928Hz
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I use:
chroma > ReconSoft (SR3) luma < SSim 1D200 AR LL Upscaling Refinement: AR ~2x Crispen edges: 1.0 LL SR3 LL Image Enhancements: AR CE LL and it hasn't blown up the computer (yet). On bluray remuxes. That's including using SVP to interpolate to double framerates. (at ~48)
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27th February 2016, 05:57 | #36517 | Link |
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Hi, madshi:
There is a problem when I use madvr.(I tried the lastest version madvr and several players like MPC-BE and potplayer. Nothing changes. This problem disappears when I use other renderers, or change my videocard from R260X to GTX950.) The problem is: the topmost line and the leftmost line of the video picture seems strange. For example, when the whole picture changes from white to black, the topmost line and the leftmost line keep white a few seconds and then gradually change to black with flash, just like they can not keep pace with the whole picture. I tried to change some settings like scaling in madvr, and still can not solve it. Can you please give me some suggestions? Thanks! |
27th February 2016, 07:07 | #36518 | Link | |
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Something may show up in artificial tests, but nearly every filter is now a viable option with linear light downscaling with the new anti-ringing filter, and I haven't noticed any drawbacks. And speaking of downscaling, SSIM seems like a pretty good option. Personally I think it's a bit sharp - especially on fine details - as aliasing can appear, but at the same time that kind-of seems to be the point of it. Get the image as sharp as can be, without adding any ringing. I don't know if something like a 10% or 15% option might be possible, but if I'm not looking at it with a critical eye, 1D 25% looks pretty good most of the time, with the exception of very detailed/busy shots, or bad sources which already contain some degree of ringing. |
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27th February 2016, 10:05 | #36519 | Link | |||||
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Ok, will do.
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Do you like sharpening algos? If not, I don't want to bother you with tests. But if you do, I'd like your feedback about Crispen edges linear light on vs off, and whether the sharpening AR filter works well for you or not. Quote:
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27th February 2016, 10:34 | #36520 | Link | |
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Just did some testing with the crop black bars feature. Tested a 720p File which is upscaled to 2160p by my GTX960. Activating the crop black bars option brings me a better performance by 12ms rendering time. man, thats a HUGE improvement!!!
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Tags |
direct compute, dithering, error diffusion, madvr, ngu, nnedi3, quality, renderer, scaling, uhd upscaling, upsampling |
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