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11th October 2013, 19:34 | #61 | Link |
47.952fps@71.928Hz
Join Date: Mar 2011
Posts: 940
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Excellent work!
Thanks for the update.
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Win10 (x64) build 19041 NVIDIA GeForce GTX 1060 3GB (GP106) 3071MB/GDDR5 | (r435_95-4) NTSC | DVD: R1 | BD: A AMD Ryzen 5 2600 @3.4GHz (6c/12th, I'm on AVX2 now!)
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15th January 2015, 19:33 | #65 | Link |
HeartlessS Usurer
Join Date: Dec 2009
Location: Over the rainbow
Posts: 10,980
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Update Avisynth searchable Compressed help file 2.6-RC1 + FilterSDK docs. see first post. (MediaFire in sig, DATA directory).
Code:
v2.6RC1: Put back unreferenced junk file "syntax_internal_functions_multithreading.htm", despite not being used or relevant to standard v2.6. New and updated doc files added (mostly for FilterSDK). Added The Examples directory and avs script files. Added plugins\colors_rgb.avsi. Added License Translations and txt files. Updated avisynth.h and avisynth_c.h (both now VERSION 6), Added old baked code VERSION 3 CPP Avisynth.h for v2.58 (can be informative). Code:
changelist26.htm faq.htm faq_frameserving.htm links.htm overview.htm quick_ref.htm syntax_internal_functions_multithreading.htm syntax_internal_functions_script.htm twopointsix.htm advancedtopics\ color_conversions.htm colorimetry.htm hybrid_video.htm importing_media.htm interlaced_fieldbased.htm luminance_levels.htm sampling.htm corefilters\ avisource.htm blur.htm coloryuv.htm conditionalfilter.htm convert.htm directshowsource.htm histogram.htm segmentedsource.htm tone.htm trim.htm FilterSDK\ amdoptimizationguide.htm assembleroptimizing.htm changeframesize.htm colorspaceproperties.htm colorspaces.htm compilingavisynthplugins.htm datastorageinavisynth.htm envinvoke.htm envsavestring.htm filtersdk.htm gettingstartedwithaudio.htm integersse.htm inteloptimizationguide.htm interleavedimageformat.htm internalfunctions.htm mmx.htm non-clipsample.htm planarimageformat.htm sdkhistory.htm sdklicense.htm sdknecessaries.htm simplemmxoptimization.htm simplesample.htm videoinfo.htm workingwithimages.htm FilterSDK\Include avisynth.h avisynth_c.h Code:
pictures\corefilters\ histogram_modecolor_mod.png histogram_vortex_color.jpg histogram_vortex_color2.jpg histogram_vortex_levels.jpg histogram-eq-1.png histogram-eq-2.png histogram-eq-3.png histogram-eq-4.png FilterSDK\ avisynthinterfaceversion.htm avs2pcm.htm avs2yuv.htm avslinkage.html c_api.htm cplusplus_api.htm debuggingavisynthplugins.htm dualplugins.htm invertneg.htm FilterSDK\Pictures\ compiling_plugins_msvc2010_001.jpg compiling_plugins_msvc2010_002.jpg compiling_plugins_msvc2010_003.jpg compiling_plugins_msvc2010_004.jpg compiling_plugins_msvc2010_005.jpg compiling_plugins_msvc2010_006.jpg compiling_plugins_msvc2010_007.jpg compiling_plugins_msvc2010_008.jpg compiling_plugins_msvc2010_009.jpg debugging_con_applications_msvc2010_001.jpg debugging_con_applications_msvc2010_002.jpg debugging_exported_functions_001.jpg debugging_plugins_msvc2010_001.jpg debugging_plugins_msvc2010_002.jpg debugging_plugins_msvc2010_003.jpg debugging_plugins_msvc2010_004.jpg debugging_plugins_msvc2010_005.jpg FilterSDK\Include\ avisynth_2.58(VERSION 3).h then click "List Of Source Files" which brings up an HTML clickable table of links to all source files.
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I sometimes post sober. StainlessS@MediaFire ::: AND/OR ::: StainlessS@SendSpace "Some infinities are bigger than other infinities", but how many of them are infinitely bigger ??? Last edited by StainlessS; 15th January 2015 at 20:56. |
31st May 2015, 17:50 | #66 | Link |
HeartlessS Usurer
Join Date: Dec 2009
Location: Over the rainbow
Posts: 10,980
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New version of compressed help (CHM) AvisynthEngSDK26_FINAL-2015-05-31.chm,
as for Avisynth v2.6 FINAL as released today. See 1st post. (available on MediaFire below in sig, DATA directory), or direct link here:- http://www.mediafire.com/download/g0...2015-05-31.zip No reasonable/sane person would continue to use v2.58 now. EDIT: Avisynth v2.6 FINAL as released today on SourceForge:- http://sourceforge.net/projects/avis...Synth%202.6.0/
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I sometimes post sober. StainlessS@MediaFire ::: AND/OR ::: StainlessS@SendSpace "Some infinities are bigger than other infinities", but how many of them are infinitely bigger ??? Last edited by StainlessS; 1st June 2015 at 12:31. |
31st May 2015, 21:03 | #68 | Link |
Moderator
Join Date: Nov 2001
Location: Netherlands
Posts: 6,364
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Thanks! A tip for people who can't open such files (like me ). You need to unlock them: right-click file > properties > unlock (works for XP/Win7).
Last edited by Wilbert; 31st May 2015 at 21:07. |
31st May 2015, 21:51 | #69 | Link | |
47.952fps@71.928Hz
Join Date: Mar 2011
Posts: 940
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Quote:
The other thing you can do is figure out how to google this accurately to prevent each new downloaded file to not have the "unlock" button. There's several sites that concern this but their wording convention makes it extremely difficult to follow. Naturally, this could pose as a security risk if you share your computer with anyone else. A couple hits that may be related.
TBH, it's annoying as ever to have this feature. I even have UAC completely disabled and just an external downloader program.
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Win10 (x64) build 19041 NVIDIA GeForce GTX 1060 3GB (GP106) 3071MB/GDDR5 | (r435_95-4) NTSC | DVD: R1 | BD: A AMD Ryzen 5 2600 @3.4GHz (6c/12th, I'm on AVX2 now!)
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31st May 2015, 23:58 | #71 | Link |
HeartlessS Usurer
Join Date: Dec 2009
Location: Over the rainbow
Posts: 10,980
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Thanx guys, here again as zip file (did previously try with 7zip and file got bigger, strangely enough Winzip makes it a bit smaller [7z usually better]).
http://www.mediafire.com/download/g0...2015-05-31.zip
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I sometimes post sober. StainlessS@MediaFire ::: AND/OR ::: StainlessS@SendSpace "Some infinities are bigger than other infinities", but how many of them are infinitely bigger ??? Last edited by StainlessS; 1st June 2015 at 12:31. |
1st June 2015, 08:16 | #72 | Link |
German doom9/Gleitz SuMo
Join Date: Oct 2001
Location: Germany, rural Altmark
Posts: 6,782
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^ That was for RC1 (2015-01-15), not final (2015-05-31)...
Regarding 7-zip, it may depend on the method used for compression: LZMA is single-threaded / LZMA2 is multithreaded, thus faster, but maybe less efficient / PPMd is different, sometimes preferable for texts. __ Funny, in this case, LZMA2 wins, so it seems to be not only speed but also efficiency optimized as multi-threaded algorithm (using 7-zip 9.38 beta, "Maximum" preset): LZMA2 = 4,739 KB BZip2 = 4,754 KB CHM = 4,765 KB LZMA = 4,797 KB PPMd = 4,819 KB Compressing already compressed data is hardly predictable, to some degree; at least it is quite certain that algorithms relying on recurrent patterns (e.g. more probable syllables) are not very efficient on already compressed data, it is too random. Last edited by LigH; 1st June 2015 at 08:29. |
1st June 2015, 12:34 | #73 | Link |
HeartlessS Usurer
Join Date: Dec 2009
Location: Over the rainbow
Posts: 10,980
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Thank you Ligh, I somehow managed to delete the wrong one and had to re-download from mediafire trash,
all links fixed. EDIT: My "NON-INSTALL" directory (holds all portable non-install programs [100+ eg MeGUI, Vdub], for easy transport to other systems or new install), compresses via WinZip to about 950MB, via 7zip to ~570MB, 7zip can sometimes be much better. NON-INSTALL Also contains another NON-INSTALL-SHORTCUTS/NON-INSTALL which is transplanted into my "All Users\Start Menu\Programs\" directory, so with two copies, I have 100+ programs installed including any hotkeys (needs reboot). The Avisynth & SDK CHM lives in it's own directory in NON-INSTALL with a Start Menu shortcut hotkey on CTRL/ALT/H.
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I sometimes post sober. StainlessS@MediaFire ::: AND/OR ::: StainlessS@SendSpace "Some infinities are bigger than other infinities", but how many of them are infinitely bigger ??? Last edited by StainlessS; 1st June 2015 at 13:32. |
31st October 2018, 02:27 | #74 | Link | |
HeartlessS Usurer
Join Date: Dec 2009
Location: Over the rainbow
Posts: 10,980
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This posted here due to this post:- https://forum.doom9.org/showthread.p...89#post1856489
Quote:
WinHelp32 tools. EDIT: If you have problem accessing the chm, try looking at its Properties and if it says something like, "This file came from another computer and is blocked", tick "UnBlock" and it should be OK (windows Paranoia).. In addition to the normal html source, also has a table of all source files inside the chm, so that you can visit each one in sequence and know for sure that you have read the whole thing. (instead of going around and around in circles trying to find links that you may have missed). [Several files are normally accessible only via a link from another page, and do not appear in contents, so if you missed the link then you may have no idea that the file exists, so the file table is quite handy (I dont remember offhand which files).] Below image showing the files table, get to it via menu bar "Show", and select contents tab. [You may also have to click Locate] You may be able to eg copy link to desktop and set a HotKey via the shortcut Properties, I use CTRL/ALT/H. For Developers, chm also includes the Avisynth(standard) VERSION 6 header, + the Avisynth v2.58 VERSION 3 header + the C header avisynth_c.h. EDIT: I think that above headers are only available via the table of source files (not sure). EDIT: The v2.58 header is useful even today as it has the 'Baked Code' source rather than pointer to function as in v6 header.
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I sometimes post sober. StainlessS@MediaFire ::: AND/OR ::: StainlessS@SendSpace "Some infinities are bigger than other infinities", but how many of them are infinitely bigger ??? Last edited by StainlessS; 31st October 2018 at 04:41. |
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