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28th September 2012, 17:14 | #14261 | Link | ||
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I (83.6, ATI, FSE mode) tried switch Film-> Video mode (23hz -> 59 hz) using Cntrl+Alt+Sh+T. If I do Film -> Video -> Film -> Video video stops and audio is going on (sometimes audio stuttres). Please have a look Thank you! |
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28th September 2012, 17:23 | #14262 | Link | |
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All good! 0.83.7 fixed the issue (the ZP access violation). I'm guessing that "madVR once again waits for D3D to be fully finalized" is what makes the difference. So thank you again very much, all is now working as fast as it ever was (if not faster) without any bugs.
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28th September 2012, 17:26 | #14263 | Link | |||||||
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Last edited by madshi; 28th September 2012 at 17:28. |
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28th September 2012, 17:30 | #14264 | Link | |||
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Here is the log, but i couldn't replicate the hanging picture bug. Using latest version of Madvr.
http://www.sendspace.com/file/5a7g7c Quote:
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Last edited by vomanci; 28th September 2012 at 18:08. |
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28th September 2012, 17:43 | #14265 | Link | |
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Backbuffers = 4 Intermediate Render Steps = Don't Flush Last Render Step = Flush Copy to Backbuffer = Flush & Wait (Loop) After D3D Presentation = Flush & Wait (Loop) I have my FSE flush settings set as follows: Presented in Advance = 12 Intermediate Render Steps = Don't Flush Last Render Step = Don't Flush Copy to Backbuffer = Don't Flush After D3D Presentation = Don't Flush So the Windowed VSync thread becomes semi-deadlocked until madVR is exited, while FSE continues to be fine? What would explain lowering the backbuffer queue to 1 or 2 restoring Windowed VSync to normal functioning, while 3+ remained broken? Could it have something to do with the Flush & Wait (Loop) threads? I first noticed it in 0.83.5, but since it doesn't always occur, I don't know for sure if that's the first build. I'll roll back to 0.83.4 for awhile and see what happens. |
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28th September 2012, 19:43 | #14266 | Link | |
Playing with MKV files...
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No Reclock Aero is on. I usually use LAV for decoder for most content I play, but the problem can be reproduced with MPC-HC and current version of MadVR with default settings on both. Only changes being:
Edit: I've obtained a copy of MadVR 0.82(.0) and the issue is there, making that the first version it appears in.
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Intel Core i7 920, 6 GB RAM | GeForce GTX670 | Win8.1 | LAV 0.64 / MadVR 0.87.10 | Zoom Player v10 / MPC-HC 1.7.8 Last edited by nx6; 29th September 2012 at 00:54. |
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29th September 2012, 01:27 | #14267 | Link |
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Madshi:
This is basically what I'm doing: Code:
If TaskbarThumbnails <> nil then Try TaskbarThumbnails.Thumbnails[tnvPlay].ImageIndex := tniPlay; Except End; Also, what nx6 is reporting *might* (not sure) be an issue with windows showing an an-cleared back-buffer for a split-second and may only be visible if Aero is enabled. |
29th September 2012, 04:01 | #14268 | Link |
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I'm having an issue whereby the video will randomly (like maybe once every few hours of playing various videos) that the video stops on a frame and the audio keeps playing. If I try to pause, unpause, FF or RW it makes no difference to the video being stuck on the exact same frame but the audio is changing in the background.
Not sure where the problem lies as it's not doing it all of the time so it's hard to troubleshoot. I don't know if it's MadVR or something that comes before it in the chain like MPC-HC, LAV splitter and decoders as well as ReClock. Anyone else had this issue and know what is causing it? |
29th September 2012, 06:21 | #14269 | Link |
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madVR v0.83.7 is super stable for me now. I think it's twice to three times as fast as the previous versions. I bumped up luma upscaling and downscaling to Spline 3 taps going from 1080p -> 2048 x 1152 and it fills up the queues. I'm amazed.
Thanks madshi! |
29th September 2012, 07:16 | #14270 | Link |
Playing with MKV files...
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I changed to one of the "high contrast" (non transparent) desktop themes and it still happens. Is there someplace I need to go to make sure Aero is not being used?
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29th September 2012, 08:36 | #14271 | Link | |
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29th September 2012, 13:15 | #14272 | Link | ||
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With 83.7 video does not stop. But when switching Film - Video - Film (23->59->23), madvr starts dropping frames (queues are full) and dtshd audio starts stuttering. |
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29th September 2012, 15:25 | #14273 | Link | |
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Edit: Reproduced it in 0.83.3, so now I'll try 0.83.2 Edit: Reproduced it in 0.83.2, so now I'll try 0.83.1 Edit: So far, it doesn't seem to occur in 0.83.1, but I'll continue testing over the next couple days to make sure. Last edited by cyberbeing; 29th September 2012 at 15:42. |
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29th September 2012, 15:54 | #14275 | Link | |
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I believe the following is an up-to-date list: Enable OSD - Ctrl+J Reset OSD Statistics - Ctrl+R Gamma Curve type - Ctrl+Alt+Shift+C Increase Gamma - Ctrl+Alt+Shift+G Decrease Gamma - Ctrl+Alt+Shift+B Source Primaries - Ctrl+Alt+Shift+P Decoding Matrix - Ctrl+Alt+Shift+M Input Video Levels - Ctrl+Alt+Shift+I Output Display Levels - Ctrl+Alt+Shift+Y Deinterlacing - Ctrl+Alt+Shift+D Deinterlacing Field Order - Ctrl+Alt+Shift+F Deinterlacing Mode - Ctrl+Alt+Shift+T Freeze Report - Ctrl+Alt+Shift+Break |
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29th September 2012, 16:06 | #14276 | Link | |
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Thanks! |
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29th September 2012, 16:14 | #14277 | Link |
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could someone please add this^^ to the OP or the first posts after? easy to find then.
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29th September 2012, 18:37 | #14279 | Link | |
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29th September 2012, 18:48 | #14280 | Link |
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nx6:
You can try searching through the windows start button for "adjust the appearance and performance for windows" and then unchecking "Enable Desktop Composition" (this is Aero) and "use visual styles on windows and buttons" (this is the WinXP+ skinning). |
Tags |
direct compute, dithering, error diffusion, madvr, ngu, nnedi3, quality, renderer, scaling, uhd upscaling, upsampling |
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