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16th April 2007, 00:25 | #1041 | Link | |
ffdshow/AviSynth wrangler
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Location: Austria
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Quote:
That should make reproducing it a lot easier...
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16th April 2007, 01:25 | #1042 | Link | |
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Quote:
approx 3sec in - oscillates from 41->33->41 approx 10sec in - oscillates from 41->33->41 approx 41sec in - oscillates from 41->33 approx 1:00min in - oscillates from 33->41 approx 1:03 min in - oscillates from 41->33 EDIT: 1:30min of chp1 for Blood Diamond Here jidelite Last edited by jidelite; 16th April 2007 at 04:09. |
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16th April 2007, 08:01 | #1043 | Link | |
ffdshow/AviSynth wrangler
Join Date: Feb 2003
Location: Austria
Posts: 2,441
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Quote:
I'll take a look at it when I get home since I'm at work...
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17th April 2007, 16:58 | #1045 | Link |
20-35 a win for Revolver.
Join Date: Mar 2004
Location: FR.26
Posts: 221
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Hi guys !
Just one small question : << Is there a way to disabling the TV->PC level remapping, in FFDShow, when input format is YV12 (or YU2) and ouput format is RGB32 ?! >> ie: for allowing users to customize the mapping matrix ... think about BTB & WTW ... Last edited by Seb.26; 18th April 2007 at 13:35. |
18th April 2007, 07:57 | #1046 | Link |
phjbdpcrjlj2sb3h
Join Date: Sep 2005
Location: Western Australia
Posts: 1,691
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Just a bump to let you know I'm well on my way for writing up an ffdshow reference page: mewiki.project357.com/wiki/FFDShow_reference
I've written up info for the three most important pages, but haven't written any more yet. I won't be writing up any info on any of the transform filters, but I do hope to write info on the equivalent pages for the ffdshow audio component, and maybe a little more on the other 'meta' pages of ffdshow. I would of course welcome it if others chose to write them I've posted the link here for two reasons: o to get people to point out my mistakes (and fix them) o to find some suckers to write the rest for me Any volunteers? |
18th April 2007, 10:37 | #1047 | Link |
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Join Date: Apr 2007
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Gradual denoise crush on my system
Gradual denoise crush on my system on some movies(not any law, it's irregular). Win XP SP2 Pentium 4 631. All ffdshow setting are default, just only turn on denoise. Bug appears both in GCC and ICL builds.
Last edited by alter4; 18th April 2007 at 11:12. |
18th April 2007, 13:26 | #1048 | Link |
Registered User
Join Date: Nov 2006
Posts: 799
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Found one:
"High Quality YUV to RGB Conversion: Because (almost) all video files are compressed in a YV format (usually YV12), ffdshow much convert from the YV colour system to the RGB colour system when outputting RGB modes." By the way, nice job, check! Everything explained straight to the point. Just how I like it |
18th April 2007, 14:49 | #1049 | Link |
Otaku
Join Date: Sep 2006
Location: Portugal
Posts: 576
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@haruhiko_yamagata
Found another incompatible Winamp DSP plugin: Adapt-x v3.61c. This one does not work with ffdshow and if it is in the list for usage it will make MPC not work properly, after opening a few files when you try to open a new one MPC says "Failed to query the needed interfaces for playback". I was wondering if you can add it to the DSP plugin ban list as well. Is not possible to use Direct X audio plugins from within ffdshow right? |
18th April 2007, 16:59 | #1050 | Link |
Registered User
Join Date: Apr 2003
Location: Czech Republic
Posts: 752
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Is there somewhere a page, which would collect known bugs and their status? Also it would be nice to have somewhere feature requests collected.
I think it would help both users and developers. |
18th April 2007, 21:26 | #1051 | Link | |
ангел смерти
Join Date: Nov 2004
Location: Lost
Posts: 9,558
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Quote:
This should probably be linked in the first post, even though it technically falls under the project page. |
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19th April 2007, 12:44 | #1052 | Link | |
Registered User
Join Date: Feb 2006
Location: Japan
Posts: 1,560
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Quote:
Well, my goal is to create ffdshow.chm (microsoft htmlhelp document). So I need html. Writing two version (html and wiki) increases my work... But if we get some volunteers by using MeWiki, it's worth while. Anybody can perticipate and contribute MeWiki, which I think a really ideal solution. |
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19th April 2007, 12:51 | #1053 | Link | |
Registered User
Join Date: Feb 2006
Location: Japan
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Quote:
What is your CPU? Which build do you use? What is the size (width, height) of the video? |
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19th April 2007, 13:31 | #1054 | Link | |
Registered User
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Location: Japan
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Quote:
// EDIT Excluded. I'm not sure why it does not work. Maybe ffdshow's bug, just for the time being... I cannot find the way to know which plugins are compatible with mlltichannel audio. I'm going to add a check box so that user can manually choose. Last edited by haruhiko_yamagata; 19th April 2007 at 14:41. |
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19th April 2007, 16:59 | #1055 | Link | |
ангел смерти
Join Date: Nov 2004
Location: Lost
Posts: 9,558
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Quote:
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19th April 2007, 18:46 | #1056 | Link | |
Registered User
Join Date: Mar 2002
Posts: 2,323
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Quote:
Another question: when DFX plugin is used it stoles the focus (even in hidden mode, which is my default) from the player (eg. MPC). Can you do something about this ? Thanks... Last edited by chros; 19th April 2007 at 19:07. |
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22nd April 2007, 09:09 | #1058 | Link |
Questioning User
Join Date: Jan 2005
Posts: 166
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For the HW deinterlacing at the output page, must the player by set to overlay mixer to use it?
No VMR? HW deinterlacing does auto-deinterlacing, isn't it? How I wish there would be some really thorough indepth guide for ffdshow something like the ATI Catalyst guide at TweakGuides. Maybe it can be a wiki for fast updates on the status of the features. |
22nd April 2007, 11:15 | #1059 | Link | |
ffdshow/AviSynth wrangler
Join Date: Feb 2003
Location: Austria
Posts: 2,441
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Quote:
Okay, I've tested the Video Essential clip several times in a row, logging the OSD values (esp. AviSynth info and Frame duration) to a csv file - there's an option on the OSD config page if you want to do the same. It played at a constant 41.7xxx ms per frame for me, except for two or three scene changes in the beginning where the frame duration dipped down to 33ms for a single frame - which is surely caused by a bad edit (wonky interlace flags caused by cutting and/or pasting parts of the video after applying the flags in postproduction). If that's what you meant by "oscillate", that's perfectly normal and happens all the time; also, it should be almost unnoticeable. It's caused by my filter calculating the new timestamps directly from the old ones so the timestamps stay in sync - I could assign all frames the same duration by making up timestamps myself, but that would make the audio/video sync drift apart over time... But what I meant by "oscillate" was a repeating pattern of "41 41 41 33" for the whole length of the video causing massive stutter - and that hasn't happened for me with my last version, no matter how hard I tried. np: Richie Hawtin - TZ Entry Point (DE9 - Transitions)
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22nd April 2007, 13:35 | #1060 | Link | |
*****
Join Date: Feb 2005
Posts: 5,642
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The only difference is an additional audio feature that was added specifically for Vista.
From SVN: Quote:
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MPC-HC 2.1.7.2 Last edited by clsid; 22nd April 2007 at 14:33. |
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ffdshow, ffdshow tryouts, ffdshow-mt, ffplay, icl |
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