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Old 29th September 2012, 19:02   #14281  |  Link
vomanci
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I got a freeze, so here is the report.
Attached Files
File Type: txt madVR - freeze report (1).txt (39.7 KB, 75 views)
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Old 29th September 2012, 22:09   #14282  |  Link
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62228345904589305483, are you using the new anti-ringing? Positive or negative thing as far as your upscaler choices go?

p.s. get a nickname people can remember :P
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Old 29th September 2012, 22:30   #14283  |  Link
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Quote:
Originally Posted by madshi View Post
(1) First of all you need to use a media player which supports using madVR as a renderer. Your choices are currently MPC-HC, Zoom Player, J.River Media Center 16, PotPlayer and KMPlayer.
Anyone knows other media players with madVR support ?
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Old 29th September 2012, 23:34   #14284  |  Link
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Quote:
Originally Posted by zn View Post
Anyone knows other media players with madVR support ?
MPC-BE ?
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Old 29th September 2012, 23:48   #14285  |  Link
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And another MPC-HC based player - Light Alloy (4.6+ version).
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Old 29th September 2012, 23:58   #14286  |  Link
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FYI, J River Media Center is up to V18 in Beta (V17 Stable).
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Old 30th September 2012, 01:03   #14287  |  Link
nx6
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Quote:
Originally Posted by Blight View Post
nx6:
You can try searching through the windows start button...
What Start button?

Quote:
Originally Posted by Blight View Post
for "adjust the appearance and performance for windows" and then unchecking "Enable Desktop Composition" (this is Aero) and "use visual styles on windows and buttons" (this is the WinXP+ skinning).

I tried searching Windows Help to see where they moved those controls to and the words "Desktop Composition" do not exist together anywhere. The only result for "Aero" is about the Aero effect window themes (where I was before and changed to a high-contrast theme).

MadVR does have its own "Disable Desktop Composition" option and that doesn't seem to have any effect on this.

Edit:

Okay! I found the setting.

Control Panel\All Control Panel Items\Performance Information and Tools
Left-hand sidebar -> "Adjust Visual Effects" opens a new control panel.
"Adjust for Best Performance" turns off everything on the list below and disables the Aero Glass, screen font smoothing, etc.

But the issue was still there when I tried it again in Zoom Player just now.
I left the the "Disable Desktop Composition" function activated on MadVR and it's not checked to only use it in fullscreen mode.
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Last edited by nx6; 30th September 2012 at 01:12.
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Old 30th September 2012, 02:01   #14288  |  Link
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Quote:
Originally Posted by blackjack12 View Post
Wanted to provide a little more detail to some performance issues I have seen with Windows 8.

Windows 8 RTM (64)
Nvidia 560Ti
Nvidia driver ver. 306.23
MPC-HC 1.6.4.6011
LAV Filters 0.51.3-53
madVR - Comparing 0.82.5 (with antiringing 6 updates) - 0.83.5
MKV Blu-Ray direct rip files tested - VC-1, VC-1i, H264, H264i material

Problem:
With 0.83.5 files begin and play correctly, but if you jump ahead or back a number of times all of a sudden frames start dropping, stuttering and it does not stop or correct after pausing. It is consistent. Go back to 0.82.5 and there are no problems. ...

Cannot forward a log file or video sample because there is no crash or error indicated and have to move around a very large (20-40GB) file to see the issue. But it is consistent and always seen on this system and changing back to 0.82.5 always corrects the issue.
Quote:
Originally Posted by blackjack12 View Post
Seeing the same thing with 0.83.6. Go back to 0.82.5 and all is well.

Get 1-2-3 moves and then frame drops and stuttering. Tried quite a few files and always began causing dropped frames on the 3rd move ...

OSD screen shots for several files can be found here. They are at the point that dropped frames begin as you asked for. Once it starts it only gets worse over time.

http://sdrv.ms/UPOJRZ
Update with requests:

FSE did stop the issue and was able to get working in Windowed Mode by changing the buffer/que settings back to defaults.

Was able to get working well with 0.83.7 in Windowed Mode by changing the buffers back to default settings.

CPU Que = 12
GPU Que = 8
Windowed Mode back buffers = 3

Are there any references as to what the "best" buffer/que settings should be ... ? Was something changed in the newer releases where the buffer/que settings would impact the performance differently.

Will let you know some Windows 8 RTM results with AMD Radeon 6570 later.

Update:
There are still problems in Windowed Mode. Changing the buffer/que settings DID NOT fix the problem. Seeing the same issues as before and on another system with AMD Radeon card as noted below
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Last edited by blackjack12; 30th September 2012 at 17:39.
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Old 30th September 2012, 06:21   #14289  |  Link
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Quote:
Originally Posted by alizard View Post
Hey Blackjack, have you tried exclusive mode? I'm using Windows 8 x64 and an AMD 4870 and get flawless playback using old path exclusive mode (present several frames in advance unchecked) with delay playback until render queue is full and use a separate device for presentation both enabled. My max rendering stats never go beyond 0.10ms and I get no dropped or delayed frames.
Thanks ... but have never had any problems with a Radeon 4890 card on one system. Works great with new madVR. My issues have been with NVidia and now an AMD 6570 with windows 8.

Will try some of your suggested setitngs. Really desire windowed mode if possible.
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Old 30th September 2012, 07:50   #14290  |  Link
blackjack12
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madVR 0.83.7 – Seeking/moving around more than 3x in Windowed Mode = dropped frames

Windows 8 RTM (64) – build 9200
AMD Radeon 6570
AMD Radeon driver ver. 12.8
MPC-BE 1.0.3.1
LAV Filters 0.51.3-53 (not for VC-1, LAV filter issues with VC-1, AMD and Windows 8)
madVR - Comparing 0.82.5 (with antiringing 6 updates) - 0.83.7
MKV Blu-Ray direct rip files tested - VC-1, VC-1i, H264, H264i material
CPU Que = 12
GPU Que = 8
Windowed Mode back buffers = 3

Problem:
With 0.83.7 files begin and play correctly, but if you jump ahead or back a number of times all of a sudden frames start dropping, stuttering and it does not stop or correct after pausing. It is consistent. Go back to 0.82.5 and there are no problems. Jump around between 3-5 times and always see the problem.

The render and back buffer que appear that they are not being filled once the problem starts.

Running in FSE mode is flawless.

I could not get the debug log as you requested. Double clicking “activate debug mode.bat” yielded access denied and when run as administrator said file madVR.ax not found … even though it is right in the same folder …
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Old 30th September 2012, 08:17   #14291  |  Link
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Quote:
Originally Posted by madshi View Post
Thank you, that's very helpful. MPC-HC does this in its main thread:

Code:
		CAMEvent e;
		m_pGraphThread->PostThreadMessage(CGraphThread::TM_CLOSE, 0, (LPARAM)&e);
		e.Wait(); // either opening or closing has to be blocked to prevent reentering them, closing is the better choice
So basically the main thread waits for the graph thread to close down, without handling messages. In exclusive mode the MPC-HC main window is the Direct3D device window. So when closing down Direct3D in exclusive mode, Direct3D probably tries to contact the MPC-HC main window, but that doesn't react because the main thread isn't handling messages. I believe this is a "bug" in MPC-HC. The main thread should handle messages at all times. Not handling messages while closing down the graph thread is an open invitation to get freezes, IMHO.
What message you send, what message MPC-HC must handling instead of e.Wait() ?

P.S.
Try on this test build http://rghost.ru/40672681
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Last edited by Aleksoid1978; 1st October 2012 at 00:35. Reason: add test build.
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Old 30th September 2012, 22:41   #14292  |  Link
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Quote:
Originally Posted by madshi View Post
Yeah, the 650 looks quite tempting. Slightly slower than a 7750, but also slightly lower power consumption, it seems. So a very good HTPC choice, I think.
hm why slightly slower (for madvr), shouldnt it the 650 be slightly faster for madvr with 80 GB/s bandwith vs 72 GB/s?

what factors of graphic cards other than bandwith and memory type are decisive for speed for madvr? in recent two years, not much has changed regarding bandwith and memory type, there are still the budget and higher priced graphic cards which feature bandwith of roughly said between 20 - 200 GB/s.

but for some reason when having two cards with the same value for bandwith, the newer card still seems to be a bit faster than the old one. so which other stuff comes into consideration for madvr?
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Old 30th September 2012, 23:01   #14293  |  Link
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Whether it is possible to write the filter which will smooth red sites(objects) on a pic. as are smoothed blue?
Original:

With marks:

Video:
http://narod.ru/disk/61809639001.da8...emory.mkv.html
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Last edited by secvensor; 30th September 2012 at 23:15.
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Old 30th September 2012, 23:42   #14294  |  Link
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How to watch SopCast or any IPTV broadcasts with madVR renderer in the end ?
(without using temporarily file from mplayer http://localhost:8902/stream -dumpstream ...)

Anyone knows player with madVR support that can accept pipe input (stdin) ?

Last edited by zn; 1st October 2012 at 00:01.
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Old 1st October 2012, 02:48   #14295  |  Link
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zn:
Zoom Player might be able to do it with LAV as the network source filter.
I would need access to sample streams to verify.

nx6:
The best thing to debug this issue would be a desktop-capture video showing the glitch from start to finish.
Secondly, I'm not sure if you tried this yet, but does this glitch appear even with FSE disabled in MadVR?
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Old 1st October 2012, 09:17   #14296  |  Link
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secvensor
Why you asking it in this thread? I don't sense any relation to madvr. This is pretty normal aliasing effect caused by crappy bilinear scaling in editing software because Ms. Nagisa didn't cared much about that. As you can see, the texture below is just as bad as these lines. So think of it as design decision. And anyway your best solution is to redraw these lines by hand.

Last edited by Keiyakusha; 1st October 2012 at 09:20.
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Old 1st October 2012, 09:49   #14297  |  Link
nx6
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Quote:
Originally Posted by Blight View Post
nx6:
The best thing to debug this issue would be a desktop-capture video showing the glitch from start to finish.
Secondly, I'm not sure if you tried this yet, but does this glitch appear even with FSE disabled in MadVR?
It only appears with FSE disabled. When FSE is enabled you get a flash of the beginning of the first (exiting) file before the second video starts, instead of the window frame.
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Old 1st October 2012, 15:17   #14298  |  Link
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Keiyakusha
If madVR had the AI-filter for elimination of this effect, being based on the image.

When madVR will support screenshots?
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Old 1st October 2012, 15:25   #14299  |  Link
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Originally Posted by secvensor View Post
Keiyakusha
If madVR had the AI-filter for elimination of this effect, being based on the image.
Wait what? You mean artificial intelligence? For these crappy lines?
avisynth is your friend
but yes it affects the whole picture. build complicated mask that will protect parts you don't want to process. problem solved.

Last edited by Keiyakusha; 1st October 2012 at 15:27.
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Old 1st October 2012, 16:58   #14300  |  Link
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OK.
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