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1st July 2008, 16:29 | #441 | Link | |
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So I don't see how that patch is a substitute for original.
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1st July 2008, 16:45 | #442 | Link |
Mr. Sandman
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it is NOT.
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MPEG-4 ASP Custom Matrices: EQM V1(old), EQM AutoGK Sharpmatrix (aka EQM V2), EQM V3HR (updated 01/10/2004), EQM V3LR, EQM V3ULR (updated 04/02/2005), EQM V3UHR (updated 17/12/2004) and EQM V3EHR (updated 05/10/2004) Info about my ASP matrices. MPEG-4 AVC Custom Matrices: EQM AVC-HR Info about my AVC matrices My x264 builds. Mooo!!! |
1st July 2008, 17:19 | #443 | Link |
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What's not? Not needed or not substitute?
If the former, it's in every megui profile for hd formats. If the later, original question was why hrd patch isn't in, and MythCreator replied with that link. That suggests that he thinks it's a substitute. Since he does builds, I assumed he knew what the patches were for.
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1st July 2008, 17:20 | #444 | Link |
Mr. Sandman
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it's not a substitute.
infact i dont use myth's builds for megui.
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MPEG-4 ASP Custom Matrices: EQM V1(old), EQM AutoGK Sharpmatrix (aka EQM V2), EQM V3HR (updated 01/10/2004), EQM V3LR, EQM V3ULR (updated 04/02/2005), EQM V3UHR (updated 17/12/2004) and EQM V3EHR (updated 05/10/2004) Info about my ASP matrices. MPEG-4 AVC Custom Matrices: EQM AVC-HR Info about my AVC matrices My x264 builds. Mooo!!! |
2nd July 2008, 09:15 | #445 | Link |
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x264.893.modified.exe
source General thread: http://forum.doom9.org/showthread.php?t=130364 x264_psy_rdo.r889.diff http://forum.doom9.org/showthread.php?t=138293 X264_progress.indication.diff http://forum.doom9.org/showthread.php?t=135905 x264_qpfile_relax.diff http://forum.doom9.org/showthread.ph...19#post1151919 x264_hrd_pulldown.04_interlace.diff HRD and pulldown for HD compatibility, updated patch for interlacing http://forum.doom9.org/showthread.ph...19#post1047919 Link to x264 patches collected: http://files.x264.nl/x264_patches/ GCC 3.4.5 build fprofiled |
2nd July 2008, 18:30 | #446 | Link |
Pain and suffering
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x264.895.modified.01.exe
x264.895.modified.01.source.zip x264_psy_rdo.r889.diff http://forum.doom9.org/showthread.php?t=138293 http://forum.doom9.org/showthread.ph...82#post1151782 x264_hrd_pulldown.04_interlace.diff HRD and pulldown for HD compatibility, updated patch for interlacing http://forum.doom9.org/showthread.ph...19#post1047919 x264.progress.indication.01.diff http://forum.doom9.org/showthread.php?t=135905 x264_qpfile_relax.diff http://forum.doom9.org/showthread.ph...19#post1151919 Link to x264 patches collected: http://files.x264.nl/x264_patches/ Here is the output of the patching process: http://files.x264.nl/x264.895.modified.01.patch.out.txt Here is the output of the compiling process: http://files.x264.nl/x264.895.modifi...ofiled.out.txt gcc -O4 -ffast-math -Wall -I. -DHAVE_MMX -DARCH_X86 -DSYS_MINGW -DPTW32_STATIC_LIB -DHAVE_PTHREAD -s -fomit-frame-pointer -fprofile-generate -c -o encoder/set.o encoder/set.c encoder/set.c: In function `x264_sps_init': encoder/set.c:215: warning: unused variable `cpbBrVclFactor' gcc -O4 -ffast-math -Wall -I. -DHAVE_MMX -DARCH_X86 -DSYS_MINGW -DPTW32_STATIC_LIB -DHAVE_PTHREAD -s -fomit-frame-pointer -fprofile-use -c -o encoder/encoder.o encoder/encoder.c encoder/encoder.c: In function `x264_encoder_encode': encoder/encoder.c:1278: warning: 'cpb_removal_delay' might be used uninitialized in this function darkorange = x264_hrd_pulldown.04_interlace.diff The warnings that are not in the GIT code are highlighted with a color, and should not be there. (The GIT warnings are there because of a bug in Windows, they prevent the usage of extended zones, example: x264 --zones 1,100,bframes=0) The GIT warnings: gcc -O4 -ffast-math -Wall -I. -DHAVE_MMX -DARCH_X86 -DSYS_MINGW -DPTW32_STATIC_LIB -DHAVE_PTHREAD -s -fomit-frame-pointer -fprofile-generate -c -o common/common.o common/common.c common/common.c: In function `x264_param_parse': common/common.c:252: warning: unused variable `saveptr' gcc -O4 -ffast-math -Wall -I. -DHAVE_MMX -DARCH_X86 -DSYS_MINGW -DPTW32_STATIC_LIB -DHAVE_PTHREAD -s -fomit-frame-pointer -fprofile-generate -c -o encoder/ratecontrol.o encoder/ratecontrol.c encoder/ratecontrol.c: In function `parse_zone': encoder/ratecontrol.c:564: warning: unused variable `saveptr' encoder/ratecontrol.c: In function `parse_zones': encoder/ratecontrol.c:607: warning: unused variable `saveptr' |
3rd July 2008, 14:59 | #447 | Link |
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x264.897.modified.exe
source General thread: http://forum.doom9.org/showthread.php?t=130364 x264_psy_rdo.r889.diff http://forum.doom9.org/showthread.php?t=138293 X264_progress.indication.diff http://forum.doom9.org/showthread.php?t=135905 x264_qpfile_relax.diff http://forum.doom9.org/showthread.ph...19#post1151919 x264_hrd_pulldown.04_interlace.diff HRD and pulldown for HD compatibility, updated patch for interlacing http://forum.doom9.org/showthread.ph...19#post1047919 Link to x264 patches collected: http://files.x264.nl/x264_patches/ GCC 3.4.5 build fprofiled |
4th July 2008, 22:39 | #448 | Link |
Compiling Encoder
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Posts: 1,348
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x264 r899 builds with mods:
x264_psy_rdo.r889.diff http://forum.doom9.org/showthread.php?t=138293 x264_qpfile_relax.diff http://forum.doom9.org/showthread.ph...19#post1151919 x264_hrd_pulldown.04_interlace.diff http://forum.doom9.org/showthread.ph...19#post1047919 X264_progress.indication.diff http://forum.doom9.org/showthread.php?t=135905 builds using -march flags (if specified) k8 (AMD) flavor http://kemuri9.net/dev/x264/x264_k8.exe prescott (Intel) flavor http://kemuri9.net/dev/x264/x264_prescott.exe unspecified (generic) flavor http://kemuri9.net/dev/x264/x264.exe GCC 4.2.1-sjlj build fprofiled can see how much gcc -march affects the speeds and which one works best for you. see http://gcc.gnu.org/onlinedocs/gcc-4....4-Options.html for information on -march specs Last edited by kemuri-_9; 6th July 2008 at 16:11. Reason: nocona -> prescott; url changes |
5th July 2008, 07:27 | #449 | Link | |
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5th July 2008, 08:52 | #450 | Link |
x264 developer
Join Date: Sep 2004
Posts: 2,392
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Nocona fails as a generic Intel flavor. In fact, both core2 and pentium4 run march=k8 faster than march=nocona.
Note that my results are specific to x264; apps with floating-point will differ. Last edited by akupenguin; 5th July 2008 at 09:07. |
5th July 2008, 11:01 | #451 | Link | |
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Quote:
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5th July 2008, 11:38 | #452 | Link |
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Join Date: Aug 2006
Posts: 2,229
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Both builds work fine for me, core 2 duo e6600 (soon to be q9400) wouldn't by any chance be running an overclock? If the overclock is too high certain things can start to go awry... someone I know had one of those 'big' overclocks, it wasn't until he knocked back his q6600 to around 3.2ghz did all his random crashes stop. Even if it was after 2 days with something not responding as well as it should! at 3.2ghz he hasn't had any problems with any programmes (this was about 4 weeks ago, leaves the computer on all the time). Its not worth going those few extra hundred mhz at the expense of rock stability. Those that go to 4ghz with the e8400, they can run tests on it for 2 days and not have a problem, but then have a random crash they blame on windows instead...
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5th July 2008, 15:28 | #458 | Link |
Mr. Sandman
Join Date: Sep 2003
Location: Haddonfield, IL
Posts: 11,768
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optimizing x264 via -march flag for more than i686 (or Pentium2) is USELESS.
it has been proven at least 5 (or even more) times... USELESS. repeat with me... USELESS. repeat again until you get it right... USELESS.
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MPEG-4 ASP Custom Matrices: EQM V1(old), EQM AutoGK Sharpmatrix (aka EQM V2), EQM V3HR (updated 01/10/2004), EQM V3LR, EQM V3ULR (updated 04/02/2005), EQM V3UHR (updated 17/12/2004) and EQM V3EHR (updated 05/10/2004) Info about my ASP matrices. MPEG-4 AVC Custom Matrices: EQM AVC-HR Info about my AVC matrices My x264 builds. Mooo!!! |
5th July 2008, 16:44 | #459 | Link |
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I think you should put an addendum to that statement. Most people who do builds won't just compile x264 itself, but also a bunch of other libraries (for mp4 and mkv support at least), and those libraries could benefit from compiler optimizations, last I saw their code they weren't nearly as handwritten-asm heavy as x264 is.
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5th July 2008, 17:21 | #460 | Link | |
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Location: Last House on Slunk Street
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Quote:
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Tags |
h.264, x264, x264 builds, x264 patches, x264 unofficial builds |
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