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11th September 2009, 23:22 | #41 | Link |
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Oh; you're right it wasn't a limitation in Zoom, but apparently an Avisynth limitation of 60 arguments:
http://forum.doom9.org/showthread.ph...331#post595331
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DVD slideshow GUI(Freeware). |
12th March 2016, 18:48 | #43 | Link | ||
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Quote:
Quote:
Really now I am learning to (re)code Avisynth 2.6 plugins with planar color formats Chroma in YV16 have different PAR. May be I am missed some other new rotation plugin? (or core filter )
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My Avisynth plugins are now at http://avisynth.org.ru and mirror at http://avisynth.nl/users/fizick I usually do not provide a technical support in private messages. |
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27th March 2018, 03:13 | #44 | Link |
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Is it possible to compile this for 64bit? I was using this in a script but was running out of memory with 32bit so I switched to 64bit. This is only plugin I was using that was 32bit.
If not could someone recommend a 64bit plugin that can rotate similarly? Code:
function Rotate(clip, float "angle", int "color", int "start", int "end", float "endangle") { return KenBurnsEffect(clip, startAngle=angle, endAngle=endangle, StartFrame=start, EndFrame=end, useZoomBox=0) } Last edited by BlueCop; 27th March 2018 at 03:47. |
18th July 2019, 14:35 | #45 | Link |
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Thank you, this is a very useful plugin. I use the function HShear, when restoring my old anamorphic amateur movies, where the lens was not exactly vertical when shooting.
Nevertheless, it would be nice to have a 64bit version. Unfortunately, my knowledge of plugin development is not very advanced. But also tips how to do that by myself would be helpful for me. |
18th July 2019, 18:41 | #46 | Link |
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Kreuzblick,
EDIT: LINK REMOVED, ~See later post. v1.3.5, as v1.3.4, but recompile for v2.6 x86 & x64 (as original RGB32 & YV12 only). Not tested in any way, x64 C version only, excluded MMX from compile for x64, x86 has MMX. Code:
// 18 July 2019, recompile by StainlessS. Reversioned as v1.3.5 (from 1.3.4), few slight mods. // Several "ssS: Moved i outside of for() else later undeclared identifier in vs2008" style messages in ImgRotate.h, fixed. // Excluded MMX asm where x64 compile, so C only for 64 bit. eg Code:
for(int i=0;i<256;++i) { ... } i=42; // Error in VS2008 Code:
int i; for(i=0;i<256;++i) { ... } i=42; // OK EDIT: Also @ MediaFire in sig below this post in HOSTED Folder. EDIT: 2x dll's, source + VS2008 project files + original source and dll.
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I sometimes post sober. StainlessS@MediaFire ::: AND/OR ::: StainlessS@SendSpace "Some infinities are bigger than other infinities", but how many of them are infinitely bigger ??? Last edited by StainlessS; 27th June 2020 at 12:30. |
18th July 2019, 20:41 | #47 | Link |
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Hi StainlessS,
many thanks for the quick processing. I have tested with my script, which was so slow under 32bit that a serious use was not possible. The function HShear occurres 46 times, since almost every scene has a different angle. Quickly I tested the function HShear of the plugin Rotate_x64.dll under Avisynth+. The result is fantastic: It works well, the script runs at an acceptable speed! That's a big step forward. I did not dare to dream it would happen so fast. I'm impressed. The next few days I will do more tests and report. |
26th June 2020, 19:28 | #48 | Link | ||
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Quote:
Quote:
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26th June 2020, 20:50 | #49 | Link |
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Damn, looks like I used source 1.3.4 which I musta already had in archive.
I'll do it again.
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I sometimes post sober. StainlessS@MediaFire ::: AND/OR ::: StainlessS@SendSpace "Some infinities are bigger than other infinities", but how many of them are infinitely bigger ??? Last edited by StainlessS; 27th June 2020 at 16:58. |
27th June 2020, 12:34 | #50 | Link |
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Rotate, v1.60 update.
See MediaFire in my sig below this post, HOSTED folder:- Rotate_25&26_x86_x64_dll_v1.6.0_20200627.zip Also available for 30 days via sendSpace in sig. v1.60, support Avs 2.58, RGB32, YV12 Avs 2.60, YV16, YV24, YV411, Y8 Avs+ RGBP8 (8 bit only) dlls for avs v2.58, v2.60 x86 and x64 + source + VS 2008 project files. Rotate(45.0) EDIT: Could probably do with some testing. [Prev version did not support v2.58] EDIT: Above image is RGBP8. EDIT: Test script Code:
#Avisource("D:\Parade.avi") Colorbars script=""" ang = (current_frame % 360).Float Rotate(ang) """ Scriptclip(script)
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I sometimes post sober. StainlessS@MediaFire ::: AND/OR ::: StainlessS@SendSpace "Some infinities are bigger than other infinities", but how many of them are infinitely bigger ??? Last edited by StainlessS; 27th June 2020 at 12:58. |
29th October 2023, 18:49 | #52 | Link |
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When overlaying one video over another video background color is very undesirable.
Here is example attached, orange box is a video i am rotating, over teal background, of course i can set a background color to teal as well to have no visible background. But that trick will not work when overlaying video over another video. Could you please add option to make background transparent as opposed to black or any other color, e.g. adjustable background opacity option? Last edited by Rob105; 29th October 2023 at 18:56. |
29th October 2023, 19:38 | #53 | Link | |
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Quote:
Code:
# For RGB a = ColorBars(width=320, height=240) b = Version(pixel_type="RGB32").AddAlphaPlane(255).Rotate(33) c = b.ExtractA() Overlay(a, b, mask=c) # For YUV a = ColorBars(width=320, height=240, pixel_type="YUV420P8") b = Version(pixel_type="YUV420P8").Rotate(33) c = BlankClip(b, pixel_type="Y8", colors=[255]).Rotate(33).ColorYUV(levels="TV->PC") Overlay(a, b, mask=c) |
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30th October 2023, 19:35 | #55 | Link |
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If angle and endangle are the same it means that the rotation is static (does not change over time). So in that case it will be faster to process just one frame for the mask, like so:
Code:
# For YUV a = ColorBars(width=320, height=240, pixel_type="YUV420P8") b = Version(pixel_type="YUV420P8").Rotate(33) c = BlankClip(b, pixel_type="Y8", colors=[255], length=1).Rotate(33).ColorYUV(levels="TV->PC") Overlay(a, b, mask=c) |
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