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3rd March 2012, 22:50 | #12442 | Link |
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Exclusive mode is mainly meant to fix problems (e.g. tearing, or frame drops) some people have with fullscreen windowed mode. If fullscreen windowed mode works perfectly for you, just be happy and turn exclusive mode off...
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3rd March 2012, 22:57 | #12443 | Link | |
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Just in case, if I wanted a more powerful Nvidia card just for this, not gaming, do you have any preferences? Last edited by shaolin95; 3rd March 2012 at 23:30. |
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3rd March 2012, 23:25 | #12444 | Link | |
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When I open the individual VOB, the primaries and matrix are "says bitstream" and the primaries are EBU. I'll have the IVTC samples for you by tonight or tomorrow night, I have a few more silent films on DVD that I want to check and see if they have strange cadences |
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4th March 2012, 01:33 | #12445 | Link | |
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The file was incorrectly encoded progressively, but only forcing deinterlacing with Ctrl+Alt+Shift+D did not show any effect. I also had to manually pick a field order. I don't know if this is in any way intended or a bug. The other funny thing: It did not matter whether I chose BFF or TFF, the deinterlacing worked correctly both times. Only in "auto field order" there was combing, i.e. no deinterlacing at all. I'll probably have to conduct a few more tests before making any definite answer. Last edited by sneaker_ger; 4th March 2012 at 01:37. |
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4th March 2012, 02:22 | #12446 | Link |
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Here is another madVR freeze report, this time of the issue that often causes madVR to hang when changing the subtitle stream from a paused state. (MPC-HC + Haali + vsfilter.dll):
http://www.mediafire.com/?yrsmua81psw1ycv |
4th March 2012, 02:41 | #12447 | Link | |
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BTW: Here's another telecined sample with TV station animation - I guess they never expect people to IVTC these things http://www.mediafire.com/?m2o5d6hyz2m9zrz
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4th March 2012, 02:53 | #12448 | Link | |
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4th March 2012, 09:00 | #12449 | Link | |||||
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Do you get proper deinterlacing with VMR/EVR? Quote:
A crash is not the same as a freeze. Please be clear in your report. Is it a crash or a freeze? If it's a freeze, you can press Ctrl+Alt+Shift+Break to get a madVR freeze report, which you can then send to me or upload somewhere. |
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4th March 2012, 09:25 | #12450 | Link |
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Sorry, I was confused about the setting, and also about the automatic detection not fully working, as you said. Just disregard that post.
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4th March 2012, 09:36 | #12451 | Link | |
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I'll talk to the PotPlayer dev, maybe he'll be willing to provide debug information in future versions. So it everything working as expected for you? |
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4th March 2012, 09:52 | #12452 | Link | ||
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Edit: Your freeze report and my interpretation were just confirmed by ryrynz. We found a change in MPC-HC which is reponsible for the freeze and reported the problem to the MPC-HC thread. Quote:
Last edited by madshi; 4th March 2012 at 11:06. |
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4th March 2012, 09:58 | #12453 | Link | |
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Is there any MPC-HC dev here? It would help a lot if MPC-HC could be compiled with debug information (more information about that see v0.80 release notes). Then we would maybe know why MPC-HC tries to create a Direct3D devices on its own. |
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4th March 2012, 10:21 | #12455 | Link | |
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4th March 2012, 10:25 | #12456 | Link |
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Looks like I've found the bug lurking somewhere between builds 3608 and 3627, perhaps it's the one of the changes made in build 3619 or 3623.
I can usually duplicate this on a fresh boot, entering FSE mode with no flushing set on all options, as both Cruncher and I found the 'after copy to backbuffer' option being set to 'don't flush' affecting the chances of MPC crashing. I'll post about this in the MPC forum also. Nope, definitely not. Last edited by ryrynz; 4th March 2012 at 10:33. |
4th March 2012, 10:49 | #12457 | Link | |
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*Please* be exact in your description. You're talking about a crash all the time. It is NOT a crash, it's a freeze. From a developer point of view that's a totally different thing. Talking about crashes when you mean a freeze confuses me, and will likely confuse the MPC-HC devs, too. |
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4th March 2012, 10:57 | #12458 | Link |
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Thanks, I was thinking about this after I saw Cruncher's post and thought it would wise to clarify it as being a freeze in my future posts.
Saw your post, removed mine, it kind of got dwarfed. Last edited by ryrynz; 4th March 2012 at 11:25. |
4th March 2012, 11:21 | #12459 | Link | |
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4th March 2012, 11:41 | #12460 | Link |
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It doesn't seem to happen on my PC, unfortunately. For me, ZP behaves identically, when coming out of FSE, regardless of whether "Present Several Frames In Advance" is activated or not. I'm testing on XP, though. Maybe that's the difference? What happens if you deactivate Aero? Does the problem still occur then?
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Tags |
direct compute, dithering, error diffusion, madvr, ngu, nnedi3, quality, renderer, scaling, uhd upscaling, upsampling |
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