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29th May 2019, 12:46 | #56361 | Link |
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So today I checked. Playing video on my kodi box vs playing with kodi using madvr/dsplayer.
And it seems Kodi on pc is indeed experiencing mini stutters, while my kodi on my media box is 100% fluid. It's frequent but with spaces of it being fluid aswell. So I was doubting my own eyes. But it just barely annoyed me, sometimes more then others. Thus I had to be sure and checked. I check madvr OSD and there don't seem to be dropped/ repeated frames or presentation glitches. Yet mini sutter is still present. Im on 430.39 I had heard this was a thing that happend often to RTX 2080? Can any RTX user tell me how they eliminated this problem? For now I am just playing the same movie both on my pc and kodi box at the same time. Trying to play them back at the exact same time for my ambilight to be correctly timed with the video source coming from android kodi box. to still have 4k HDR Ambilight with the video.(which is impossible for the android box alone I have, which is why I would prefer PC now, but mini stutters..) Last edited by chrisssj2; 29th May 2019 at 12:49. |
29th May 2019, 13:02 | #56362 | Link |
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These settings solve it for most people:
https://forum.doom9.org/showthread.p...70#post1871970 |
29th May 2019, 19:17 | #56363 | Link |
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You mean this?
This is NVIDIA Profle Inspector tool with an optimized profile for MPC-HC/BE. Download Most important settings it uses: Power management mode = Adaptive VSync = on GSync = off SLI = off Prefer NVIDIA on Optimus systems Already using those ssettings. Though I dont see a prefer nvidia on optimus setting. Anyway these settings make 0 difference appearently. |
29th May 2019, 19:46 | #56365 | Link |
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Isn't this the version with the CPU usage bug? Update.
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29th May 2019, 20:01 | #56368 | Link |
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Hello everyone.
Occasionally I am experiencing stuttering in moving scenes, but no dropped frames or presentation glitches. How can I track what is causing this? I enabled full screen exclusive mode, looks like it is helping a bit but still I see it. Does FSE still makes sense? I am using madVR v0.92.17 with latest MPC-HC on Windows 10 64 bit. |
29th May 2019, 20:04 | #56369 | Link |
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430.86 has been working very well for me. 430.53 fixed that bug.
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30th May 2019, 07:40 | #56371 | Link |
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Washed out colors (or crushed blacks) usually come from a wrong 0-255/16-235 setup.
Check your driver and/or monitor settings.
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Charky "Rule #1 : If it works, don't change anything." |
30th May 2019, 08:32 | #56372 | Link |
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On your laptop madVR should be set to output full range 0-255, but it only happens in fullscreen? If that was the issue it should not be only when fullscreen. Any more details, like OS, GPU, driver, laptop model, etc?
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30th May 2019, 13:14 | #56373 | Link |
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I'm wondering if there is any disadvantage to using CUVID in the LAV video filter? Is D3D11 better quality? The reaaon I ask is that D3D11 drops lots of frames at default settings in madVR, if I reduce everything I can just about get it working but then I get random artifacts, madVR doesn't report any presentation glitches though. With CUVID everything is perfect even with higher settings in madVR. I also noice huge cpu usage using D3D11 , I get similar results with dxva2 native or copy back to D3D11.
I'm trying to watch 4K HDR content in 3840 × 2160 resolution, 23Hz, RGB Full, 12 bit, using a 6GB Nvidia 1060, CPU is i5 6400, 16 GB of RAM, latest Nvidia drivers, I've tried both the standard LAV filters and the nightly builds. This is on MPC-HC. TV is LG C6. If there's no negative effect to using CUVID I'll carry on using it, I just can't seem to find the answer searching around. |
30th May 2019, 13:24 | #56374 | Link |
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CUVID puts the GPU into higher performance state. Maybe that's why you get fewer dropped frames than with DXVA but it shouldn't happen.
Check that the power saving mode in NVIDIA control panel is on Adaptive.
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HTPC: Windows 10 22H2, MediaPortal 1, LAV Filters/ReClock/madVR. DVB-C TV, Panasonic GT60, Denon 2310, Core 2 Duo E7400 oc'd, GeForce 1050 Ti 536.40 |
30th May 2019, 13:27 | #56375 | Link | |
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Quote:
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30th May 2019, 13:35 | #56376 | Link |
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CUVID puts your GPU in high performance mode (always highest clock speed). This is the only 'disadvantage', but only if your care about power consumption. Quality is identical to other decoders.
Adjust your NVIDIA settings to use "Adaptive" power mode. By default it uses "Optimal" which give bad performance. If to other hardware decoders give high CPU, then they are probably not working correctly. Perhaps you have multiple GPUs? In that case, DXVA2/D3D11 have option to select the correct GPU. |
30th May 2019, 13:41 | #56377 | Link | |
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Quote:
The included profile applies specifically to MPC and doesn't touch the global settings. |
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30th May 2019, 14:56 | #56378 | Link |
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After a bit more digging it seems external LAV filters are only using video accelleration when CUVID is enabled, the internal filters with MPC-HC do all use video acceleration but of course there's no D3D 11 option. I'm guessing this is a question for the LAV forum rather than here.
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30th May 2019, 17:42 | #56380 | Link | |
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Quote:
Would you report this in the LAV thread with all hardware, OS and video details?
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LAV Filters - open source ffmpeg based media splitter and decoders |
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direct compute, dithering, error diffusion, madvr, ngu, nnedi3, quality, renderer, scaling, uhd upscaling, upsampling |
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