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14th July 2010, 14:41 | #2081 | Link |
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Not me.. you can rename it.
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14th July 2010, 16:26 | #2083 | Link | |
Aging Video Hobbyist
Join Date: Dec 2004
Location: Off the Map
Posts: 2,461
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Quote:
Thanks DG, looking forward to the new version. |
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14th July 2010, 22:30 | #2084 | Link |
Derek Prestegard IRL
Join Date: Nov 2003
Location: Los Angeles
Posts: 5,989
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Awesome This utility is getting some fantastic polish development over the last few weeks!
I'm about to buy a GTX 460 as well for my home machine, so it should prove interesting Derek
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14th July 2010, 23:24 | #2085 | Link |
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My Specs:
Code:
[Anzeige] Prozessor: Intel(R) Core(TM)2 Quad CPU Q9550 @ 2.83GHz (3404 MHz) Betriebssystem: Windows 7 Ultimate, 64-bit DirectX-Version: 11.0 GPU-Prozessor: GeForce GTX 260 Treiberversion: 257.21 CUDA-Kerne: 192 Kerntakt: 576 MHz Shadertakt: 1242 MHz Speichertaktfrequenz: 999 MHz (1998 MHz Datenrate) Speicherschnittstelle: 448-Bit Gesamter verfügbarer Grafikspeicher: 3711 MB Dedizierter Videospeicher: 896 MB GDDR3 System-Videospeicher: 0 MB Freigegebener Systemspeicher: 2815 MB Video-BIOS-Version: 62.00.61.00.00 IRQ: 16 Bus: PCI Express x16 |
15th July 2010, 02:44 | #2086 | Link |
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Join Date: Sep 2009
Location: Belgium
Posts: 58
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Hi,
Is there a limit in the resolution supported by Nvidia GPUs ? I made a x264 encode from the 500 frames of "Crowd Run" (3840x2160 @ 24Mbps). The video is playable using MediaPlayerClassic-HomeCinema's internal decoder (but only with the standard decoder, not the DXVA one). And loading the elementary stream into DGNV results in this : I wanted to compare the decoding speed between my little 9400GT and my 9800GTX+ using a monstrous video (to make the differences more clear). Maybe your contacts at Nvidia could tell us what's the maximum resolution allowed for GPU decoding ? |
15th July 2010, 05:51 | #2087 | Link |
Derek Prestegard IRL
Join Date: Nov 2003
Location: Los Angeles
Posts: 5,989
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Yes, as far as I know you can only decode up to 1920x1080 using the nVidia VP, although bitrates and references up to Level 5+ are allowed, if I recall correctly... don't quote me on that.
Long story short, I wouldn't expect 4k to decode properly Derek
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15th July 2010, 16:15 | #2090 | Link |
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There is a new StaxRip build finally supporting DGMultiSource:
http://forum.doom9.org/showthread.ph...17#post1417817
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16th July 2010, 11:11 | #2092 | Link |
Join Date: Mar 2006
Location: Barcelona
Posts: 5,034
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Got my Asus GT 240 GDDR5 (512MB) and Don sent me a license yesterday. Everything is working as it should - nice work Don.
One question - How do you guys go about removing 3:2 pulldown? I have been using decomb with "AssumeT(B)FF().Telecide().Decimate()" so far and today I compared it to "fieldop=1" (force film) in DGMultiDecodeNV.dll. Motion seems a bit more fluid with decomb but maybe I'm imagining things. What are your experiences? |
16th July 2010, 12:30 | #2093 | Link | |
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Join Date: Oct 2002
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Quote:
Here's what I did for NTSC (video not film if I recall well) using tfm instead. dgmultisource("title01.dgi",deinterlace=0) AssumeTFF() tfm(order=1) tdecimate() It worked better for me than telecide/decimate. YMMV of course. Best thing is to try both methods for a small clip and see what works best for your material.
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16th July 2010, 12:58 | #2094 | Link | |
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17th July 2010, 00:59 | #2097 | Link |
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Join Date: Oct 2009
Location: crow-land
Posts: 540
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2019,2020 do nothing ?
I upgraded to 2020 from 2018, and can open a PAL 1440x1088i .mpg, but when I try to save a project, nothing happens. Previous versions worked fine.
Latest nvidia, plain standard vanilla XP-sp3 all latest updates, re-did and checked the licenses and the show the same long numbers. So, 1. extracted v2020 into a folder with the licenses and opened the .mpg - save a project and it just sits there. 2. over-wrote v2020 with v2019 and did the same - same result. 3. over-wrote v2019 with v2018 and did the same - it worked fine. It did ask a question about cropping to which I clicked no. Tried again with yes not no change in result. Oh, if I run 2020 and try to close it's window, a couple of times , it then hangs. Fully repeatable on 2nd licensed machine with latest nvidia, plain standard vanilla XP-sp3 all latest updates. Didn't spot anything obvious in the release notes. q9450, 8800GT q6600, 8600GT It seems that the version 2019/2020 is broken somehow. Suggestions ? Last edited by hydra3333; 17th July 2010 at 01:12. |
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