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Old 14th October 2024, 08:33   #1  |  Link
yuygfgg
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Use libavfilter in vapoursynth?

I'm encoding on Apple Silicon Macs. However, KNLMEANSCL and libavfilter's nlmeans_opencl don't work correctly here for some reason. Luckily, libavfilter as a nlmeans_vulkan. Is it possible to use it inside vpys? Or I will have to port the code myself?
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Old 14th October 2024, 09:41   #2  |  Link
Myrsloik
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Quote:
Originally Posted by yuygfgg View Post
I'm encoding on Apple Silicon Macs. However, KNLMEANSCL and libavfilter's nlmeans_opencl don't work correctly here for some reason. Luckily, libavfilter as a nlmeans_vulkan. Is it possible to use it inside vpys? Or I will have to port the code myself?
You have to port it.
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Old 14th October 2024, 12:46   #3  |  Link
ChaosKing
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CPU version of KNLMEANSCL https://github.com/AmusementClub/vs-nlm-ispc
I have no idea if can be compiled for mac or not.

EDIT: I'm blind https://github.com/AmusementClub/vs-...me-ov-file#arm
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Old 14th October 2024, 12:55   #4  |  Link
yuygfgg
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CPU version of KNLMEANSCL https://github.com/AmusementClub/vs-nlm-ispc
I have no idea if can be compiled for mac or not.

EDIT: I'm blind https://github.com/AmusementClub/vs-...me-ov-file#arm
I've used that for a long time. It's good and very fast, but I'm still seeking if I can offload some work from CPU to GPU. Currently the gpu only works for nnedi3cl and eedi3cl.
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Old 14th October 2024, 19:09   #5  |  Link
Z2697
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If you are going to port somthing, is a somewhat general interface of libavfilters possible? So most of the FFmpeg's filters can be used...
(Talk about general interfaces I think vs-placebo, then I think perhaps you can use nlmeans shader)

Last time I checked, vs-nlm-ispc got completely "smashed" by the opencl version in terms of speed, is it different in Apple Silicon chips? What performance is it that you would call it "very fast"?
What is the "not work correctly" mean by the way? Is it crashing, or is it have corrupted output frames?
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Old 14th October 2024, 21:59   #6  |  Link
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Performance king would be vs-nlm-cuda, but I don't think cuda is supported on mac?
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Old 15th October 2024, 01:47   #7  |  Link
yuygfgg
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Originally Posted by Z2697 View Post
If you are going to port somthing, is a somewhat general interface of libavfilters possible? So most of the FFmpeg's filters can be used...
(Talk about general interfaces I think vs-placebo, then I think perhaps you can use nlmeans shader)

Last time I checked, vs-nlm-ispc got completely "smashed" by the opencl version in terms of speed, is it different in Apple Silicon chips? What performance is it that you would call it "very fast"?
What is the "not work correctly" mean by the way? Is it crashing, or is it have corrupted output frames?
nlm_ispc is about 45 fps, it's high performance compared with bm3dcpu(~6fps)

not work correctly means it output broken images.
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Old 15th October 2024, 10:48   #8  |  Link
Z2697
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Quote:
Originally Posted by yuygfgg View Post
nlm_ispc is about 45 fps, it's high performance compared with bm3dcpu(~6fps)

not work correctly means it output broken images.
Can you elaborate on what parameters is used in that speed comparison, and share a screenshot of the broken output?
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Old 16th October 2024, 02:44   #9  |  Link
yuygfgg
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Performance king would be vs-nlm-cuda, but I don't think cuda is supported on mac?
yeah cuda don't support mac. I'm now learning apple's metal, it's like 80% similar with cuda. But it's swift that made it hard to use in vapoursynth plugins.

Last edited by yuygfgg; 16th October 2024 at 13:26. Reason: typo
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