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Old 24th August 2016, 16:52   #1  |  Link
tormento
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DGDegrain and SMDegrain, RGB32 and back

I am testing DGDegrain and it's giving me good results.

I would like to try to use it as a pre filter for SMDegrain but I go thru some colorspace conversion issues that I ignore.

SMDenoise needs a RGB32 space, SMDegrain YUV (AFAIK).

How can I feed both without doing a mess?
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Old 24th August 2016, 20:54   #2  |  Link
Reel.Deel
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Quote:
Originally Posted by tormento View Post
I am testing DGDegrain and it's giving me good results.

I would like to try to use it as a pre filter for SMDegrain but I go thru some colorspace conversion issues that I ignore.

SMDenoise needs a RGB32 space, SMDegrain YUV (AFAIK).

How can I feed both without doing a mess?
Ask DG to support YUV.

Seriously though, DGDenoise is still in beta, wait till it becomes stable before integrating it into your workflow.

Also read the SMDegrain documentation, it tells you how to supply your own prefiltered clip.

Code:
pre = ConvertToRGB32(...).DGDenoise(...).ConvertToYV12(...)

SMDegrain(prefilter=pre)
Not tested...
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Old 25th August 2016, 11:00   #3  |  Link
tormento
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Quote:
Originally Posted by Reel.Deel View Post
Not tested...
It works, pretty well
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