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12th January 2016, 08:54 | #35181 | Link |
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I'm wondering if anyone else is experiencing this bug when playing HDR video with 3dluts enabled. I haven't seen it mentioned in the thread or the bug tracker, so here it is:
HDR content appears washed out when 3dlut is enabled. It looks just like when using EVR. The problem goes away when I disable the 3dlut. The bug still exists after the following troubleshooting steps were taken: -restored default madVR settings -used Intel igpu instead of Geforce -tried a different system SDR content looks fine with 3dluts enabled. The 3dluts were created with ArgyllCMS 1.8.3 and dispcalGui. The bug exists in madVR v0.89.18 up to the current v0.90.1. I am testing this issue with the HDR Life of Pi and Exodus clips. Ctrl+J reports both videos as HDR. I tried working around this bug by using profile groups to disable 3dluts when playing HDR content. However it turns out that both the profile rules page and the HDR boolean also have issues. After creating a calibration profile group for my display, each keystroke in the rules text entry box causes me to jump back to "color & gamma". This made for an annoying time of having to type my rules one character at a time and clicking back to the profile group page after each key. So instead I wrote my rules in a text editor and copy-pasted the following back to madVR settings: Code:
if (HDR) "HDR" else "SDR" Code:
if (! HDR) "HDR" else "SDR" |
12th January 2016, 09:52 | #35182 | Link | |||||||||||||||
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1) Pause the video. 2) Wait 20 seconds doing nothing (so that I know where to look in the debug log). 3) Change a setting so that madVR *should* change the image but doesn't. 4) Close the media player immediately. Thanks. Quote:
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Please note that the MKV needs to be a remux of a true 3D MVC Blu-Ray. A side-by-side MKV won't do, it's not considered 3D by either LAV or madVR. Quote:
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For now, please simply leave the BT.2020 3dlut slot empty. All the current HDR content (like Life of Pi or Exodus) are really only DCI-P3, anyway. So provide a P3 3dlut, leave the BT.2020 3dlut empty, and you should be set. |
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12th January 2016, 10:25 | #35183 | Link | |
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12th January 2016, 10:30 | #35184 | Link | ||
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Double click "activate debug mode.bat". Then run the video and reproduce the problem. Then close the media player. Now there should be a debug log on your desktop. If that doesn't work, check my last couple of posts, in one of them I explained how to activate the debug mode in case the batch file doesn't work. |
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12th January 2016, 11:14 | #35186 | Link | |
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Edit: I updated the DLL loading in the dispatcher and hopefully it should always pick it up from the LAV directory now.
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LAV Filters - open source ffmpeg based media splitter and decoders Last edited by nevcairiel; 12th January 2016 at 11:43. |
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12th January 2016, 11:26 | #35187 | Link | |
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This will not only ensure higher quality output for 3D, but also those who don’t like/ have 3D display can watch the SBS & TBB content in 2D. |
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12th January 2016, 11:27 | #35188 | Link | ||
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It's definitely not madvr's fault. But I'd like to get help from You (since it's so specific) about how I can debug it? e.g. link for tutorials/tools that I have to use to able to determine what can produce this bottleneck when using 64 bit or what is going on when I'm using 32 bit (what dlls, etc.). I've posted the logs that maybe you can see something out of ordinary in them (but I doubt it). Thanks
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12th January 2016, 11:33 | #35189 | Link | |||
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Setting the device type to Receiver, Digital Monitor, CRT monitor causes the jump upon text entry. The jumping does not occur when I set it to Digital or CRT projector. Quote:
UPDATED: The LAV Filters nightly fixed the boolean issue. HDR content is correctly detected in the profile rules after I installed LAV Filters 0.67.0-54. Last edited by Ecmslee; 12th January 2016 at 11:42. Reason: Test results update |
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12th January 2016, 11:36 | #35190 | Link |
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Hello folks, I have a problem with my setup. I have a Samsung 65HU8505 with the SEK-3500 upgrade box.
I can successfully run 4K @ 60Hz @ 4:4:4, at least that is what it shows with this image when I load it into mpc-hc in windowed mode. Also it is what it says when I view the image in a browser. When I enter fullscreen mode (FSE, overlay, non-FSE etc) it changes to 4:2:2. I suspect it is because madvr resizes the image. If I view it in the browser at non-original resolution (ie zoom) the 4:4:4 disappears. Is this normal/expected behavior? This is with the latest 90.1 madvr. Tried disabling Aero etc but same thing. (Win 7) Thanks.
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12th January 2016, 11:46 | #35191 | Link | ||||
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@Aleksoid1978, can you double check the NTFS access rights of the Intel DLL? Does it work if you remove it again from the system folder, and add "READ" and "EXECUTE" NTFS rights to this DLL for "Everyone"? Quote:
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Does madVR detect that it's HDR? If so, the LAV build probably shouldn't matter for the "HDR" profile variable. But it would still be worth a try using a nightly LAV build. If for nothing else, it should feed madVR with proper HDR SMPTE 2086 metadata, which will help image quality. I think the current official LAV build doesn't do that yet. |
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12th January 2016, 11:48 | #35192 | Link |
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the image only works when not scaled at all.
the 4:4:4 alone is not worth that much anymore . if the TV is oversharing than the 4:4:4 could be visible too. if you want to confirm your TV isn't subsampling look at the pixel around the 4:4:4 and look if you can see the blue and pink pixel next to each other. |
12th January 2016, 11:49 | #35193 | Link | |
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Which media player are you using? If MPC-HC/BE, try setting the zoom to "Normal size". Does the 4:4:4 still disappear? |
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12th January 2016, 11:50 | #35194 | Link | |
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I changed the load logic to always look in the LAV directory specifically, hopefully that helps those were it failed. Previously I trusted the mfx dispatcher to find it, which seemed to work just fine for me.
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LAV Filters - open source ffmpeg based media splitter and decoders Last edited by nevcairiel; 12th January 2016 at 11:54. |
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12th January 2016, 11:54 | #35195 | Link |
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Hmmmm... Yes. After thinking about it, you're right, the path is probably the issue and your change should fix the problem. Calling LoadLibrary will search in the "GetCurrentDirectory" (which is unlikely to point to LAV's directory) and it will probably also search in the folder where the EXE file is located. But it will *not* search in every folder of every loaded DLL, and LAV is just one out of many DLLs loaded in the media player's process, from the OS' point of view. So it makes sense that the OS isn't able to find the DLL.
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12th January 2016, 12:21 | #35196 | Link | |
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12th January 2016, 12:48 | #35198 | Link |
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madshi
I can run 3D MKV, But i only get this picture: I think it's wrong. madVR settings is default. Try to change from D3D9 to D3D11 - don't help. I think it's happened because of my TV model(in signature).
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12th January 2016, 12:52 | #35199 | Link |
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@madshi
I found that there might be a freeze bug in madVR 0.90.0 and 0.90.1. I play a video in MPC-HC and minimum the player and do other things, and then back to player, but found the video is stop but the audio is still playing. I roll back to madVR 0.89.19 and everything is fine. Test mp4, mkv, ts file and all failed. MPC-HC (Nightly, 64-bit) ------------------------ Build information: Version: 1.7.10.56 (c8ef218) Compiler: MSVC 2015 Update 1 Build date: Jan 9 2016 01:12:23 LAV Filters: LAV Splitter: 0.67.0.54 LAV Video: 0.67.0.54 LAV Audio: 0.67.0.54 FFmpeg compiler: MinGW-w64 GCC 5.3.0 Operating system: Name: Windows NT 10.0 (build 10586) Version: 10.0 (64-bit) Hardware: CPU: AMD A10-5750M APU with Radeon(tm) HD Graphics GPU: AMD Radeon HD 8650G + HD 8790M Dual Graphics (driver version: 8.17.10.1404) madVR log file uploaded. Attachment 15213 Attachment 15214 Attachment 15215 Attachment 15216 Attachment 15217 Last edited by Wilbert; 17th January 2016 at 18:24. |
12th January 2016, 12:57 | #35200 | Link |
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That's type of 3D display i select in PowerDVD for 3D is working:
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direct compute, dithering, error diffusion, madvr, ngu, nnedi3, quality, renderer, scaling, uhd upscaling, upsampling |
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