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10th June 2010, 21:28 | #1581 | Link | |
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10th June 2010, 22:28 | #1582 | Link | |
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SImply load it into DGindex NV and mark a start point for example at 1/3 and the others shortly before the end. I dit it @ this Range: DGAVCIndexFileNV5 C:\Program Files (x86)\megui-Dev-031-1061\tools\dgindexnv\ C:\DVD-HDTV\MOS-NFOGen-HD\tt\01-21_17-35-01_arte HD (ger)_Xenius.ts 99614720 STREAM 1 PKTSIZ 188 VPID 6210 YUVRGB 1 LUMFILT 0 0 CLIP 0 0 0 0 RANGE 31601952 0 67877116 0 AUDIO 184d,184e SPS 27393899 PPS 27393940 SPS 31601903 PPS 31601944 RPS 31601952 I 31601979 Chris |
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10th June 2010, 22:53 | #1583 | Link | |
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Investigating... Last edited by Guest; 10th June 2010 at 23:07. |
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11th June 2010, 00:38 | #1586 | Link | |
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Thought I forgot about this, huh? |
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11th June 2010, 02:49 | #1587 | Link |
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Actually, come to think about it, I had forgotten about it, and you asked me if it occurred with with level 4.1 or lower refs, and I can't recall if I replied.
Glad you got a fix coming though. Thanks Don.
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11th June 2010, 07:25 | #1591 | Link | |
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For the x64 architecture, Avisynth, DGIndexNV, DGDecodeNV, DGMultiDecodeNV, and CUVID Server all will run in x264 mode. BTW, I have just successfully run DGMultiDecodeNV in x64 mode. The Win32 and x64 versions of DGDecNV will be functionally identical. Yes, you will need to be patient as filters are ported to x64. Last edited by Guest; 11th June 2010 at 07:28. |
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11th June 2010, 10:13 | #1594 | Link |
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Sweet. Can't wait to test it out.
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11th June 2010, 14:26 | #1596 | Link |
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Build 2011: Important fixes and 64-bit binaries
* The DGI file format version was bumped to NV6. So remake your projects
and INI files. * NV12 to RGB code in DGIndexNV was converted to pure C for x64 compatibility. * The PC/TV Scale option was removed. In the DGIndexNV display, PC scale is always used. This affects only the display in DGIndexNV, and has no effect on video served by your scripts. * The Detected SIMD option was removed as there is now no asm code. * An autocrop function was added to the cropping dialog. * Fixed a problem causing spurious audio tracks to be demuxed. * Fixed a problem with timeline navigation in DGIndexNV for some MKV files. * Fixed a problem with AVC streams with 16 refs. * Fixed a problem with sequence headers not being processed in some cases. This could result in the frame rate not being correctly detected. * Inlined a lot of the parsing code to improve indexing performance. * Fixed a problem that caused some scripts to take a long time to be opened. * Implemented 64-bit binaries (for power users only). http://neuron2.net/dgdecnv/dgdecnv.html The changes were extensive, hopefully I didn't break anything. I'm sure you guys will soon let me know if that is the case. Last edited by Guest; 11th June 2010 at 14:30. |
11th June 2010, 18:49 | #1600 | Link |
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Testing .... btw i use MeGUI ....
Working like a Charm. All Bugs i mentioned gone... I always Start the X64 Cuvid Server and Index with the x64 Version. Even when using MeGui and the 32bit Decode dll...works fine... also with 32bit Avisynth. Chris Last edited by MOS-Marauder; 11th June 2010 at 19:31. |
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