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4th January 2021, 21:32 | #661 | Link |
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real.finder,
it's quite a process making sure all scripts are up to date, given none of them in the list here have version numbers, so you're forced to open and check the version number of each one individually. Would it be possible to have a readme file containing the latest version number for each script? Also, a description at the top of each script explaining what it does might be nice. sync_tools for example. I can see it but I have no idea what it's for. Anyway, after reverting Zs_RF_Shared 1.143 back to version 1.141, as that seems to have happened, and updating DFMDeRainbow, I'm still getting the following error message for a YV12 clip. deen need a YV12 input Zs_RF_Shared.avsi, line 339 Zs_RF_Shared.avsi, line 339 DFMDeRainbow.avsi, line 74 Thanks for all the hard work though! Last edited by hello_hello; 4th January 2021 at 21:58. |
5th January 2021, 03:05 | #662 | Link | |
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Quote:
or you use mobile to download? so you don't see it anyway, for DFMDeRainbow in avs 2.6 or plus you need minideen https://github.com/HomeOfAviSynthPlu...iDeen/releases
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5th January 2021, 04:55 | #663 | Link | ||
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Quote:
I thought it was some glitch on the site, as the main page displays normally. Maybe it's because I'm running older browsers on XP. I've tried Firefox, New Moon, SlimJet and Advanced Chrome. Still... a readme with a list of version numbers would be nice. Quote:
Last edited by hello_hello; 5th January 2021 at 05:07. |
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5th January 2021, 06:02 | #664 | Link | |
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Quote:
usually I don't update the old description in the scripts (laziness, also cuz of my English)
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6th January 2021, 07:18 | #665 | Link |
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Oh, yes, github messed its GUI since Microsoft took it, it requires some very recent JavaScript features. Pale Moon would support them, but github doesn't recognize it so it looks the same there, only recent Firefox and Chrome (incl. Edge) display it well.
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6th January 2021, 17:17 | #666 | Link |
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This one can help -> GitHub Web Components Polyfill (multiprocess (e10s) must be disabled).
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6th January 2021, 20:05 | #667 | Link | |
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Quote:
So I changed the xpi extension to zip, unzipped it, opened install.rdf and changed all the minimum version numbers to something really low, zipped it up again and changed the extension back to xpi. On the plus side, I can see the missing text, and it changes to "link color" when I hover the cursor, but.... Proving every silver lining has a cloud, my left mouse button won't open them. I can middle click, I can pretend I'm using IE6 again and right click to open in a new window/tab, I can drag them onto the address bar and they'll open... but no left mouse clicky. Still, it's better than not seeing them at all. Edit: It turns out if I enable uBlock Origin on github I get to left click on the links. When uBlock Origin is disabled completely for github, I can't left click to open them. I've no idea how that works. Cheers. Last edited by hello_hello; 7th January 2021 at 06:28. |
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7th January 2021, 01:25 | #668 | Link | |
German doom9/Gleitz SuMo
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Quote:
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7th January 2021, 02:06 | #669 | Link |
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This one works for various websites and multiprocess -> Polly, but it loads for every site and sometimes can crash tab.
For Github select: Use request modification... Webcomponents-sd Webcomponents-ce Last edited by VoodooFX; 7th January 2021 at 02:10. |
30th January 2021, 15:06 | #670 | Link |
Acid fr0g
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@real.finder
1) After Pinterf released KNLMeansCL v1.1.1e - 20201112-pfmod, I'd like to know how is the bit depth chain working now, i.e. if you implemented HBD on prefilter=4, when bitdepth > 8. 2) I am starting to play with x265, where we can get 10 bit depth "for free" and I'd like to use SMDegrain with 10 bit precision on 8 bit / 10 bit sources. Is there any advantage on working on 8 bit source with 10 bit precision, i.e. less banding when denoising? 3) Is it enough to use a ConvertBits(10) after source filter on AVS+ or is there any other parameter I need to use with SMDegrain? Thanks.
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30th January 2021, 15:40 | #671 | Link |
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1) HBD in SMDegrain is "Input Bit Depth=Output Bit Depth"
2) in x264 with 10bit yes, I didn't use x265 but it should be "yes" too 3) it's enough
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31st January 2021, 10:59 | #672 | Link | |
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Quote:
pinterf's MVTools has the possibility to use MAnalyse and MRecalculate at a lower bitdepth and do all the processing at a higher bitdepth. In this case it would mean creating the vectors at 8 bits and do all the denoising etc. at 16 bits which makes things quite a bit faster. Is this utilized in the SMDegrain port?
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31st January 2021, 14:44 | #674 | Link |
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How much is the difference between 10 and 16 bits? That's exactly what pinterf's scaling attacks since motion analysis tends to be the slowest part of the whole thing. Doing it in 8 bits gives you a nice boost without actually sacrificing quality.
And I'm not exactly sure if it even makes a difference whether you feed 8, 10 or 16 bit data into those GPU based functions. The GPU may well convert it to something else like a 32-bit float and then back to your source format.
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31st January 2021, 17:11 | #675 | Link |
Acid fr0g
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@real.finder
Is it better to use: DGSource() ConvertBits(16) SMDegrain (tr=4, thSAD=500, refinemotion=false, mode=0, contrasharp=false, PreFilter=4, truemotion=true, plane=4, chroma=true) or DGSource() SMDegrain (tr=4, thSAD=500, refinemotion=false, mode=0, contrasharp=false, PreFilter=4, truemotion=true, plane=4, chroma=true, n16_out=true)
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31st January 2021, 17:12 | #676 | Link |
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you can by using prefilter as clip
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31st January 2021, 17:17 | #677 | Link | |
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Quote:
but anyway, 1st one is slower but maybe give a bit better output
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31st January 2021, 17:28 | #678 | Link |
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PHP Code:
PHP Code:
PHP Code:
Any optimization is welcome
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31st January 2021, 17:57 | #679 | Link |
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Code:
#8bit source input ConvertBits(10).SMDegrain(tr=4, thSAD=500, refinemotion=false, mode=0, contrasharp=false, PreFilter=SMDegrain_prefilters(prefilter=4,a=1,d=1,h=7.0), truemotion=true, plane=4, chroma=true) Code:
#HBD source input SMDegrain(tr=4, thSAD=500, refinemotion=false, mode=0, contrasharp=false, PreFilter=ConvertBits(8).SMDegrain_prefilters(prefilter=4,a=1,d=1,h=7.0), truemotion=true, plane=4, chroma=true)
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Tags |
avisynth, avs script, avs+, banding, generator, hbd, mod |
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