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Old 13th September 2010, 16:48   #12341  |  Link
Snowknight26
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Now that MPC-HC checks for the profile level of the video (so that High 4:4:4 Predictive H.264 isn't decoded with DXVA), any chance of implementing this in ffdshow? And while we're at it, perhaps fixing the broken colorspace output?
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Old 13th September 2010, 18:08   #12342  |  Link
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Can I use madVR with ffdshow?
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Old 13th September 2010, 18:10   #12343  |  Link
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That's a question I've been tackling today. I'm told yes. My problem is that madVR appears to be 32 bit only.
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Old 13th September 2010, 19:46   #12344  |  Link
nevcairiel
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I can confirm that it works fine. Why wouldn't it? As long as a renderer ouputs YV12, it should work fine with madVR
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Old 13th September 2010, 19:53   #12345  |  Link
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Yup, not only does it work, but, WOW. Just wow. It's now the setup I intend to use. And because I'm an idiot, they got me set up in 32 bit land so that Haali and MPC splitters co-exist without stepping on each other in MPC-HC. Quite frankly, madVR rocks.

P.S. I will be switching to LAVF at some point.
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Old 13th September 2010, 20:15   #12346  |  Link
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Hey, can someone using 3569 tell me if subtitles are working with DXVA? They seem to have stopped working for me in both 32 bit and 64. I've tried 2 different splitters to make sure it wasn't a splitter issue. I've also tried in 2 different players. In 64 bit land I've not touched my config so this doesn't seem good. In 32 bit land I've switched to using madVR, but, even switching back to EVR CP subtitles are not showing for me. Help?
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Old 13th September 2010, 21:32   #12347  |  Link
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@Snowknight26
I have updated the DXVA check
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Old 14th September 2010, 16:07   #12348  |  Link
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@SamuriHL - have you tried changing the "Smoothing method" - I've seen before where subs appear to have stopped working between one version of ffdshow and the next, but changing to a different Smoothing method makes them reappear - dunno if that means one of the methods is no longer working of course, but that's what worked for me in the past.
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Old 14th September 2010, 16:19   #12349  |  Link
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Yea, I had looked at that to make sure it was set right. I'll take another look when I get home. I'll report back what I find in a few hours. Thanks!
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Old 15th September 2010, 03:53   #12350  |  Link
Alexander01
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Is it possible to implement this in ffdshow: http://ffdshow-tryout.sourceforge.ne...pic.php?t=1000

Would be great if a start videofile with xx fps in WMC , ffdshow changes the refresh rate to xx hz. If I stop the video ffdshow should change the refresh rate back.
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Old 15th September 2010, 08:36   #12351  |  Link
nevcairiel
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This isn't really something the decoder should do. Either the player, or possibly the renderer should take care of this. Not the decoder.
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Old 15th September 2010, 15:34   #12352  |  Link
Alexander01
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Yes, but the player/renderer can't do it (WMC), so it would be nice if ffdshow can send a command to change the refesh rate.
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Old 15th September 2010, 17:28   #12353  |  Link
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You're particular player cannot, but MPC-HC can do it (as well as others) and madshi has committed to adding a refresh rate "changer" to madVR. This feature makes no sense to be at the decoder layer.
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Old 15th September 2010, 18:43   #12354  |  Link
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Use MPC-HC, madVR, or ReClock.
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Old 15th September 2010, 18:52   #12355  |  Link
SamuriHL
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Quote:
Originally Posted by magic144 View Post
@SamuriHL - have you tried changing the "Smoothing method" - I've seen before where subs appear to have stopped working between one version of ffdshow and the next, but changing to a different Smoothing method makes them reappear - dunno if that means one of the methods is no longer working of course, but that's what worked for me in the past.
Work got in the way, but, I checked and it's as I had it set before when it was working. I haven't touched the 64 bit config other than to update to a new ffdshow version. For me, subtitles are no longer working at all. I'm surprised no one else has seen this issue? sigh.
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Old 15th September 2010, 18:57   #12356  |  Link
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Obvious thing to check is if post processing is enabled in the DXVA decoder.
Otherwise delete HKEY_CURRENT_USER\Software\GNU\ffdshow_dxva and start with a fresh set of settings.
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Old 15th September 2010, 19:02   #12357  |  Link
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Yup. I may have to whack the settings. What's odd is that it's happening on both 32 and 64 bit. I haven't tried it on my other machine yet.
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Old 15th September 2010, 21:56   #12358  |  Link
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Quote:
Originally Posted by noee View Post
You're particular player cannot, but MPC-HC can do it (as well as others) and madshi has committed to adding a refresh rate "changer" to madVR. This feature makes no sense to be at the decoder layer.
I know MPC-HC does have an option to change the refresh rate based on the video file's fps. But the problem is I use WMC because I can use a remote control, watch TV, timeshift, etc. So if I use MPC-HC the remote control gets useless (need to start every video file from Windows Explorer with the mouse), I can't watch Live TV, and I can't timeshift. Is it impossible to let the ffdshow decoder do a Windows-command to change the refresh rate when the video file gets initialized by the decoder? And then change back to refresh rate when the decoding process is stopped (decoder quits)?

Last edited by Alexander01; 16th September 2010 at 00:24.
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Old 16th September 2010, 06:58   #12359  |  Link
nevcairiel
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You could use reclock. It offers a scripting interface to change refresh rates and even works in WMP (as long as you use DirectShow and not MF)
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Old 16th September 2010, 07:45   #12360  |  Link
hoborg
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Feature request:

MPC-HC MP4 splitter (MP4Splitter.ax) now support old QT *.mov files.
Can be QT PCM audio (subtype {454E4F4E-0000-0010-8000-00AA00389B71}) added to FFDshow audio decoder? MPC MPA decoder already support this, but FFDshow dont connect to MP4Splitter.ax

Here are two samples.

BTW, make sure you have at last MP4Splitter.ax rev. 2551.

With QT PCM, it should be now possible to play all old *.MOV files without QT frameworks and QT source filter...
Thanks.
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