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6th January 2005, 18:14 | #1 | Link |
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How to achieve "film look" on PAL DV source
Hi AVIsynth gurus,
I'm just looking for avisynth solution how to make our newborn baby video to have "film look" The source is PAL DV. Tnx. in advance DSP8000 |
7th January 2005, 10:29 | #5 | Link |
interlace this!
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the later builds of ffdshow can apply dust-and scratch, flicker, noise, lines, etc. you can save a preset from ffdshow config, and load that in avisynth as a plugin. deinterlace first, then run this thing.
also, you can grab a still-frame of your source and mess with the curves in photoshop, then export an ".amp" file from curves (put it on pencil mode to save this format), then load that into RGBlut in masktools. that stuff should be enough. but a word of warning - film look is a little too trendy, and in a few years you may regret using such an effect oh, and it's a bit late now, but i hope you shot your movie in 1/50 shutter speed, or it'll look like the start of "saving private ryan" (and not in a good way).
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7th January 2005, 11:36 | #6 | Link |
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Magic Bullet can add a combination of deinterlacing->24p/25p/deartifacting and colorgrading+low/high burns/glows to a videoclip. It's not for the 'old flim look' with scratches, dust and grain.
Magic Bullet review Btw. the Bleach Bypass effect of 'Ryan' can be achived by faking the actual lab process of not cleaning out the b&w of the b&w+color combi, by copying your color videoclip, making the new clip b&w, and then mixing the color clip with the b&w clip. Then you will get that high contrast, faded colors look of 'Ryan'. Tutorial Tin2tin Last edited by Guest; 10th January 2005 at 18:25. |
7th January 2005, 14:26 | #7 | Link | |
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Maybe the following Gimp tutorial could be adapted to avisynth. I realize that the tutorial is for toning B&W images, but I think the technique could also be applied to color video. Gimp Toning Tutorial Thoughts? |
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7th January 2005, 14:47 | #8 | Link |
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most of that stuff can be mimiced with a good deinterlacer, masktools, and the ability to generate colour-curve presets in photoshop (that's the only part that's not free, i suppose, but it's not essential).
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7th January 2005, 14:53 | #9 | Link |
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http://www.dcs.gla.ac.uk/~jhw/filmy/
http://forum.doom9.org/showthread.php?s=&threadid=85024 very detailed guide how to do it i photoshop, and teh thread i found it in IMO it's a lil exegarated most important IMO is the color/saturation/whatever-the-exact term is and if possible the sharpening everything else is finetuning a filmlook project in avisynth would IMO be interesting |
7th January 2005, 16:35 | #10 | Link | |||
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Your method is very long proces for me, all that can be done in Vegas with color curves, color correction, deinterlacing, however, by doing this I can get close to Magic Bullet but NOT the same. The actual "deinterlacing de-artifacts" on MB web look more like de-blocking,smoothing, which can be easy done with AVIsynth. But the "coloring" just amazes me. There must be some sort of faster process with AVIsynth, MB is painfully slow, even on faster PC's. Quote:
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tnx, DSP8000 |
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7th January 2005, 18:05 | #11 | Link |
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Someone bring down to the point what's the exact difference between "live" footage and "film look", regarding spatial image information, and the according scripts will spring up like mushrooms.
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8th January 2005, 02:45 | #12 | Link |
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Very often the term "film look" is misunderstanded as the "old" film like 1960's dust,scratches,lines...
The point is, with today's modern technology regular miniDV user can achieve almost identical final results as the movies we see on DVD's. Providing that this can be done software wise instantly reduces the overal cost for making great looking home movies. On top of all this, providing that this can be done in AVIsynth the cost is none,zilch. I think that almost everyone here has miniDV, shooting techniques combined with carefull planing of your project and final pre/post processing can look as close as the Hollywood movies. All of these factors are making great need for clever AVIsynth scripting to achieve "The Hollywood Film look" DSP8000 |
8th January 2005, 03:17 | #13 | Link | |
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Toning("bleached", startframe, endframe, strength) or Toning("warm-fuzzy", startframe, endframe, strength) etc. Edited to include photo from Magic Bullet Suite: or if you wanted to make a custom color-curve CustomColorCurve("c:\custom-color-curve.gcurve", startframe, endframe, "YlevelsC=0,4,255,0,255",saturation, contrast) Excuse my exuberance. As an amateur videographer the potential of this is all pretty exciting to me. Last edited by Macanudo; 9th January 2005 at 05:01. |
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8th January 2005, 08:04 | #14 | Link | |
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Magic Bullet Suite Manual |
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9th January 2005, 00:51 | #15 | Link | |
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as i said there are 2 main steps: -sharpening no lack of things to try here -colors well, i can't put teh difference in words have a look at that site i linked, the first step there is an exegarted example including some explaination and a curve-file maybe that'll help you |
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9th January 2005, 04:51 | #16 | Link | ||||||
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Quite some of the steps' techniques of that site's example are similar to what I'm currently implanting into LS-EX. Perhaps (perhaps!) there's time to make an excusion. Oh, another problem is, one should have DV sources to start with. Having only film sources available isn't a very good base for playing with such processing. I hand the torch on
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9th January 2005, 14:59 | #18 | Link |
interlace this!
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okay, i've got something going that looks pretty nice on a quick DV shot of myself (i'm not posting this one...):
- deinterlace (i'm using MVbob.selectodd()) - make a blurred clip (bilinear down*2, bicubic(1,0) up) - greyscale the blurred clip - run limitedsharpen on the source - merge the greyscale blurred with the sharp by 33% - convert to rgb - apply a preset photoshop .amp file generated from Curves. the only problem is RGBlut - it doesn't behave as expected with an ampfile. it seems to tint the clip red. perhaps it's only applying the red curve? maybe it's got the channels swapped? who knows. i'll post in the masktools thread so manao can have a look. one big problem i found with the consumer-level DV camera i've used (and others i've used too) is that it only appears to shoot in 360x576! there's point-upsize artefacts on it. to remedy this (and speed up the deinterlace) i've horizontalreduceby2'd the clip, then lanczos'ed up to 720 again. this helps A LOT. i've experimented with a 32 point FFT lowpass from cooledit (ported to yv12convolution), and the lanczos upsize looks pretty much the same, so that's a big help. [edit] disregard the above... i tripped up on the "R=3,G=3,B=3" bit. [edit 2] oh, wait. it still doesn't process anything but red... hmm. i'll check my version because this is kinda weird. [edit... etc] latest version, still no reds
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sucking the life out of your videos since 2004 Last edited by Mug Funky; 9th January 2005 at 15:13. |
9th January 2005, 15:07 | #19 | Link |
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one big problem i found with the consumer-level DV camera i've used (and others i've used too) is that it only appears to shoot in 360x576!
For some analogue camcorders I can approve this: Cheap analogue camcorders had low resoluted CCDs, that showed stairstepping even in a composite signal... (about 352x576 to 480x576) But for DV I cannot approve this. Never seen stairstepping of the horizontal axis. Of which camera model are you talking about?
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9th January 2005, 15:28 | #20 | Link |
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a sony one that i can't recall the model of (pretty old, ca 2000), a canon one (very new - mvsomething), and a panasonic NV-DS15 that i have in front of me. [edit] all PAL
it's a strange effect - i don't know if it's the DV compression or the de-bayer used, but it's not a perfect stairstep - there's a bit of variation in it, but basically it's half-width and point-resized (or really lousy linear, but i doubt it). i can post frames if you like.
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