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Old 24th December 2006, 05:17   #201  |  Link
steve77
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Well if most people are getting around/less than 4fps, that's fine. Just wanted to make sure I wasn't the only one.

Thanks for all of your assistance.... this was really helpful.

I don't have 1GB+ of ram. I have 2x512MB running @ DDR2-916. (Overclocked my Core 2 Duo E6300 to 3.2Ghz.)

I'll try some other bobbers and see if the quality gain is proportionate to the time spent. I might not be one of those people where quality is worth it at any expense.

Regards,

Steve77
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Old 24th December 2006, 12:33   #202  |  Link
wonkey_monkey
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Quote:
Well if most people are getting around/less than 4fps, that's fine.
Count yourself lucky! - I'm getting 0.7fps (3.0GHz, 1Gb RAM). That'll all change when I get networked avisynthing working - no other sysadmins interested?

David
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Old 24th December 2006, 12:49   #203  |  Link
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Quote:
Originally Posted by davidhorman View Post
Count yourself lucky! - I'm getting 0.7fps (3.0GHz, 1Gb RAM). That'll all change when I get networked avisynthing working - no other sysadmins interested?

David
networked avisynthing
What is that????
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Old 24th December 2006, 13:16   #204  |  Link
wonkey_monkey
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I'm working on a program that will break an AviSynth script up into sections and farm it out to multiple machines (which must have AviSynth, plugins and codecs installed). I've proved the concept - now I just need to write the control program.

David
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Old 24th December 2006, 13:20   #205  |  Link
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Quote:
Originally Posted by davidhorman View Post
I'm working on a program that will break an AviSynth script up into sections and farm it out to multiple machines (which must have AviSynth, plugins and codecs installed). I've proved the concept - now I just need to write the control program.

David
Hm - rather nice Idea
But about encoding - or you plan to work with uncompressed material? Or parts will be for several frames to process them parallel and combine to one part every second and compress with encoders (MPEG4 or other) in realtime
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Old 24th December 2006, 13:42   #206  |  Link
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I'm not quite sure what you mean...

Each machine will compress (or not, as you choose) it's own segment. Then they can be brought together in another AVS script. To save disk space I will probably use Xvid at 10mbps - with a script as slow as mcbob, the extra time spent encoding won't matter.

Perhaps this thread http://forum.doom9.org/showthread.php?t=119436 would be a better place to continue the discussion

David
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Old 25th December 2006, 12:55   #207  |  Link
halsboss
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Originally Posted by steve77 View Post
I also read that I need:

# - MVTools, preferably v1.4.13 (or newer)
# - MaskTools v2.0
# - EEDI2
# - RemoveGrain/Repair package
# - ReduceFlicker (if temp-NR for ME is used)
# - MedianBlur by tsp
Looking for a link to MedianBlur please ...
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Old 25th December 2006, 19:12   #208  |  Link
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http://forum.doom9.org/search.php?searchid=1429307

or:
http://www.google.de/search?q=median...le-Suche&meta=

Last edited by krieger2005; 25th December 2006 at 22:07.
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Old 25th December 2006, 23:06   #209  |  Link
steve77
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Hello all,

Thanks for your help with MCBob.... now I'm looking for MVBob. I've scoured the forums and simply cannot find the script for it. Could sombody point me in the right direction?
Regards,

Steve

P.S. I'm currently processing some material that has frames that are partially interlaced (PAL source)... I used a smart-bobber (TDeint) and it did an ok job of it. Is there a better way of going about these?
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Old 25th December 2006, 23:15   #210  |  Link
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Quote:
Originally Posted by davidhorman View Post
I'm not quite sure what you mean...

Each machine will compress (or not, as you choose) it's own segment. Then they can be brought together in another AVS script. To save disk space I will probably use Xvid at 10mbps - with a script as slow as mcbob, the extra time spent encoding won't matter.

Perhaps this thread http://forum.doom9.org/showthread.php?t=119436 would be a better place to continue the discussion

David
David,

If you are planning on doing something like this, I would strongly suggest that you not use a lossy codec like Xvid, but instead a lossless codec like huffyuv - or something newer like lagarith / ffv1 / msu lossless. This will make a big difference if the user is going to encode the result of your program to Xvid or x264. MPEG-4 is very lossy and is not suitable as an intermediate codec.

~MiSfit
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Old 26th December 2006, 02:16   #211  |  Link
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I find Xvid with the EHR matrix, at q2 (or q2/3 with b-frames), makes an excellent replacement for ffv1 at about the same speed, nearly a third the size. The main problem is that ffdshow ignores packed bitstream, so non-linear editing with it is painful; don't use b-frames if you try it.

You can spot artifacts by flipping between the original and the encode at 200%, but I doubt they'd be enough to affect a final encode.
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Old 26th December 2006, 03:43   #212  |  Link
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Thanks anyway, however
Quote:
Originally Posted by krieger2005 View Post
gave me "Sorry - no matches. Please try some different terms". Tried "medianblur download" but not much success either. TSP's web site http://www.tsp.person.dk doesn't seem to exist now. http://forum.doom9.org/showthread.ph...oad#post902041 and other links seem to point to avysynth.org

Quote:
Originally Posted by krieger2005 View Post
gave me not much either (most links sent me back to avisynth.org which was down...

Any suggestions ?
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Old 26th December 2006, 07:43   #213  |  Link
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I let Megui analyze the material and just use those settings.
It deinterlaced my DV-cam material (wich looked very hard to do,
partial interlacing etc.)
And it picked the right settings.
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Old 26th December 2006, 16:49   #214  |  Link
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You can get the most recent v0.84 of MedianBlur from here:

http://www.64k.it/andres/dettaglio.php?sez=avisynth
(medianblur_25_dll_20050119.zip)

It's also included in the latest package of scharfis_brain's MVBob.
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Old 26th December 2006, 17:34   #215  |  Link
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@Didée

64k.it/andres is my site
i hope i haven't broke any licenseses... i use it as a repository/mirror

(i will glady give account/password to avisynth/filter developers to upload/update filters)

BHH
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Old 26th December 2006, 18:22   #216  |  Link
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Quote:
Originally Posted by halsboss View Post
Thanks anyway, however
gave me "Sorry - no matches. Please try some different terms".
The search was timed out. I tried "medianblur" in "avisynth usage" and "search only on titles". Result: 1, the right one.

Quote:
gave me not much either (most links sent me back to avisynth.org which was down...
The search-link to google give at the 5-th position this link: http://forum.doom9.org/showthread.php?p=577287
Look at the first post of that thread.
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Old 26th December 2006, 22:48   #217  |  Link
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Well blow me down, thanks krieger2005. For some reason that 1st post blew up on be when I tried to download it previously; now it works when I tried it again just then. Sorry about that. Also many thanks to Didee and bizzqw for the repository.
Cheerio.
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Old 27th December 2006, 15:42   #218  |  Link
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Quote:
Originally Posted by bananacreamandpeca View Post
I let Megui analyze the material and just use those settings.
It deinterlaced my DV-cam material (wich looked very hard to do,
partial interlacing etc.)
And it picked the right settings.
I actually do the same thing on most of my material and it works very well. Got a new Panasonic DV Cam recently and I'll be curious how it performs with that source :-)
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Old 28th December 2006, 00:49   #219  |  Link
steve77
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Hello all,

I posted a day or 2 ago about finding the MVBob() script. I looked all through these forums as well as googled many combinations of mvbob.avs, mvbob() etc.


Could sombody just post the contents of the script for me please? I have some hybrid material and TDeint leaves some residual combing. MCBob did the job, but took 11h for a 30 minute clip.

Any help would be GREATLY appreciated.

Regards,

Steve
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Old 28th December 2006, 01:14   #220  |  Link
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2 Days? Bad searching! It took 20 seconds to find
http://home.arcor.de/scharfis_brain/mvbob/mvbob.rar
- even in this very thread.

Amount of residual combing after MVBob is similar to TDeint, TDeint perhaps even less. To securely avoid residual combing with either one, reduce thresholds. Zero should be perfectly secure.
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