Welcome to Doom9's Forum, THE in-place to be for everyone interested in DVD conversion.

Before you start posting please read the forum rules. By posting to this forum you agree to abide by the rules.

 

Go Back   Doom9's Forum > Capturing and Editing Video > VapourSynth

Reply
 
Thread Tools Search this Thread Display Modes
Old 2nd May 2018, 21:48   #321  |  Link
DJATOM
Registered User
 
DJATOM's Avatar
 
Join Date: Sep 2010
Location: Ukraine, Bohuslav
Posts: 377
http://www.mediafire.com/file/l1mgo5...PluginInit3.7z
__________________
Me on GitHub
PC Specs: Ryzen 5950X, 64 GB RAM, RTX 2070
Notebbok: Ryzen 7945HX, 32 GB RAM, RTX 4060, 17'' @ 240Hz @ 1440p
DJATOM is offline   Reply With Quote
Old 2nd May 2018, 22:19   #322  |  Link
sl1pkn07
Pajas Mentales...
 
Join Date: Dec 2004
Location: Spanishtán
Posts: 497
tnx bro!!
__________________
[AUR] Vapoursynth Stuff
[AUR] Avisynth Stuff
sl1pkn07 is offline   Reply With Quote
Old 4th May 2018, 15:21   #323  |  Link
tuanden0
Registered User
 
Join Date: Oct 2016
Posts: 111
@DJATOM Could you build x64 lastest version (9f3042e) for vapoursynth?

https://github.com/SAPikachu/flash3kyuu_deband
tuanden0 is offline   Reply With Quote
Old 4th May 2018, 16:00   #324  |  Link
DJATOM
Registered User
 
DJATOM's Avatar
 
Join Date: Sep 2010
Location: Ukraine, Bohuslav
Posts: 377
My builds are from latest commit, it should work with Vapoursynth
__________________
Me on GitHub
PC Specs: Ryzen 5950X, 64 GB RAM, RTX 2070
Notebbok: Ryzen 7945HX, 32 GB RAM, RTX 4060, 17'' @ 240Hz @ 1440p
DJATOM is offline   Reply With Quote
Old 4th May 2018, 16:05   #325  |  Link
tuanden0
Registered User
 
Join Date: Oct 2016
Posts: 111
Quote:
Originally Posted by DJATOM View Post
My builds are from latest commit, it should work with Vapoursynth
tuanden0 is offline   Reply With Quote
Old 4th May 2018, 16:52   #326  |  Link
ChaosKing
Registered User
 
Join Date: Dec 2005
Location: Germany
Posts: 1,812
Quote:
Originally Posted by sneaker_ger View Post
https://mega.nz/#F!Y10U2LiJ!2H29c5mv5npZiTMdtSwveg
("f3kdb-b98d6bc.7z" is newer. Don't remember exactly what is different, I think some crash-fix or something. So I'd use that instead of the older official build.)
It should be this one https://github.com/SAPikachu/flash3k...commit/b98d6bc. So it's not the latest commit, but almost

Oh and Myrsloik forked it if no one saw it yet: https://github.com/myrsloik/flash3kyuu_deband
__________________
AVSRepoGUI // VSRepoGUI - Package Manager for AviSynth // VapourSynth
VapourSynth Portable FATPACK || VapourSynth Database
ChaosKing is offline   Reply With Quote
Old 4th May 2018, 17:58   #327  |  Link
Stereodude
Registered User
 
Join Date: Dec 2002
Location: Region 0
Posts: 1,436
Quote:
Originally Posted by ChaosKing View Post
It should be this one https://github.com/SAPikachu/flash3k...commit/b98d6bc. So it's not the latest commit, but almost

Oh and Myrsloik forked it if no one saw it yet: https://github.com/myrsloik/flash3kyuu_deband
What unique about his fork? I looked at the commits, but don't see anything elated to algorithm improvements ie: Madshi's suggestions.

What's the state of AVIsynth+ high color depth support with 2.0pre2??
Stereodude is offline   Reply With Quote
Old 4th May 2018, 18:25   #328  |  Link
Myrsloik
Professional Code Monkey
 
Myrsloik's Avatar
 
Join Date: Jun 2003
Location: Kinnarps Chair
Posts: 2,584
Quote:
Originally Posted by Stereodude View Post
What unique about his fork? I looked at the commits, but don't see anything elated to algorithm improvements ie: Madshi's suggestions.

What's the state of AVIsynth+ high color depth support with 2.0pre2??
I only forked it to bring more sanity to the codebase. Only got halfway on that project though. All the ancient avisynth support and such makes it impossible to compile with clang-cl so I removed it. Not really planning to do much more than clean it up so it's sane to compile and debug. Having the intel compiler tentacles everywhere is just rude!
__________________
VapourSynth - proving that scripting languages and video processing isn't dead yet
Myrsloik is offline   Reply With Quote
Old 4th May 2018, 18:56   #329  |  Link
Stereodude
Registered User
 
Join Date: Dec 2002
Location: Region 0
Posts: 1,436
Quote:
Originally Posted by Myrsloik View Post
I only forked it to bring more sanity to the codebase. Only got halfway on that project though. All the ancient avisynth support and such makes it impossible to compile with clang-cl so I removed it. Not really planning to do much more than clean it up so it's sane to compile and debug. Having the intel compiler tentacles everywhere is just rude!
So your fork will not support AVIsynth or AVIsynth+, only VapourSynth, or did I misunderstand you?
Stereodude is offline   Reply With Quote
Old 4th May 2018, 23:41   #330  |  Link
foxyshadis
Angel of Night
 
foxyshadis's Avatar
 
Join Date: Nov 2004
Location: Tangled in the silks
Posts: 9,560
Quote:
Originally Posted by Stereodude View Post
So your fork will not support AVIsynth or AVIsynth+, only VapourSynth, or did I misunderstand you?
AviSynth+ should work, and maybe 2.6? AviSynth 2.5 won't. A few other plugins have already been through the VS carwash and come out much better on the AVS end.

Last edited by foxyshadis; 4th May 2018 at 23:55.
foxyshadis is offline   Reply With Quote
Old 5th May 2018, 16:24   #331  |  Link
Myrsloik
Professional Code Monkey
 
Myrsloik's Avatar
 
Join Date: Jun 2003
Location: Kinnarps Chair
Posts: 2,584
As I said, not even remotely done yet. But probably VS and Avs+ support. I hade needlessly complicated code like this...
__________________
VapourSynth - proving that scripting languages and video processing isn't dead yet
Myrsloik is offline   Reply With Quote
Old 4th June 2021, 05:06   #332  |  Link
JKyle
App Digger
 
JKyle's Avatar
 
Join Date: Sep 2018
Posts: 411
Dependency issue with the binary build

Quote:
Originally Posted by DJATOM View Post
@DJATOM,

StaxRip ships with your build of flash3kyuu_deband as of version v2.6.0, but it's been pointed out since a while ago that it suffers from a dependency issue.
Without DFTTest and masktools2, it crashes StaxRip or any other AVS script renderer such as AvsPmod preview or VirtualDub2.



But if DFTTest and masktools2 are loaded, it's OK.




One of StaxRip users came up with an independent build by the maintainer of Avisynth+ plugins pack, and it does turn out to be dependency free.



Reading the CHANGELOG, I could see that he built his binary with Clang but there's no more detailed info on whether and how he modded the official source code. As a matter of fact, it's not even clear if he did build the binary with Clang 'cuz he had built a previous version with an Intel compiler according to the CHANGELOG.

Anyway, do you have any idea about what caused the dependency issue in your build and why a different build does not raise the same issue?

Last edited by JKyle; 4th June 2021 at 07:47.
JKyle is offline   Reply With Quote
Old 8th September 2024, 16:17   #333  |  Link
Shuichiyagami
Registered User
 
Join Date: Feb 2019
Posts: 5
Hello, i got green preview like this when i use this settings
flash3kyuu_deband(range=16, y=48, cb=48, cr=48, grainy=48, grainc=48, dither_algo=3, input_depth=8, output_depth=10)

My point is just to make sure 8-bit video source to became 10-bit after encode.


Last edited by Shuichiyagami; 9th September 2024 at 13:41.
Shuichiyagami is offline   Reply With Quote
Reply

Tags
avisynth, deband

Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +1. The time now is 00:02.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, vBulletin Solutions Inc.