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2nd May 2018, 21:48 | #321 | Link |
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Me on GitHub PC Specs: Ryzen 5950X, 64 GB RAM, RTX 2070 Notebbok: Ryzen 7945HX, 32 GB RAM, RTX 4060, 17'' @ 240Hz @ 1440p |
4th May 2018, 15:21 | #323 | Link |
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@DJATOM Could you build x64 lastest version (9f3042e) for vapoursynth?
https://github.com/SAPikachu/flash3kyuu_deband |
4th May 2018, 16:00 | #324 | Link |
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My builds are from latest commit, it should work with Vapoursynth
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4th May 2018, 16:52 | #326 | Link | |
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Quote:
Oh and Myrsloik forked it if no one saw it yet: https://github.com/myrsloik/flash3kyuu_deband
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AVSRepoGUI // VSRepoGUI - Package Manager for AviSynth // VapourSynth VapourSynth Portable FATPACK || VapourSynth Database |
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4th May 2018, 17:58 | #327 | Link | |
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Quote:
What's the state of AVIsynth+ high color depth support with 2.0pre2?? |
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4th May 2018, 18:25 | #328 | Link |
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I only forked it to bring more sanity to the codebase. Only got halfway on that project though. All the ancient avisynth support and such makes it impossible to compile with clang-cl so I removed it. Not really planning to do much more than clean it up so it's sane to compile and debug. Having the intel compiler tentacles everywhere is just rude!
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VapourSynth - proving that scripting languages and video processing isn't dead yet |
4th May 2018, 18:56 | #329 | Link | |
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4th May 2018, 23:41 | #330 | Link |
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AviSynth+ should work, and maybe 2.6? AviSynth 2.5 won't. A few other plugins have already been through the VS carwash and come out much better on the AVS end.
Last edited by foxyshadis; 4th May 2018 at 23:55. |
5th May 2018, 16:24 | #331 | Link |
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As I said, not even remotely done yet. But probably VS and Avs+ support. I hade needlessly complicated code like this...
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VapourSynth - proving that scripting languages and video processing isn't dead yet |
4th June 2021, 05:06 | #332 | Link | |
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Dependency issue with the binary build
Quote:
StaxRip ships with your build of flash3kyuu_deband as of version v2.6.0, but it's been pointed out since a while ago that it suffers from a dependency issue. Without DFTTest and masktools2, it crashes StaxRip or any other AVS script renderer such as AvsPmod preview or VirtualDub2. But if DFTTest and masktools2 are loaded, it's OK. One of StaxRip users came up with an independent build by the maintainer of Avisynth+ plugins pack, and it does turn out to be dependency free. Reading the CHANGELOG, I could see that he built his binary with Clang but there's no more detailed info on whether and how he modded the official source code. As a matter of fact, it's not even clear if he did build the binary with Clang 'cuz he had built a previous version with an Intel compiler according to the CHANGELOG. Anyway, do you have any idea about what caused the dependency issue in your build and why a different build does not raise the same issue? Last edited by JKyle; 4th June 2021 at 07:47. |
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8th September 2024, 16:17 | #333 | Link |
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Hello, i got green preview like this when i use this settings
flash3kyuu_deband(range=16, y=48, cb=48, cr=48, grainy=48, grainc=48, dither_algo=3, input_depth=8, output_depth=10) My point is just to make sure 8-bit video source to became 10-bit after encode. Last edited by Shuichiyagami; 9th September 2024 at 13:41. |
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avisynth, deband |
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