Welcome to Doom9's Forum, THE in-place to be for everyone interested in DVD conversion. Before you start posting please read the forum rules. By posting to this forum you agree to abide by the rules. |
29th November 2016, 03:32 | #40941 | Link | |
Registered User
Join Date: Mar 2016
Location: Switzerland
Posts: 140
|
Quote:
For instance, to use Catmull-Rom AR LL for downscaling after 720p to 1080p doubling. |
|
29th November 2016, 04:58 | #40942 | Link |
Registered User
Join Date: Feb 2002
Location: San Jose, California
Posts: 4,407
|
I recommend that everyone who wants a particular option available post a screenshot showing the improvement with your content. madshi has always been responsive to suggestions when shown real benefits.
__________________
madVR options explained |
29th November 2016, 06:46 | #40943 | Link | |
Registered User
Join Date: Jan 2016
Posts: 52
|
Quote:
it works only for very rare 30 fps on 144hz, it doesn't work on 120 |
|
29th November 2016, 07:12 | #40944 | Link | ||
Registered User
Join Date: Jan 2016
Posts: 52
|
Quote:
Quote:
And you can actually use lanczos for upscaling luma/chroma but without doubling. But didn't it do the same job before? ngu double->lanczos upscaling of doubled image if resolution was still too low pretty much negating ngu double? |
||
29th November 2016, 08:43 | #40945 | Link | |
Registered User
Join Date: Dec 2012
Posts: 69
|
Quote:
Look at Deacon's hand or the windowblinds for example. There's a fuzzyness that you can spot in the cereal lettering. Look at the second house from the right, as well as the brick fence. NGU turns lines into jaggies. On the plus side it curbs ringing better than sXBR. These shots are without any further enhancements, just chroma, doubling and scaling. Also when watching this SD stuff with compression artifacts in it, NGU makes these much more obvious in the moving picture, while sXBR tends to gloss over them. Stills don't really show this too well. Anyway.. I don't expect you to agree with this. I like the soft-to-medium scalers the most so on that point I'm probably the odd man out. Last edited by Schwartz; 29th November 2016 at 08:51. |
|
29th November 2016, 09:13 | #40947 | Link | |
Registered User
Join Date: Jan 2016
Posts: 52
|
Quote:
LumaSharpen sometimes helps, but not with every source. You probably tried that already, works for me, maybe will for someone else. Oh and also do not forget about soften edges in refinement. Last edited by Backflash; 29th November 2016 at 09:37. |
|
29th November 2016, 11:20 | #40954 | Link | ||
Registered User
Join Date: Oct 2012
Posts: 7,925
|
Quote:
a custom resolution is complicated to use. reclock is resampling audio which isn't perfect. smoothmotion is blending frame which isn't perfect but save at 120 hz and very easy to use. at least for people that read the smooth motion options... Quote:
try option two in smoothmotion. |
||
29th November 2016, 11:26 | #40955 | Link | |
Registered User
Join Date: Jul 2013
Posts: 27
|
Quote:
I think the new settings dialogues are quite good and very closely correspond to the settings I would use anyway. They are much more friendly to new users. If possible, I think chroma upscaling should still be merged into the same settings menu since new users probably don't even know what the difference is. Then the settings UI would be streamlined with either simple Upscaling or Downscaling menus. I think the problems some users are having with the new settings could be alleviated by making the use of profiles much easier with an UI. For example the workflow of adding a profile could be as such: "add new profile button" -> next up checkboxes with different content (SD, 720p23, 1080p23, 1080p60, custom etc) - select one - then enter your target monitor resolution. After that MadVR would show what scaling factor needs to be used and their respective scaling steps. For each step there would be a dropdown with selectable algos for chroma/luma (either similar auto selections for quality like now or user-selectable). If no profile is created for said content type, madVR would use the algos selected in the current menu. Also, I agree with previous commenters that if you think a certain pre-selected algo does not produce close to the quality that your favourite choice does, why not grab a screenshot or two showing the difference on actual content? If the difference is so apparent that you can easily see it, then prove it and I'm quite sure the madshi will consider making changes The human mind really easily plays tricks on you so it's always best to actually confirm what you think you are seeing. Last edited by Gagorian; 29th November 2016 at 11:32. |
|
29th November 2016, 12:44 | #40957 | Link | |
Registered User
Join Date: Mar 2016
Location: Switzerland
Posts: 140
|
Quote:
720p to UHD, can't use only image doubling + Lanczos3 AR anymore. |
|
29th November 2016, 13:15 | #40959 | Link | |
Registered User
Join Date: Jan 2016
Posts: 52
|
Quote:
I can't tell with 24fps content if smooth motion does anything at all at 120/144hz even if I force it. But 0.91.3 looks better. More detail. It's just too slow? I see your problem then, it was a better compromise before. |
|
29th November 2016, 13:27 | #40960 | Link | |
Registered User
Join Date: Oct 2012
Posts: 7,925
|
Quote:
if you don't see the repeated frame every ~42 secs fine but it is still there. and you said you don't see a difference with smooth motion so it is not doing anything bad for your eyes too. so you can use it to stop repeated/dropped frames from sync issues. |
|
Tags |
direct compute, dithering, error diffusion, madvr, ngu, nnedi3, quality, renderer, scaling, uhd upscaling, upsampling |
|
|