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30th October 2005, 13:01 | #221 | Link |
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Ferux: I hoped that wouldn't happend. Same problem as with the new virtualdub. You can solve it by installing the latest version of directx: http://www.microsoft.com/downloads/d...displaylang=en
if you have a slow connection (the file is about 34 MB!) I have compressed the neccesary files in this zip file (2 MB). Just exctract them to windows\system32 acrespo: I'm working on it. But it will take a while
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30th October 2005, 22:03 | #222 | Link |
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I installed that DirectX.
When I open a AVS-script in AVISynth, I get these messages (about 20 of them): C2R (The title is always different) C:\Program Files\AviSynth2\plugins\ps.hlsl(524): warning X3083: Truncating 4-vector to size 1 After clicking these messages away, I can use VirtualDub like always. So, I save and AVS starts processing. No problems, until I trie to go to another Windows-user. When I log on to this Windows user (where AVS is running), it gives a lot of errors like these: File: Line: 1249 Error Code: S_OK (0x00000000) Calling: FFT3p Do you want to debug the application? File: Line: 1047 Error Code: S_OK (0x00000000) Calling: WFilter Do you want to debug the application? File: Line: 1317 Error Code: D3DERR_INVALIDCALL (0x8876086c) Calling: iFFT3p Do you want to debug the application? File: Line: 684 Error Code: S_OK (0x00000000) Calling: BitReverseButterFlyV Do you want to debug the application? File: Line: 947 Error Code: S_OK (0x00000000) Calling: ButterflyCollectV Do you want to debug the application? ...and many more. After clicking those messages away, the processing continues! But AVS changed the color of 4 frames (it must have been at the time those errors occured). When I'm "in" the other Windows user, I see that the CPU usage is about 0%, so FFT3DGPU doesn't do anything at that moment. Last edited by Ferux; 30th October 2005 at 22:11. |
2nd November 2005, 21:53 | #223 | Link |
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Ferux: Just to prove that I'm not dead here is a new version that might fix the corrupted frames after recovering (should also fix the popups).
You can get it here
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6th November 2005, 23:05 | #225 | Link |
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Ferux: Could you try this version. It shouldn't produce those colered frames.
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8th November 2005, 06:52 | #227 | Link |
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tsp
I can not loadplugin your new plugin version fft3dgpu_47.zip from 6-november and FFT3dGPU_047.zip from 2-november In both versions dll have small size - 400Kb, but ver 0.46.1 900kb PS Excuse me, my very bad English Last edited by AI; 8th November 2005 at 06:54. |
8th November 2005, 12:19 | #228 | Link |
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Ferux: Just replace the ps.hlsl file with the ps.hlsl file in the version in fft3dgpu_47.zip archive. If you did that and you still get the error could you post the line number it reports.
AI: Did you put the file d3dx9_25.dll in the your c:\windows\system32 directory? else try installing the latest directx version: http://www.microsoft.com/downloads/d...displaylang=en
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9th November 2005, 21:44 | #230 | Link |
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good I posted the new version 0.47 at the first post. Only new is the above fix and the readme.txt has been renamed to fft3dgpu.txt
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21st November 2005, 09:41 | #231 | Link |
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Rats.
Hmm.
I just tried installing the latest version of fft3dgpu - and AVS says it cant load. I copied *both* the new version of ps.hlsl and the new version of fft3dpgu into my plugins directory. As soon as I revert back to the version 0.42 stuff, everything is fine again. Any tips? Mike |
21st November 2005, 11:31 | #232 | Link | |
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aberforthsgoat: from the first post:
Quote:
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21st November 2005, 14:32 | #234 | Link |
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added a comment to the changelog about reading the install instructions. Also I got the degrid working for bt=1 but it seems to only work well with mode=1. I will release the next version then degrid has been added to bt=2,3 (might also change the sharp code to)
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25th November 2005, 14:36 | #235 | Link |
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Version 0.46 with a GeForce FX 5600 Ultra, I get
Line: 605 Error Code: D3DERR_INVALIDCALL (0x8876086c) Calling: Create TextureM:Texture Line: 380 Error Code: D3DERR_INVALIDCALL (0x8876086c) Calling: FFT2dRR::Create R2CLUT Using DirectX 9c, 2.6GHz P4 HT. |
26th November 2005, 03:01 | #236 | Link |
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ariga: I will post the next version shortly but please post your script else it is very difficult to figure out that is wrong.
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26th November 2005, 15:57 | #237 | Link |
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ok version 0.5 is ready to download. Includes Kalman, sharpening, bt=4, degrid from fft3dfilter. Degrid only works well with mode=1. Also currently Kalman filtering is not supported on the geforce fx 5xxx. Rewrote some of the code so it might be faster than the last version.
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26th November 2005, 16:39 | #238 | Link |
Huh?
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Thanks for this much expected update, keep up the good work .
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26th November 2005, 18:16 | #240 | Link |
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sharpening with degrid.
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