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30th November 2017, 08:46 | #5742 | Link |
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The default branch of x265 has now moved to use nasm. The stable and release tips will continue to use yasm until the next release of x265.
If you are source-compiling x265, please download and install the nasm release 2.13 or newer from here and make sure that the binary is in your path before compiling. Let us know if you run into any trouble with getting nasm installed on your machine |
30th November 2017, 09:05 | #5743 | Link |
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For people compiling in pre-installed MSYS environments: Both MABS and XhmikosR (+nevcairiel) already provide nasm 2.13.01, no problem to be expected with them; x265 2.6+5 just passed in both. Visual Studio integration may be more interesting.
Last edited by LigH; 30th November 2017 at 09:07. |
30th November 2017, 11:54 | #5744 | Link |
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Hi!
Can you recommend a professional video editor & Encoder that uses this software?
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30th November 2017, 13:08 | #5745 | Link | |
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Quote:
Code:
[ 25%] Building ASM_NASM object common/CMakeFiles/common.dir/x86/ipfilter16.asm.obj OR "none of the above"? Last edited by Midzuki; 30th November 2017 at 13:10. |
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30th November 2017, 16:21 | #5747 | Link |
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Then what about switching to FASM?
At least you could check whether it is actually fast =) http://flatassembler.net/download.php |
30th November 2017, 16:33 | #5748 | Link | |
...?
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Not that it'll speed up nasm on single files, but at least the build process will use all the cores. |
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30th November 2017, 16:39 | #5749 | Link | |
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LAV Filters - open source ffmpeg based media splitter and decoders |
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30th November 2017, 16:50 | #5750 | Link | |
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P.S.: for the notes, latest nasm version is 2.13.02 since November 29. Last edited by Midzuki; 1st December 2017 at 07:59. |
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1st December 2017, 18:15 | #5751 | Link |
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x265 v2.6+8-fc0570b8d8f9 (GCC 7.2.0, 32 & 64-bit 8/10/12bit Multilib Windows Binaries)
x265 [info]: HEVC encoder version 2.6+8-fc0570b8d8f9 x265 [info]: build info [Windows][GCC 7.2.0][32/64 bit] 8bit+10bit+12bit Code:
https://bitbucket.org/multicoreware/x265/commits/branch/default |
5th December 2017, 13:10 | #5752 | Link |
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x265 v2.6+11-94dc146c5f67 (GCC 7.2.0, 32 & 64-bit 8/10/12bit Multilib Windows Binaries)
x265 [info]: HEVC encoder version 2.6+11-94dc146c5f67 x265 [info]: build info [Windows][GCC 7.2.0][32/64 bit] 8bit+10bit+12bit Code:
https://bitbucket.org/multicoreware/x265/commits/branch/default |
9th December 2017, 00:03 | #5753 | Link |
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I wonder if x265 developers are even still working on the project anymore, or if all the development effort is going into their proprietary enterprise stuff. There hasn't been any meaningful change to the core encoder in terms of encoding strategy/quality for many versions now. In fact, the public repository sees only a handful of commits a month. Meanwhile, the picture quality is still not competitive with x264, which is similarly inactive, but actually good.
Maybe the derailing of HEVC by patent licensing and the next-generation AOM has caused MultiCoreWare to pull out of x265. Last edited by Stephen R. Savage; 9th December 2017 at 00:05. |
9th December 2017, 01:22 | #5754 | Link | |
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9th December 2017, 04:54 | #5756 | Link |
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Yeah it's a bit weird when someone is publicly wondering about your commitment and/or competence, as if you aren't in the room.
This is the official x265 HEVC encoder thread, which I started 4 years ago. I get email alerts for new posts, and I check it most every day. If you have a question or concern that you want me to answer, ask me. It's strange to read a post criticizing x265 where I or my team is being referred to in the 3rd person, as if I'm not in the room. Mr. x265 is a bit formal. I'm on this list publicly, while most people are using anonymous usernames. You can call me Tom. But now I'm also wondering who videoh is, and what he works on. Seriously... I am. Don't you like to know who you're talking to? If you have examples of content and settings that you feel x265 is not performing well on, let us know through our bug tracker. Yes, we are a business, and we're working to get a return on the millions of dollars of R&D investment we've made in x265. There is still a very substantial R&D effort on x265 itself, but some improvements take a lot of time, and don't make sense to push into the public repo until they are fully ready. Take a look at the code. Take a look at the HEVC specifications. This stuff isn't easy. For comparison... git pull http://git.videolan.org/git/x264.git git rev-list --all --count x264 has 2851 commits in roughly 13 1/2 years. hg pull -u https://bitbucket.org/multicoreware/x265 hg up tip x265 has 11948 commits in roughly 4 1/2 years. Thanks to funding from our customers, and our own investment, our full-time funded commercial development team (and our contributors) have been able to make 4.2x the commits in 1/3 the time. If you aren't happy with x265, don't worry...it's open source, so you have multiple options... 1 - clone the repo and improve x265 yourself 2 - pay someone to improve it 3 - ask us nicely to improve it 4 - criticize us publicly 5 - use a different encoder I'm not a big fan of option 4. |
9th December 2017, 12:37 | #5757 | Link | |
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cheers |
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9th December 2017, 18:07 | #5758 | Link |
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x265 v2.6+12-7bd8751a8183 (GCC 7.2.0, 32 & 64-bit 8/10/12bit Multilib Windows Binaries)
Code:
https://bitbucket.org/multicoreware/x265/commits/branch/default |
9th December 2017, 22:55 | #5759 | Link | |
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I fully expect a sane Multicoreware to be focusing on greater HEVC industry acceptance in general, and prioritising x265 market penetration in particular. That they haven't evolved the non-API version of their product much in the last few months might annoy the non-commercial bedroom encoders, but there's a much bigger picture to be seen here. |
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9th December 2017, 23:03 | #5760 | Link |
German doom9/Gleitz SuMo
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I keep providing build packages including a DLL, where are all the OpenSource GUI tools using x265 as DLL? ... Just as much demanding as other people demanding progress.
No, I don't want to sound demanding. I want to be curious, at most. And contributing if my little experience permits. Sometimes I do. I hope it was useful when I did. |
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