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Old 15th April 2006, 00:02   #21  |  Link
Soulhunter
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EDIT: Link removed, look here...


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Last edited by Soulhunter; 10th May 2006 at 18:27.
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Old 15th April 2006, 00:24   #22  |  Link
shon3i
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Thanks, can you tell me it is faster tha FFT3D or not.
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Old 15th April 2006, 00:28   #23  |  Link
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Speed should be similar to FFT3D or PixieDust... But why dont you simply test it yaself!? Takes only 5 minutes or so to do a compare with 1000 frames, heh!?


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Old 15th April 2006, 01:13   #24  |  Link
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Thank you for the plugin!

The explanation given with it reminds me of MarcFD's style ^^ Can you roughly say what type of denoising is involved in this plugin ? I am always interested in understanding a bit what a filter is doing

Also what is T ? And what do you mean by overflow ? Does it will take too much memory ?
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Old 15th April 2006, 03:40   #25  |  Link
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Quote:
Originally Posted by Alain2
Also what is T ?
Ohw, T is the threshold, gonna update the zip... ^^;

Quote:
Originally Posted by Alain2
Can you roughly say what type of denoising is involved in this plugin ? I am always interested in understanding a bit what a filter is doing :)
Very roughly: Fractal denoising!

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Originally Posted by Alain2
And what do you mean by overflow ? Does it will take too much memory ?
Simply try to find out... ;D


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Last edited by Soulhunter; 19th April 2006 at 20:11.
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Old 15th April 2006, 03:59   #26  |  Link
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Btw, I just noticed that I uploaded the old (slow) version!

Here is the newer faster one: FRFun3b


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Last edited by Soulhunter; 10th May 2006 at 18:26.
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Old 15th April 2006, 08:41   #27  |  Link
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I am yust now finsh encoding with FFT3D and i very happy with results. So i am now go to test this FRFun.
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Old 15th April 2006, 10:15   #28  |  Link
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which parametars to use with frfun.

i use:

avisource("D:\CAPTURE\bmw.avi")
LoadPlugin("frfun3b.dll")
ConvertToYuY2(interlaced=true)
frfun3b(S=3,T=3)

So, which is agressive parametars?

Last edited by Serbianboss; 15th April 2006 at 10:21.
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Old 15th April 2006, 10:19   #29  |  Link
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@Serbianboss how work, it is faster than FFT3D
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Old 15th April 2006, 10:20   #30  |  Link
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if you use parametars 5-5 its faster. Whit parametars 3-3 its slow
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Old 15th April 2006, 10:41   #31  |  Link
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Well, its simple...

More subsampling = Less processing = Faster!


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Old 15th April 2006, 10:49   #32  |  Link
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Yes it is faster but i tryed settings frfun3b(S=1,T=3) and frfun3b(S=1,T=5) it is so washed out but settings like frfun3b(S=1,T=2) not do enything there is noise, looks this filter is only good for anime, So my answer is FFT3D.

@All Thanks for help i soloved the problem

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Old 15th April 2006, 12:49   #33  |  Link
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If T=3 looks too smooth and T=2 keeps too much noise why dont you try T=2.5 heh!? ;P


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Last edited by Soulhunter; 15th April 2006 at 12:55.
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Old 15th April 2006, 13:54   #34  |  Link
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Quote:
Originally Posted by Soulhunter
If T=3 looks too smooth and T=2 keeps too much noise why dont you try T=2.5 heh!? ;P


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Yes i try but avisynth told wrong T parameter.
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Old 15th April 2006, 14:17   #35  |  Link
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Erm, you are right, while FRFun3 used floats FRFun3b uses ints... O.o


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Old 15th April 2006, 14:41   #36  |  Link
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Quote:
Originally Posted by Soulhunter
Erm, you are right, while FRFun3 used floats FRFun3b uses ints... O.o


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Correct, can you tell me how much FRFun3 slower than FRFun3b, Thnaks
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Old 15th April 2006, 14:59   #37  |  Link
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Quote:
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Correct, can you tell me how much FRFun3 slower than FRFun3b, Thnaks
It was 1fps -vs- 15fps iirc... XD

But in exchange it does a much better job!


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Last edited by Soulhunter; 15th April 2006 at 15:08.
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Old 18th April 2006, 22:26   #38  |  Link
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frfun is interesting filter!
It must be developed.
More info?

I assume, it is pure spatial?
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Old 18th April 2006, 22:47   #39  |  Link
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frfun3b is interesting for me on its lowest setting (1,1) on a noisy film I have ; will try on anime to see what it can do with them (frfun3 is too slow to be usable for me)
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Old 19th April 2006, 10:07   #40  |  Link
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@ Fizick

Yeah, the two versions posted here are spatial, there's also a version with temporal processing, but its very slow! Anyway, frfun was more a "proof of concept" filter, we'll probably see other filters based on it in future, lets wait n see... ^^


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