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Old 25th August 2013, 16:24   #221  |  Link
LigH
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Well, uncompressed YUV was required by the encoder too, as long as it has no AviSynth or pipe support. At least the input in Y4M format is a little advantage, saving a few CLI parameters.

I will tell you if the reference decoder restored correct or bugged frames, as soon as RawSource got updated to support AviSynth 2.60 MT alpha 4 (same CACHE_MODE interface failure as MaskTools 2). This decoder, unfortunately, appears to output plain YUV only, not Y4M; or did I miss the required parameter?
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Old 25th August 2013, 21:19   #222  |  Link
LigH
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Chikuzen released a new build of RawSource.

Result: HM 11 decodes with the same error. So it may be the proof for an encoder issue.

— frame 44

Raw HEVC file (~10 MB), x265 r3512, current command line options:

-q 20 -b 3 --weightp --weightbp --no-early-skip --no-fast-cbf --rdpenalty 1
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Old 25th August 2013, 23:07   #223  |  Link
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Thanks for testing and reporting

And yes, ooops, my guess was wrong

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Old 26th August 2013, 01:14   #224  |  Link
ozok
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I've been writing a small GUI for x265.exe. You can download it from here. It's not much but beats command line IMHO if you wan to run tests. It'll first convert source to yuv then feed this to x265.exe and later will mux this h265 stream with audio into mp4. Also, you can save created command lines to make things easier. Feedbacks are welcome, as always.
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Old 26th August 2013, 10:45   #225  |  Link
LigH
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Version 0.3+504 by Vid01 appears to be less stable. It crashes early (<50 frames). Due to a recommendation, I will discuss this also directly in the VideoHelp forum thread.
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Old 27th August 2013, 06:04   #226  |  Link
edison
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Quote:
Originally Posted by ozok View Post
I've been writing a small GUI for x265.exe. You can download it from here. It's not much but beats command line IMHO if you wan to run tests. It'll first convert source to yuv then feed this to x265.exe and later will mux this h265 stream with audio into mp4. Also, you can save created command lines to make things easier. Feedbacks are welcome, as always.
Does it support .avs as import ?
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Old 28th August 2013, 22:59   #227  |  Link
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I didn't try it but I think it'll fail because it needs audio at last step even if you select not to encode audio. I'll release a fix for that asap.
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Old 28th August 2013, 23:19   #228  |  Link
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I updated GUI to build 92. Now disabling audio should work. Downloads are here: https://bitbucket.org/ozok/x265gui/downloads
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Old 1st September 2013, 01:05   #229  |  Link
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Just FYI, some days ago they switch the fixed GOP structure into alternating P/B frames. Maybe it's a half step in preparation for other things, and I'm really hoping to see intelligent/adaptive frame decisions soon. In the meantime, though, quality dropped quite a bit compared to the old HM-like random access structure.
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Old 1st September 2013, 02:23   #230  |  Link
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x265 [info]: HEVC encoder version 0.3+614-0e0a822fd344
x265 [info]: build info [Windows][GCC 4.8.1][32 bit] 8bpp

https://shared.com/pwb6xve8kg
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Old 1st September 2013, 06:47   #231  |  Link
edison
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I updated GUI to build 92. Now disabling audio should work. Downloads are here: https://bitbucket.org/ozok/x265gui/downloads
I think you need to add some GPAC .dl files into the package

I have tried some 4K .mp4 file as input but no one works.

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Old 2nd September 2013, 06:47   #232  |  Link
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I updated GUI to build 92. Now disabling audio should work. Downloads are here: https://bitbucket.org/ozok/x265gui/downloads
What about piping yuv to x265 instead of writing to disk?
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Old 2nd September 2013, 08:17   #233  |  Link
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Would be useful, indeed; but for now, x265 has neither pipe nor AviSynth support.
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Old 2nd September 2013, 11:50   #234  |  Link
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Regarding piping: what about making an Y4M mod of AVFS as a workaround?
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Old 2nd September 2013, 11:55   #235  |  Link
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Hooking the file system with another kind of frame server, instead of implementing already well implemented features into x265?
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Old 2nd September 2013, 11:59   #236  |  Link
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well, what else can I suggest? half a year has passed and x265 has no such basic feature as pipe support, so obviously it's infinitely hard to implement
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Old 2nd September 2013, 12:01   #237  |  Link
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well, what else can I suggest? half a year has passed and x265 has no such basic feature as pipe support, so obviously it's infinitely hard to implement
Half a year? Are you trolling?
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Old 2nd September 2013, 12:02   #238  |  Link
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Half a year? Are you trolling?
am I? https://bitbucket.org/multicoreware/x265/commits/all?page=127
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Old 2nd September 2013, 12:12   #239  |  Link
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You do realize that the devs are much more likely to implement the actual video coding, instead of some silly input plugins?
I don't think they consider it really ready for real-world usage, so those input things don't matter yet.
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Old 2nd September 2013, 12:14   #240  |  Link
wOxxOm
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nevcairiel, well, that's *obviously* why a suggested Y4M mod of AVFS would be a plausible workaround for *now*

p.s. unless someone would make a patched x265 build similar to the well-known patched x264 builds...
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