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Old Yesterday, 10:03   #1  |  Link
leoenc
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SSIM x64

Does anyone know if there's a version of SSIM which works with AVIsynth+ x64?

Couldn't find it anywhere.
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Old Yesterday, 10:19   #2  |  Link
Sparktank
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The only SSIM available, so far, is Shiandow's version in this plugin:
https://forum.doom9.org/showthread.php?t=172698

You need that plugin, the avsi, and the shader pack installed somewhere that AVS+ can find it.

Madshi has yet to release his version.


Quote:
~source
ResizeShader(width=1280, height=692, kernel="SSim")
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Old Yesterday, 10:37   #3  |  Link
leoenc
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I apologize for the misunderstanding. It seems that you mean the SSIM algorithm in ResizeShader, where I meant the old quality comparison plugin which I've been using with 32-bit version as follows:

SSIM (clip1, clip2, "results.csv", "averageSSIM.txt", lumimask=true)
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Old Yesterday, 10:39   #4  |  Link
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oh! the metric.

I'll let someone else chime in.
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Old Yesterday, 11:43   #5  |  Link
Groucho2004
 
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Quote:
Originally Posted by leoenc View Post
Does anyone know if there's a version of SSIM which works with AVIsynth+ x64?

Couldn't find it anywhere.
It should be easy to make a 64 bit version. I'll post one later.
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Old Yesterday, 11:57   #6  |  Link
leoenc
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Much appreciated, Groucho.
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Old Yesterday, 12:15   #7  |  Link
Groucho2004
 
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Here you go. I used the SSIM 0.25.1.0 source from here.

Edit: Version 0.24 which is Lefungus' last version where the argument "lumimask" is still just true/false.

It seems difficult to figure out what changes were done after version 0.24 and who made them. Maybe someone else could shed some light on this.

Last edited by Groucho2004; Yesterday at 13:10.
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Old Yesterday, 13:18   #8  |  Link
leoenc
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Thanks, I can confirm it is working under AviSynthPlus-MT-r2580.exe 64-bit.
Terribly slow though... Using the built in PSNR comparison I'm getting 154 fps vs 25 fps with SSIM.
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Old Yesterday, 13:26   #9  |  Link
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Quote:
Originally Posted by leoenc View Post
Thanks, I can confirm it is working under AviSynthPlus-MT-r2580.exe 64-bit.
Terribly slow though... Using the built in PSNR comparison I'm getting 154 fps vs 25 fps with SSIM.
The 32 bit SSIM is even slower, I just compared.
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