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6th March 2014, 18:11 | #24382 | Link | |
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Quote:
1600x1200@100mhz
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6th March 2014, 18:14 | #24383 | Link |
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I fear that NNEDI3 also doesn't work, I think no GPU is able to actually run with those settings. Your "trade quality for performance" screen also still has options from v0.85.4 which shouldn't be there. At this point you may want to try reinstalling MadVR completely and updating to the latest AMD drivers. I'd also recommend resetting your settings, since some of your settings are impossible and in the other cases I prefer the default.
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6th March 2014, 18:28 | #24384 | Link |
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Shiandow
I have simply changed the name of the version 0.85.4 and have added last point at the very bottom. original:
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6th March 2014, 19:07 | #24385 | Link |
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@secvensor: are you using these settings for benchmarks, or do you use it as a base ?
It looks like you're trying to put every options to use the most CPU/GPU possible, instead of searching for stability. There are settings you should not change if you don't understand them well. |
6th March 2014, 19:09 | #24386 | Link |
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@secvensor
what are you trying to say us what's the point? you watch a 1080p file on a 1080p screen and post image doubling settings no gpu can handle and they are not even active? 256 neuron for chroma no gpu can do this for a 23p 1080p 4:2:0 source.. |
6th March 2014, 19:20 | #24387 | Link |
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Good work Madshi! As usual!
The new dithering options are working well Nothing to deal with the new version but can someone explain to me what is vsync interval? On 4 differents monitors with a 23.976Hz movie, my vsync interval is the same: 20.85ms. Is it normal? |
6th March 2014, 19:40 | #24388 | Link |
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pirlouy
I use it as a base on 1600x1200@100mhz end as test on 1920x1448@75mhz. 0 dropped frames on any size (320p~1080p). huhn if i set "several frames at advance", my gpu begins drope frames.
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6th March 2014, 20:23 | #24389 | Link |
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My experience was when I reset my settings to default most if not all of my set options remained the same, I thought there was a bug because the default for Luma doubling wasn't set at 32.
I had to reset to defaults a second time for everything to reset properly. |
6th March 2014, 21:03 | #24390 | Link | ||||||
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It's the duration of one refresh period (VSync) of your display. If you have 20.85ms that suggest that your display is set to (1000 / 20.85 =) 47.96Hz. |
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6th March 2014, 21:09 | #24391 | Link |
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madVR v0.87.6 released
http://madshi.net/madVR.zip Code:
* fixed: #090: FSE mode switched to 23Hz instead of 24Hz in Windows 8 * fixed: #127: crash when jumping to next video file on secondary monitor * fixed: #173: overlay: exiting multiple windows in same order -> black screen * madTPG now forces ordered dither, but you can en/disable colored & dynamic * added support for new subtitle API ISubRenderConsumer2::Clear() (Of course the refresh rate problem was - and still is - a serious bug in Windows 8. I've just hacked my way around it now.) |
6th March 2014, 21:14 | #24392 | Link |
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24Hz works correctly for me on Nvidia now, and also seems to have fixed another bug too.
Looking back, I should have done a better job documenting how to reproduce that one - I think I had a detailed post about it here, but that was 8 months ago. Last edited by 6233638; 6th March 2014 at 21:17. |
6th March 2014, 21:25 | #24394 | Link | |
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6th March 2014, 21:49 | #24395 | Link | |
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So there definitely is some change in behaviour from 0.87.4, which breaks still images for me. I used these settings: (1) enable "delay playback start until render queue is full" (2) disable "enable smooth motion frame rate conversion" Otherwise still images donīt work at all. Last edited by iSunrise; 6th March 2014 at 22:32. |
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6th March 2014, 22:01 | #24396 | Link | |
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http://bugs.madshi.net/view.php?id=174 i can't reproduce this error with fullscreen exclusive mode on 87.6 and after down draging to 87.5 i got a hard time to reproduce this but in the end is got it again, then it happens over and over again but 87.6 looks fine so who cares. both screens use window mode both screen didn't show any problems at all. Last edited by huhn; 6th March 2014 at 23:03. |
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6th March 2014, 23:04 | #24398 | Link | |
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I'm under Windows 8 Pro 64 bits and I have a Geforce GTX660 327.23 |
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6th March 2014, 23:31 | #24400 | Link | ||
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Quote:
Though, this issue still is there but it's not affecting my experience and doesn't happen with neither overlay or FSE mode: Quote:
Last edited by 6ari8; 6th March 2014 at 23:40. |
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Tags |
direct compute, dithering, error diffusion, madvr, ngu, nnedi3, quality, renderer, scaling, uhd upscaling, upsampling |
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