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Old 28th March 2006, 23:20   #861  |  Link
ricardo.santos
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Quote:
Originally Posted by Gawwad@ stax
1 more request please [IMG
http://www.asmilies.com/smiliespic/msn/010.gif[/IMG]

- can u please as well add support for the extension ".divx" as an input (just like how u did it last time for the ".dat" extension)

in advance


just change the filetype from .divx to.avi and voilá
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Old 28th March 2006, 23:45   #862  |  Link
Gawwad
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Quote:
Originally Posted by stax
Yes + they will be editable.





Quote:
Originally Posted by laserfan
You're welcome. The more you use StaxRip, the better it gets!

But hey, *I* use "packed bitstream"! My Media Players prefer it!
i see
well i must admit that most of the xvid videos available on the net have packed bitstream
but i think most few-clicks dvd ripping programs such as fairuse wizard and autogk have them off on default
that is the reason why thier output videos r always playable smoothly on standalone divx players, unlike staxrip at the moment
http://forum.doom9.org/showthread.ph...276#post793276
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Old 29th March 2006, 00:33   #863  |  Link
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Quote:
Originally Posted by stax
If AutoGK can open the files it should also work with StaxRip, maybe DirectShowSource works.
Yeah that works... feel pretty dumb now.
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Old 29th March 2006, 00:35   #864  |  Link
dimzon
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Quote:
Originally Posted by stax
@3dsnar

How would a example look like having a AC3 file as source?

====================================
FFMPEG.EXE - it's command line encoder/decoder, AFAIK it support decoding to STDOUT.
So You can use such command from command line or bat file (i dont remember actual ffmpeg keys, read ffmpeg manual):
FFMPEG.EXE bla-bla-bla | enc_AudX_CLI.exe - c:\output.mp3 --q 1
In this case (if you provide valid ffmpeg keys) FFMPEG will decode AC3 and sent it to STDOUT. Sign "|" (pipe) in command line tells to Operating System to catch STDOUT from FFMPEG (it contains PCM WAV file now) and send it to enc_AudX_CLI input. Elegant solution, isn't it?


====================================
Foobar2000 - it's fine audio player with rich abilities. It has "Convert" function - it can run any command-line encoder and sent PCM data to encoder's STDIN. You need foo_ac3 (AC3 input plugin to be able to decode AC3 http://kode54.foobar2000.org/ ). And this http://www.hydrogenaudio.org/forums/...dpost&p=370385 is a sample how to add any CLI encoder to foobar2000


====================================
BeHappy - Avisynth-based audio transcoding tool. http://forum.doom9.org/showthread.php?t=104686
BaHappy can decode AC3 file using NicAc3Source avisynth filter. It acts like a foobar2000 (runs any CLI encoder and send PCM data to encoder's STDIN)
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Old 29th March 2006, 01:00   #865  |  Link
Gawwad
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Quote:
Originally Posted by ricardo.santos
just change the filetype from .divx to.avi and voilá
actualy that is what i did
and voilá
it worked perfectly
so as u see its just a matter of recognition of the ".divx" extension
thats all

but i noticed a new plm arises when i input an .avi or a .divx video with an mp3 audio, and try cut it





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Old 29th March 2006, 05:36   #866  |  Link
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Hello Stax,

You need additional AC3 decoder. Actually Dimzon developed
this CLI with STDIN support to avoid unnecesary temporaly WAV files.

Here is his description:

"So You can pipeline data from any AC3 decoder which support STDOUT. Let
me point You to some variants:


====================================
FFMPEG.EXE - it's command line encoder/decoder, AFAIK it support
decoding to STDOUT.
So You can use such command from command line or bat file (i dont
remember actual ffmpeg keys, they are available in the ffmpeg manual):
FFMPEG.EXE bla-bla-bla | enc_AudX_CLI.exe - c:\output.mp3 --q 1
In this case (if you provide valid ffmpeg keys) FFMPEG will decode AC3
and sent it to STDOUT. Sign "|" (pipe) in command line tells to
Operating System to catch STDOUT from FFMPEG (it contains PCM WAV file
now) and send it to enc_AudX_CLI input. Elegant solution, isn't it?


====================================
Foobar2000 - it's fine audio player with rich abilities. It has
"Convert" function - it can run any command-line encoder and sent PCM
data to encoder's STDIN. You need foo_ac3 (AC3 input plugin to be able
to decode AC3 http://kode54.foobar2000.org/ ). And this
http://www.hydrogenaudio.org/forums/...dpost&p=370385
is a sample how to add any CLI encoder to foobar2000"


====================================
BeHappy - Avisynth-based audio transcoding tool.
http://forum.doom9.org/showthread.php?t=104686
BaHappy can decode AC3 file using NicAc3Source avisynth filter. It acts
like a foobar2000 (runs any CLI encoder and send PCM data to encoder's
STDIN)

If you have further questions, please let me know.
Thanks.
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Aud-X MP3 5.1 Format

Last edited by 3dsnar; 29th March 2006 at 08:08.
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Old 29th March 2006, 10:01   #867  |  Link
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@Gawwad

Might be tricky to support it

@dimzon & 3dsnar

What of the 3 options would be most suitable for StaxRip? I always try to avoid unnecessarry effort, complexity and maintenance and I got to take care of the traffic the download feature produces, ideal would be linking to external zip downloads.
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Old 29th March 2006, 10:12   #868  |  Link
3dsnar
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Hmm, I have a question.

Our exec (distributed with the installer of Aud-X)
allows to directly convert AC3 to Aud-X, however it is not STDIN.
It just creates output Aud-X file.

So there is no need to worry about other converters, because you simply provide command line arguments, and it converts the source AC3 to our format.

Kurtnoise uses this EXEC in BeLight (will be available in the next release), so maybe the easiest way for you would be
just to use the same exec (if you need only to convert AC3 to Aud-X, than it would be enough)?

You can distribute the exec with your software, so no links would be necessary.

How about that?
Please let me know.
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Old 29th March 2006, 10:19   #869  |  Link
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@3dsnar

Sounds easy, can you please provide all the download links?
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Old 29th March 2006, 10:51   #870  |  Link
3dsnar
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OK, great.
Here is the link to the download.
Unfortunately you have to install the software in order to obtain
the executable file
http://www.aud-x.com/index.php?optio...ad&filecatid=1

Alternatively, I can send you the exec via email.
If you preffer email, please let me know.
Thank you.
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Old 29th March 2006, 11:15   #871  |  Link
dimzon
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Quote:
Originally Posted by 3dsnar
OK, great.
Here is the link to the download.
Unfortunately you have to install the software in order to obtain
the executable file
http://www.aud-x.com/index.php?optio...ad&filecatid=1

Alternatively, I can send you the exec via email.
If you preffer email, please let me know.
Thank you.
Is it possible to redistrubute this executable separatly (is there any licensing issues)?
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Old 29th March 2006, 11:50   #872  |  Link
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Quote:
Unfortunately you have to install the software in order to obtain
the executable file.
Thanks, installer is no problem at all.
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Old 29th March 2006, 11:59   #873  |  Link
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OK, in case of any problems, or questions,
please contact me.
When are you planning the next release, including our codec?
Thank you.
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Old 29th March 2006, 12:00   #874  |  Link
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Quote:
Originally Posted by dimzon
Is it possible to redistrubute this executable separatly (is there any licensing issues)?
Not at all
Please do distribute any files that you need.
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Old 29th March 2006, 12:09   #875  |  Link
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Quote:
When are you planning the next release, including our codec?
I should be able to add it soon, I don't have a schedule for a official release but meanwhile can post unofficial builds.
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Old 29th March 2006, 12:39   #876  |  Link
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ok.
Please provide Aud-X as mp3 5.1 option
(so as some additional feature of mp3).
Kurnoise did it in BeLight, and I think this is the least
confusing (for the users) approach.
Ofcourse if possible, please place our web site address
www.aud-x.com
so users will know where to obtain the decoder, and some other tools.

Here is the link to the BeLight (with Aud-X), so maybe it will be helpful
http://kurtnoise.free.fr/BeLight/BeL...ta_20060315.7z

Thanks for considering out codec in your software
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Last edited by 3dsnar; 29th March 2006 at 12:42.
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Old 30th March 2006, 18:05   #877  |  Link
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This isn't an error as I know staxrip isn't designed for this, but I'd like to find some way to re-encode some h264 files I made that are set at way too high of a bitrate. I'm kind of lost when it comes to figuring out AVISynth scripts, so I can't use me-gui. Is there some way I can reencode an h264 at a lower bitrate within staxrip? As it stands now if I load the file it will demux the audio then tell me that it failed to decompress the fourcc h264 file in the preview viewer. I have the CoreAVC file installed and registered as the system avc decoder. I have the items I need I believe, just missing the steps in between to get this to work if it is possible.
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Old 30th March 2006, 20:42   #878  |  Link
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Quote:
Originally Posted by stax
@weaver4

It's a big task, performs slow and gives often not ideal results so I decided not to support it.
Well how does one know if they should use IVTC or DeInterlace for their filters?
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Old 1st April 2006, 13:14   #879  |  Link
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Hello, I've ran into a problem using StaxRip...
It's about the VSfilter.dll, when I encode a movie with hardcoded subs, there's a shadow below the subs, which looks a little blurry, I wondered if there is some way I can remove the shadows from the subtitles during encoding?

Thanks alot!
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Old 1st April 2006, 13:46   #880  |  Link
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@3dsnar

Thanks, it's now on top of my to do list

Quote:
As it stands now if I load the file it will demux the audio then tell me that it failed to decompress the fourcc h264 file in the preview viewer.
Installing x264 manually should install a VFW decompressor, also you could use the DirectShowSource AviSynth filter in StaxRip and use a DirectShow filter like CoreAVC or ffdshow.

Quote:
Well how does one know if they should use IVTC or DeInterlace for their filters?
Reading some guides, Decomb is pretty good documented, there is a guide at Doom9 and there is www.100fps.com. I'll probably try it a second time using another approach, instead of porting berrinam's C# code to VB which I did using InstantVB I'll use it directly and include it as downloadable package.
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