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11th January 2011, 19:24 | #181 | Link | |
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it seems the main purpose of the so called Intel Quick Sync ASIC is to keep Intel relevant and market share up in the post ARM video ASIC Encoding world perhaps. this Freescale quad A9/NEON SIMD (along with solo/dual) being mass produced some time this year for instance. http://www.linuxfordevices.com/c/a/N...eescale-iMX-6/ "The video coprocessor, meanwhile, is said in the dual or quad versions to support 1080p60 H.264 video decode. It also provides for 720p60 encode of H.264, with "1080p planned," says Freescale. Separately, Freescale refers to a 1080p30 encode feature, but it is unclear whether this will be available in the initial release or is the aforementioned "planned" feature. The i.MX 6's image processing unit (IPU) supports a whopping four displays via HDMI 1.4, and offers stereoscopic image sensor support for 3D imaging, says the company." Arm and Linux being especially relevant when you consider that AMD's combined DRM/UVD Decode ASIC IS NOT Even officially recognised or even supported in Linux the Key ARM OS, never mind that they dont support any official or planed HW Encode, AMD market share will potentially fall perhaps by a lot it seems right now. and with the Free ARM and Intel ASIC Encoders/Decoders included as standard and generic in all CPU's from now on, is AMD even relevant (given they even run assembly slower than Intel) to your next upgrade/extra device now ?. Last edited by popper; 11th January 2011 at 20:12. |
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11th January 2011, 19:41 | #182 | Link | |
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If the touting is "Quick Sync is double as fast as anything else", that of course refers to HD3000. If 12 shaders are "double as fast", what speed do you expect from only 6 shaders?
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11th January 2011, 20:05 | #183 | Link | |
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http://www.overclock3d.net/reviews/c...ridge_review/8 Last edited by popper; 11th January 2011 at 20:07. |
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11th January 2011, 20:27 | #184 | Link | |
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To be able to overclock, you need a "K". To be able to use the iGPU, you (currently) need a board that doesn't allow overclocking. End of story. (Bus clocking from 100 to 101~105 doesn't really count as "OC".) Z68 probably will change the situation, but that's future. As of now, you need to pay for an OC CPU, with the regression that you cannot OC it. Only then you can use QuickSync. Hooray! Besides, the applications featuring QuickSync supposely are all payware ... or not?
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11th January 2011, 21:53 | #185 | Link | |
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King Kong was a classic example of this. Our friend jarod can provide you with comparison screenshots. Last edited by kieranrk; 11th January 2011 at 21:55. |
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11th January 2011, 22:16 | #186 | Link | |
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Andrew |
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11th January 2011, 22:55 | #190 | Link | |
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Which is the studio? (Warner?). We already knows that the average public is not well trained about quality. Only a small amount can distinguish from a real good work and a quite good/discrete work. Just put an eye to some bluray reviews floating around the web. Unless completely destoyed work, most of the times all BD have 3/5 or 4/5 on the video side. Last edited by mp3dom; 11th January 2011 at 23:04. |
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12th January 2011, 01:02 | #194 | Link | |
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how exactly do you know QS is crap? what metrics are you basing this on? considering SB has barely been out for a week and encoding apps that use it aren't even available to the general public yet, how can you come to such a conclusion with such certainty? how about before you declare said technology as useless and a pile of <insert derogatory adjective du jour> you actually wait until you get some hardware and we have a chance to test it out thoroughly? don't you think that might be a more prudent approach? |
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12th January 2011, 01:29 | #195 | Link | |
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(2) While we can't know for sure until there is a meaningful comparison available, experience shows that hardware encoders - and I'm referring to hardware encoders that are available to consumers, not about some fancy $10.000+ devices, produce quality that is unacceptable (for people who do care). So from previous experience we can expect that QuickSync won't be anywhere near the state-of-the-art software encoders. Even if QuickSync would produce significant better quality than those "CUDA" encoders (which doesn't mean much), it would still be significant worse than state-of-the-art software encoders. If QuickSync was able to play in the same league as state-of-the-art software encoders, this would mean such an enormous jump ahead compared to previous hardware encoders, that this is highly doubtful at least. (3) The fact that significant parts of QuickSync are "fixed" in hardware and even the software components are "closed" means that there aren't any future improvements to be expected - at least not without replacing the hardware with the next generation. At the same time the state-of-the-art software encoders will continue to evolve, as they have done over the years...
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12th January 2011, 02:58 | #196 | Link | |
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i did the tests using cbr, 128 kb/s aac, using the integrated x264 they licensed from DS and the included cuda encoder, all settings were left at default as i don't know what they say (remember, it's in japanese). 2 things jumped out at me from my tests: 1) the pegasys team has focused on high quality encodes, there was no perceptible differences between the cuda and the x264 encodes, in either test. from a quality perspective, both encoders did themselves proud. 2) the cuda encoder is so much faster than the x264 implementation that it boggles the mind. 2-3 times faster across the board. the test hardware was a x4 620, 4 gigs ddr2 800mhz, gts 250 1gb, source and target hdd are 5400 rpm "ultra density" drives (benchmark faster than 10k raptors from a few years ago). as soon as the english version is available i will conduct more extensive testing, but thus far, x264's case isn't that strong. |
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12th January 2011, 03:24 | #197 | Link |
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Please do! Until then I for one would be utterly shocked if we're on the same page as you with regard to "no perceptible differences between the cuda and the x264 encodes"!
I've evaluated the professional CUDA encoders and they were all rather awful compared to x264 or Mainconcept. I find it EXTREMELY difficult to believe that a consumer CUDA encoder could even hold a candle... Some sample would sure be nice! Mind doing a few quick test encodes for us? Derek
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12th January 2011, 03:26 | #198 | Link |
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deadrats:U get same quality with cuda encoder and x264 ? :facepalm:
u done imposible ( or you use some shity x264 settings) then u dont know how to use x264. Can u post sample or screenshots and settings read this (first post use worst posible x264 settings ) continue reading and see ss comparison what users post.. http://forum.doom9.org/showthread.php?t=148276 Last edited by weasel_; 12th January 2011 at 03:29. |
12th January 2011, 03:46 | #199 | Link |
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Result from a test I did some weeks ago: see this post (MediaFire link is still alive).
Having seen PLENTY of such results, it is hard to imagine that CUDA could ever output something acceptable. (at reasonable bitrates.)
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media engine, x.264 |
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