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31st October 2009, 14:20 | #181 | Link |
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Blame ImagesHack. Will re-upload if it remains broken...
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31st October 2009, 19:57 | #182 | Link | |
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Bummer, just a usual routine for me.
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Also any chance of a process priority option and/or a pause/resume option through something like PsSuspend? |
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1st November 2009, 12:13 | #183 | Link |
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Mulder, I'm having some issues here. First, launcher reports me it is using MMX and SSE2slow. As I'm on a X2 Brisbane 5000+, that doesn't make sense (it supports MMX, Extended 3DNow!, SSE, SSE2, SSE3).
Then, I was wondering if there is an option to select/set the buffer size to use for the encode, since there's no one-size-fits all. I've scrolled through this threat and looked for an ini/inf file in the package, but can't find one. Maybe I'm just blind, that could be the case. Last edited by Buggle; 1st November 2009 at 12:16. |
1st November 2009, 12:27 | #184 | Link |
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Some benchmarks from me. The clip is a trim() of Lord of War, with double DeGrainMedian, Spline36 resize (hardly, but it's in the filterlist) and some Undots. The x264 used is release 1318 from x264.nl
Code:
Source: D:\LORD_OF_WAR\VTS_01_1.avs Preset: Slower Tuning: Film Profile: High Params: [Type: 32-Bit, Pipe Buffer Size: 0 MByte] encoded 5001 frames, 5.50 fps, 1106.06 kb/s encoded 5001 frames, 5.39 fps, 1106.06 kb/s encoded 5001 frames, 5.39 fps, 1106.06 kb/s [Type: 64-Bit, Pipe Buffer Size: 0 MByte] encoded 5001 frames, 5.91 fps, 1106.06 kb/s encoded 5001 frames, 5.91 fps, 1106.06 kb/s encoded 5001 frames, 5.38 fps, 1106.06 kb/s [Type: 64-Bit, Pipe Buffer Size: 1 MByte] encoded 5001 frames, 4.98 fps, 1106.06 kb/s encoded 5001 frames, 6.01 fps, 1106.06 kb/s encoded 5001 frames, 5.96 fps, 1106.06 kb/s [Type: 64-Bit, Pipe Buffer Size: 2 MByte] encoded 5001 frames, 5.97 fps, 1106.06 kb/s encoded 5001 frames, 6.01 fps, 1106.06 kb/s encoded 5001 frames, 6.18 fps, 1106.06 kb/s [Type: 64-Bit, Pipe Buffer Size: 4 MByte] encoded 5001 frames, 6.18 fps, 1106.06 kb/s encoded 5001 frames, 6.03 fps, 1106.06 kb/s encoded 5001 frames, 6.06 fps, 1106.06 kb/s [Type: 64-Bit, Pipe Buffer Size: 8 MByte] encoded 5001 frames, 6.15 fps, 1106.06 kb/s encoded 5001 frames, 6.11 fps, 1106.06 kb/s encoded 5001 frames, 6.08 fps, 1106.06 kb/s |
1st November 2009, 14:43 | #188 | Link | ||
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Quote:
Quote:
And if you click the "X" button, the encoding will be paused. Click "No" to resume...
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1st November 2009, 16:45 | #190 | Link |
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Possible indeed. But not currently planned...
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1st November 2009, 17:52 | #191 | Link | |
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Fast x264 settings run faster with x86 x264. Including fast first passes which I see are ~5-10% faster. For example:
1280x720, preset medium, 2000 kbps, windows 7 x64, athlon ii 620 x86 from command line pass 1: encoded 1277 frames, 48.40 fps, 1970.02 kb/s pass 2: encoded 1277 frames, 28.44 fps, 2000.92 kb/s x64 launcher [First Pass] encoded 1277 frames, 45.61 fps, 1969.83 kb/s [Second Pass] encoded 1277 frames, 29.02 fps, 2000.89 kb/s Also I did a benchmark with the same CPU/source. Preset: Ultrafast Tuning: None Profile: High Params: [Type: 32-Bit, Pipe Buffer Size: 0 MByte] encoded 1277 frames, 51.93 fps, 1083.92 kb/s encoded 1277 frames, 52.19 fps, 1083.92 kb/s encoded 1277 frames, 51.82 fps, 1083.92 kb/s [Type: 64-Bit, Pipe Buffer Size: 0 MByte] encoded 1277 frames, 47.30 fps, 1083.92 kb/s encoded 1277 frames, 45.61 fps, 1083.92 kb/s encoded 1277 frames, 47.30 fps, 1083.92 kb/s [Type: 64-Bit, Pipe Buffer Size: 1 MByte] encoded 1277 frames, 47.30 fps, 1083.92 kb/s encoded 1277 frames, 47.30 fps, 1083.92 kb/s encoded 1277 frames, 47.30 fps, 1083.92 kb/s [Type: 64-Bit, Pipe Buffer Size: 2 MByte] encoded 1277 frames, 47.30 fps, 1083.92 kb/s encoded 1277 frames, 47.30 fps, 1083.92 kb/s encoded 1277 frames, 47.30 fps, 1083.92 kb/s [Type: 64-Bit, Pipe Buffer Size: 4 MByte] encoded 1277 frames, 47.30 fps, 1083.92 kb/s encoded 1277 frames, 47.30 fps, 1083.92 kb/s encoded 1277 frames, 45.61 fps, 1083.92 kb/s [Type: 64-Bit, Pipe Buffer Size: 8 MByte] encoded 1277 frames, 45.61 fps, 1083.92 kb/s encoded 1277 frames, 47.30 fps, 1083.92 kb/s encoded 1277 frames, 47.30 fps, 1083.92 kb/s Quote:
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2nd November 2009, 16:05 | #194 | Link | |
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It was working before but only after 10-10sec until it suspends and cpu load goes down. But in this Moment it doesnt work anymore in 2nd Pass here ? |
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2nd November 2009, 23:31 | #195 | Link |
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Seeing the attention went to the second part of my question about the SSIMs, I would like to ask the first part again to LordMulder: is it, or will it be, possible to select a custom buffer size? I've searched, but didn't find information about this.
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2nd November 2009, 23:39 | #196 | Link |
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I really like this small GUI but sometimes it crashes right after it finishes encoding. I can see the log in the background but I get a windows error message saying that the launcher.exe stopped working. It happens randomly and I can't figure out why. What I can exclude is my hardware, it is stable and not the issue.
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2nd November 2009, 23:40 | #197 | Link |
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You mean VBV Buffer or Pipe Buffer? The former can be adjusted with "--vbv-bufsize". The latter is hardcoded to 4 MB in "encode" (non-benchmark) mode.
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2nd November 2009, 23:40 | #198 | Link | |
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3rd November 2009, 19:09 | #199 | Link |
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I meant the pipe buffer. Would it be possible to implement a custom (drop down or so) option to select your own? Depending on the different uses (fast/slow settings and low/heavy filtering for instance) this could provide for some extra benefit speedwise.
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