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9th March 2016, 18:08 | #36761 | Link |
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Join Date: Jan 2016
Posts: 7
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Sometimes stereo 3d playback is not smooth, and the "dropped frames" or "presentation glitches" keep increasing. My CPU is not good enough (i3 2100), but I think it is not the reason. Because I tried some times with same movie clip, but the problem is not easy to reproduce.
another problem is that: if I connect two displays and play something using mpc-hc, when I drag the mpc-hc from one display to another, the system often crash. Not BSOD, but something like black screen, system can not respond(ctrl+alt+del usually can't work too, but I can move mouse pointer for a period). this problem may occur with only one display, when switching between window mode and exclusive mode. My GPU is AMD R7 200. system is windows 10. |
9th March 2016, 20:00 | #36762 | Link |
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Join Date: Mar 2002
Posts: 2,323
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yep, yep, I haven't realized it for a long time either, just kept extracting the zip file
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Ryzen 5 2600,Asus Prime b450-Plus,16GB,MSI GTX 1060 Gaming X 6GB(v398.18),Win10 LTSC 1809,MPC-BEx64+LAV+MadVR,Yamaha RX-A870,LG OLED77G2(2160p@23/24/25/29/30/50/59/60Hz) | madvr config |
10th March 2016, 00:22 | #36764 | Link |
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Join Date: Dec 2011
Posts: 1,812
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Sometimes my GTX 980 gets stuck in the wrong powerstate when opening videos, it doesn't run with full clock then and drops lots of frames. I suspect this is a randomly triggered bug by NNEDI3 in the OpenCL driver, a bit annoying.
Has someone else observed anything similar? Happens with the current driver (364.51) and some previous ones as well. Win 10 x64. |
10th March 2016, 00:25 | #36765 | Link | |
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Join Date: Feb 2014
Posts: 94
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Quote:
I'm also trying to detect what is causing black screens in 90.15. I'm almost sure that is NNEDI in Chroma Upscaling but I need to do some more testing. |
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10th March 2016, 00:27 | #36766 | Link | |
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Join Date: Feb 2014
Posts: 94
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10th March 2016, 00:34 | #36767 | Link |
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Join Date: Nov 2014
Posts: 81
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is superxbr + sr4 preferable over nnedi3@64 + sr3 when doing 1080p->2160p upscaling?
I seem to have slight preference to the latter, but I am not sure if it is placebo, or if there are indeed noticeable difference making the latter a better option? |
10th March 2016, 01:39 | #36769 | Link |
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Join Date: May 2012
Posts: 447
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I actually tend to stick to sr2 - I find anything higher to be too harsh. But that's pretty much personal preference.
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Test patterns: Grayscale yuv444p16le perceptually spaced gradient v2.1 (8-bit version), Multicolor yuv444p16le perceptually spaced gradient v2.1 (8-bit version) |
10th March 2016, 01:46 | #36770 | Link |
QB the Slayer
Join Date: Feb 2011
Location: Toronto
Posts: 697
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madshi, has the logic behind when doubling occurs changed? I can no longer use NNEDI3 to double the luma y when I play back 1280x720 ==> 1024x768. I was really happy with the results when I was able to do this:
With 90.15 this is what is happening: This time I have included my settings.bin which you asked for the last time. settings.bin
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10th March 2016, 02:30 | #36771 | Link | |
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10th March 2016, 02:54 | #36772 | Link |
QB the Slayer
Join Date: Feb 2011
Location: Toronto
Posts: 697
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It's the exact same settings... just different versions of madVR. I'm not worried about overkill (noise and heat are non-existant and I don't pay for electricity)... The problem is with the new logic, I can't use anything that doubles the image, it's far too demanding. I don't need to double the x. 1280>2560<1024 is not something I want or need. Doubling the y is rather nice 720>1440<768 is a thing of beauty (to me at least)
QB
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10th March 2016, 04:31 | #36775 | Link |
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Location: San Jose, California
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You have to turn off "Windowed overlay" to take screenshots.
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madVR options explained |
10th March 2016, 04:59 | #36777 | Link | ||
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Join Date: Nov 2014
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[edited]: Also, super-xbr seem to resolve more aliasing than nnedi3@64. Look at the left round frame of his eyeglasses, super-xbr is doing a much better job: Nnedi3@64: Super-xbr: Last edited by bcec; 10th March 2016 at 05:22. |
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10th March 2016, 05:02 | #36778 | Link | |
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MPC-HC + LAV filters + AC3 filter + madvr. And the decoding mode is CUVID, using a gtx 660ti. |
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10th March 2016, 05:11 | #36779 | Link | |
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Join Date: Mar 2009
Posts: 3,650
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Quote:
The top of the ear is another noteworthy mention for suber-xbr here also, NNEDI3 dominates for lower resolution animated content without question though. Last edited by ryrynz; 10th March 2016 at 06:00. |
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10th March 2016, 05:22 | #36780 | Link | |
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Join Date: Nov 2014
Posts: 81
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Quote:
btw, the size of the original images are the same. they are just not cropped equally (i did a quick crop of the face before posting) Last edited by bcec; 10th March 2016 at 06:16. |
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Tags |
direct compute, dithering, error diffusion, madvr, ngu, nnedi3, quality, renderer, scaling, uhd upscaling, upsampling |
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