Welcome to Doom9's Forum, THE in-place to be for everyone interested in DVD conversion.

Before you start posting please read the forum rules. By posting to this forum you agree to abide by the rules.

 

Go Back   Doom9's Forum > Hardware & Software > Software players
Register FAQ Calendar Today's Posts Search

Reply
 
Thread Tools Search this Thread Display Modes
Old 9th March 2016, 18:08   #36761  |  Link
ileile
Registered User
 
Join Date: Jan 2016
Posts: 7
Sometimes stereo 3d playback is not smooth, and the "dropped frames" or "presentation glitches" keep increasing. My CPU is not good enough (i3 2100), but I think it is not the reason. Because I tried some times with same movie clip, but the problem is not easy to reproduce.

another problem is that: if I connect two displays and play something using mpc-hc, when I drag the mpc-hc from one display to another, the system often crash. Not BSOD, but something like black screen, system can not respond(ctrl+alt+del usually can't work too, but I can move mouse pointer for a period). this problem may occur with only one display, when switching between window mode and exclusive mode. My GPU is AMD R7 200.

system is windows 10.
ileile is offline   Reply With Quote
Old 9th March 2016, 20:00   #36762  |  Link
chros
Registered User
 
chros's Avatar
 
Join Date: Mar 2002
Posts: 2,323
Quote:
Originally Posted by tp4tissue View Post
what.. what............................ wait, is it the same download in the OP ?
yep, yep, I haven't realized it for a long time either, just kept extracting the zip file
__________________
Ryzen 5 2600,Asus Prime b450-Plus,16GB,MSI GTX 1060 Gaming X 6GB(v398.18),Win10 LTSC 1809,MPC-BEx64+LAV+MadVR,Yamaha RX-A870,LG OLED77G2(2160p@23/24/25/29/30/50/59/60Hz) | madvr config
chros is offline   Reply With Quote
Old 9th March 2016, 20:19   #36763  |  Link
James Freeman
Registered User
 
Join Date: Sep 2013
Posts: 919
madshi can you please add a ST.2084 EOTF transfer function under calibration tab?
__________________
System: i7 3770K, GTX660, Win7 64bit, Panasonic ST60, Dell U2410.
James Freeman is offline   Reply With Quote
Old 10th March 2016, 00:22   #36764  |  Link
aufkrawall
Registered User
 
Join Date: Dec 2011
Posts: 1,812
Sometimes my GTX 980 gets stuck in the wrong powerstate when opening videos, it doesn't run with full clock then and drops lots of frames. I suspect this is a randomly triggered bug by NNEDI3 in the OpenCL driver, a bit annoying.
Has someone else observed anything similar? Happens with the current driver (364.51) and some previous ones as well. Win 10 x64.
aufkrawall is offline   Reply With Quote
Old 10th March 2016, 00:25   #36765  |  Link
fedpul
Registered User
 
Join Date: Feb 2014
Posts: 94
Quote:
Originally Posted by ryrynz View Post
Only 2ms difference between 1D and 2D? I think something's broken, you should maybe look into resetting your settings as my GTX 960 has about 8ms render times when downscaling 4K content and 16-18ms when using 2D (with AR and LL)
Hi, I can confirm that supersampling 720, the difference between SSIM 1D and SSIM 2D is between 2-3 ms. I have a GTX 970 but I can also see that when supersampling 1080 the change in rendering times are kind of abnormal, it is a jump of 30-40 ms between 1D and 2D the same haapens with Jinc. I'm not sure if this is normal or not.

I'm also trying to detect what is causing black screens in 90.15. I'm almost sure that is NNEDI in Chroma Upscaling but I need to do some more testing.
fedpul is offline   Reply With Quote
Old 10th March 2016, 00:27   #36766  |  Link
fedpul
Registered User
 
Join Date: Feb 2014
Posts: 94
Quote:
Originally Posted by aufkrawall View Post
Sometimes my GTX 980 gets stuck in the wrong powerstate when opening videos, it doesn't run with full clock then and drops lots of frames. I suspect this is a randomly triggered bug by NNEDI3 in the OpenCL driver, a bit annoying.
Has someone else observed anything similar? Happens with the current driver (364.51) and some previous ones as well. Win 10 x64.
It happens to me when I update madvr and try to open a movie without restarting the PC.
fedpul is offline   Reply With Quote
Old 10th March 2016, 00:34   #36767  |  Link
bcec
Registered User
 
Join Date: Nov 2014
Posts: 81
is superxbr + sr4 preferable over nnedi3@64 + sr3 when doing 1080p->2160p upscaling?

I seem to have slight preference to the latter, but I am not sure if it is placebo, or if there are indeed noticeable difference making the latter a better option?
bcec is offline   Reply With Quote
Old 10th March 2016, 01:24   #36768  |  Link
ryrynz
Registered User
 
ryrynz's Avatar
 
Join Date: Mar 2009
Posts: 3,650
Quote:
Originally Posted by bcec View Post
is superxbr + sr4 preferable over nnedi3@64 + sr3 when doing 1080p->2160p upscaling?

I seem to have slight preference to the latter, but I am not sure if it is placebo, or if there are indeed noticeable difference making the latter a better option?
Does it really matter what the other users think? It's your opinion that matters more. Screenshot and compare to see if there's a noticeable difference. Everyone has their own preferences.
ryrynz is offline   Reply With Quote
Old 10th March 2016, 01:39   #36769  |  Link
Ver Greeneyes
Registered User
 
Join Date: May 2012
Posts: 447
Quote:
Originally Posted by bcec View Post
is superxbr + sr4 preferable over nnedi3@64 + sr3 when doing 1080p->2160p upscaling?
I actually tend to stick to sr2 - I find anything higher to be too harsh. But that's pretty much personal preference.
Ver Greeneyes is offline   Reply With Quote
Old 10th March 2016, 01:46   #36770  |  Link
QBhd
QB the Slayer
 
QBhd's Avatar
 
Join Date: Feb 2011
Location: Toronto
Posts: 697
madshi, has the logic behind when doubling occurs changed? I can no longer use NNEDI3 to double the luma y when I play back 1280x720 ==> 1024x768. I was really happy with the results when I was able to do this:



With 90.15 this is what is happening:



This time I have included my settings.bin which you asked for the last time.

settings.bin
__________________
QBhd is offline   Reply With Quote
Old 10th March 2016, 02:30   #36771  |  Link
fedpul
Registered User
 
Join Date: Feb 2014
Posts: 94
Quote:
Originally Posted by QBhd View Post
madshi, has the logic behind when doubling occurs changed? I can no longer use NNEDI3 to double the luma y when I play back 1280x720 ==> 1024x768. I was really happy with the results when I was able to do this:



With 90.15 this is what is happening:



This time I have included my settings.bin which you asked for the last time.

settings.bin
That is beacuse in the first picture you are doubling just luma y (vertical resolución if I am not wrong) and in the second you must be using supersampling so both x and y are doubled. But indeed those settings seems overkill. You should be fine with using nnedi 32 for chroma and 64 for doubling luma. Hope this helps.
fedpul is offline   Reply With Quote
Old 10th March 2016, 02:54   #36772  |  Link
QBhd
QB the Slayer
 
QBhd's Avatar
 
Join Date: Feb 2011
Location: Toronto
Posts: 697
It's the exact same settings... just different versions of madVR. I'm not worried about overkill (noise and heat are non-existant and I don't pay for electricity)... The problem is with the new logic, I can't use anything that doubles the image, it's far too demanding. I don't need to double the x. 1280>2560<1024 is not something I want or need. Doubling the y is rather nice 720>1440<768 is a thing of beauty (to me at least)

QB
__________________
QBhd is offline   Reply With Quote
Old 10th March 2016, 03:18   #36773  |  Link
fedpul
Registered User
 
Join Date: Feb 2014
Posts: 94
Your point is good, maybe in the future could be an option for selecting to double just y, x or both.

Enviado desde mi MI 4LTE mediante Tapatalk
fedpul is offline   Reply With Quote
Old 10th March 2016, 04:27   #36774  |  Link
bcec
Registered User
 
Join Date: Nov 2014
Posts: 81
Quote:
Originally Posted by ryrynz View Post
Does it really matter what the other users think? It's your opinion that matters more. Screenshot and compare to see if there's a noticeable difference. Everyone has their own preferences.
Great suggestion! what's the right way to take a screen shot in madvr. I see that printscreen gives me a black screen
bcec is offline   Reply With Quote
Old 10th March 2016, 04:31   #36775  |  Link
Asmodian
Registered User
 
Join Date: Feb 2002
Location: San Jose, California
Posts: 4,407
You have to turn off "Windowed overlay" to take screenshots.
__________________
madVR options explained
Asmodian is offline   Reply With Quote
Old 10th March 2016, 04:52   #36776  |  Link
bcec
Registered User
 
Join Date: Nov 2014
Posts: 81
Quote:
Originally Posted by Asmodian View Post
You have to turn off "Windowed overlay" to take screenshots.
Thank you!
bcec is offline   Reply With Quote
Old 10th March 2016, 04:59   #36777  |  Link
bcec
Registered User
 
Join Date: Nov 2014
Posts: 81
Quote:
Originally Posted by ryrynz View Post
Does it really matter what the other users think? It's your opinion that matters more. Screenshot and compare to see if there's a noticeable difference. Everyone has their own preferences.
Thanks for the recommendation!

Quote:
Originally Posted by Ver Greeneyes View Post
I actually tend to stick to sr2 - I find anything higher to be too harsh. But that's pretty much personal preference.
After comparing screenshots, you are absolutely right, 4 is quite harsh. I like 2 as well.

[edited]: Also, super-xbr seem to resolve more aliasing than nnedi3@64. Look at the left round frame of his eyeglasses, super-xbr is doing a much better job:

Nnedi3@64:


Super-xbr:

Last edited by bcec; 10th March 2016 at 05:22.
bcec is offline   Reply With Quote
Old 10th March 2016, 05:02   #36778  |  Link
leandronb
Guest
 
Posts: n/a
Quote:
Originally Posted by madshi View Post

It could be a problem with the video decoder, but it's hard to say for sure. Which video decoder are you using? LAV? Which decoding mode (software, DXVA native, DXVA copyback, CUVID, ...)?
The software i am using to play video:
MPC-HC + LAV filters + AC3 filter + madvr.
And the decoding mode is CUVID, using a gtx 660ti.
  Reply With Quote
Old 10th March 2016, 05:11   #36779  |  Link
ryrynz
Registered User
 
ryrynz's Avatar
 
Join Date: Mar 2009
Posts: 3,650
Quote:
Originally Posted by bcec View Post
Also, superxbr seem to resolve less aliasing than nnedi3@64. Look at the left round frame of his eyeglasses:
I think what you meant to say was that suber-xbr resolves more aliasing than NNEDI3 64 neurons. Super-xbr is looking good there, although the sizes of the images aren't the same.
The top of the ear is another noteworthy mention for suber-xbr here also, NNEDI3 dominates for lower resolution animated content without question though.

Last edited by ryrynz; 10th March 2016 at 06:00.
ryrynz is offline   Reply With Quote
Old 10th March 2016, 05:22   #36780  |  Link
bcec
Registered User
 
Join Date: Nov 2014
Posts: 81
Quote:
Originally Posted by ryrynz View Post
I think what you meant to say was that suber-xbr resolves more aliasing than NNEDI3 64 neurons. Super-xbr is looking good there, although the sizes of the images aren't the same.
yup, that's what I meant (edited the post)

btw, the size of the original images are the same. they are just not cropped equally (i did a quick crop of the face before posting)

Last edited by bcec; 10th March 2016 at 06:16.
bcec is offline   Reply With Quote
Reply

Tags
direct compute, dithering, error diffusion, madvr, ngu, nnedi3, quality, renderer, scaling, uhd upscaling, upsampling


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +1. The time now is 04:50.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, vBulletin Solutions Inc.