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9th February 2012, 14:12 | #601 | Link | |||
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Anyway, I cannot make use of any features/patches that have not been adopted into mainline x264 yet. The same goes for UTF-8 support, for example. You still may be able to make use of "unofficial" features through the "custom parameters" edit box. Quote:
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If you think that running a process at a higher priority would make it run any "faster", then you are wrong! Priorities only make a difference when various processes are ready to execute at the same moment and thus compete for the CPU. In that case the process with the higher priority is served first. And we generally want that to be the GUI (foreground) process. Running x264 at "below normal" priority means: Use all the CPU time you can get, but don't thwart any of the "foreground" processes. Thus, as long as you don't run other "CPU intensive" workload at the same time, a "below normal" priority won't slow down x264... (Though it will noticeably improve the reactivity of the GUI front-end and other programs, e.g. web-browser and stuff)
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10th February 2012, 12:22 | #603 | Link | |
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Sure you did not launch the application with elevated rights for whatever reason? Applications running with elevated rights won't accept any drops from a non-elevated process... (BTW: x264_x64.2012-02-09. That's not the latest version) [EDIT] Are you sure you dropped the files on the "Main" window? [/EDIT]
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10th February 2012, 16:14 | #605 | Link |
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I can add Drag&Drop support for the "Add Job" dialog too. Though dropping multiple files won't work there.
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10th February 2012, 17:43 | #607 | Link |
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What exactly?
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10th February 2012, 17:47 | #608 | Link |
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The drag&drop on add job window, just tried the x264_x64.2012-02-10 version and it's still not working. I'm using windows 7 x64 sp1 if that could help anything.
Edit: And I'm running the app on the same right as explorer/my login. Last edited by naoan; 10th February 2012 at 17:51. |
10th February 2012, 18:12 | #609 | Link |
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I just said that "I can add Drag&Drop support for the 'Add Job' dialog too", but I did not want to indicate that this is already supposed to be working
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10th February 2012, 19:48 | #610 | Link |
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Ah sorry about that, bad day (and eyesight) of me , please do if you can, that would be much appreciated.
Oh and also, retaining pending job even after closing the launcher would be nice. Edit: one more thing to consider is to give user option of defaulting "Start Job Immediately" checkbox ticked or not. Last edited by naoan; 10th February 2012 at 21:43. |
10th February 2012, 22:22 | #611 | Link | |
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If the number of running jobs still is below the user-defined limit, then it will be checked initially. Otherwise it won't be.
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11th February 2012, 00:41 | #612 | Link |
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New version:
This version supports a "portable" mode (see ReadMe for details) and accepts Drag&Drop's in the Add Job dialog.
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11th February 2012, 17:15 | #614 | Link |
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I just stumbled on this thread. A sweet little app I must say. I was hoping it would work with avisynth 32bit like suggested and encode with 64bit x264 but it doesn't work here at all. Basically the same thing happens on each of my systems when attempting any of the 32bit tools, i.e., they crash. I have 3 installations that are all Win7U64bit. Am I missing something to get the 32bit tools to work WITHOUT crashing? Those of you who have it working, was there something specific you did in your Win7 64bit install so the 32bit tools don't crash? I'm at a complete loss.
I get the typical "xxx has stopped working" message for avs2yuv.exe. @MuldeR, If I may request a feature please. Any chance of modifying the log area to just be a text box? It would be nice to be able to just copy specific text directly from there. A normal text field there would also still provide the standard context menu to allow to select all and copy. Right now we have to copy everything and open a text editor, paste and then grab a line or command to test. Thanks a lot for considering it.
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11th February 2012, 17:28 | #615 | Link | ||||
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I regularly use use 32-Bit DGDecodeNV (with 64-Bit x264), for example. As far as I know, it doesn't have a 64-Bit equivalent. If I remember correctly, you have reported similar problems before. So your problem is probably not related to the Simple x264 Launcher at all... You have a specific software, e.g. a specific Virus Scanner or Firewall, installed on all "problematic" systems? If so, get rid of it! Also it certainly won't hurt to clean-up your Avisynth plug-in's folder. Throw out everything you don't really need. Or even load all plug-in's explicit. I got all kinds of strange crashes with old/buggy/incompatible Avisynh plug-in DLL's in the past. Last but not least: Use Avisynth 2.5.8 stable. Quote:
What if you run "avs2yuv.exe input.avs -o output.y4m" from the console manually ??? Quote:
Sure, I could use a simple QTextEdit widget, but then I had to keep the content manually in sync with the logging data Having the View atomically synchronize itself with the log Model is so much cleaner and nicer...
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12th February 2012, 02:21 | #616 | Link | ||||
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I figured as much but have been unable to track it down since it happens exactly the same on 3 computers and a VM.
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Thanks for looking at the edit box possibility. Do you know if the current control you're using can add a "Copy Line" item on the context menu? That would be nice. Not a big deal honestly, just more of a convenience thing to not have to open another program. BTW, when a job fails, any chance of adding an option to reset it so it can be run again? Again, not a big deal, just a convenience thing. Thanks again.
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12th February 2012, 02:45 | #617 | Link | |
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Faulting application name: avs2yuv.exe, version: 0.0.0.0, time stamp: 0x4e78e870 Faulting module name: bass_ape.dll_unloaded, version: 0.0.0.0, time stamp: 0x4383b3ab Exception code: 0xc0000005 Fault offset: 0x003d2be0 Faulting process id: 0x19bc Faulting application start time: 0x01cce9257a2ce816 Faulting application path: D:\Program Files (x86)\MuldeR\Simple x264 Launcher v2\toolset\avs2yuv.exe Faulting module path: bass_ape.dll Report Id: b9a3e916-5518-11e1-b339-ef7a097f6cd3 The reason, obviously, why it's blowing up in the VM "clean" install is that I copied the plugins folder to make sure I had the files needed not realizing that I was copying outdated ones too. I'll need to see if there are new versions of the Bass* files or if all I need is the BassAudio.dll. Either way, I'll restore them back one at a time to see if only bass_ape is the problem or the others as well.
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12th February 2012, 02:52 | #618 | Link | |
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And voila... what?
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12th February 2012, 02:57 | #619 | Link |
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Nice little tool you have ! Thanks a lot for creating it.
I have however 2 problems with it : 1. When I want to specify "--fps 24" as a custom parameter for x264_x64, I says it's invalid and deletes all other custom settings too. If you check in the x264 help "--fps .." IS a valid parameter. Any reason why this is blocked ? I tried to encode a 24fps MKV file (remuxed .TS file), I got an encoded MKV file, but the header in mediainfo indicated a VFR instead of 24 fps for the framerate. The input .mkv file had 24 fps in mediainfo and the whole file plays at 24 fps. Some splitters rely on the FPS in the header, so I want 24fps there instead of VFR, because the file is not VFR ! 2. My input file is native 4:2:2, but when I created an AVS-script (gives 4:2:2 output) and input this in your tool, I noticed AVS2YUV converted it to 4:2:0. That's not what I want. I used profile High422 and used --csp-input i422 and --csp-output i422 as custom parameters for x264, but no avail : AVS2YUV always converted to 4:2:0. I have no place in the tool to enter parameters for AVS2YUV, and as a matter fact, I would want that avs2yuv would not touch the color-space and just pass-through as it is. Is this possible ? Another solution could be that avs2yuv outputs the color-space based on the profile : for "High422" (output i422 then) and in case of profile "High444", avs2yuv should output i444. For all other profiles just output 4:2:0. Is this more feasible to add to your nice tool ? |
12th February 2012, 03:07 | #620 | Link | ||
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When the input is piped into x264 via Avs2YUV, x264 can't know the original framerate. It just sees the "raw" image data it gets via STDIN. That's why the GUI will detect the framerate from the original AVS and pass it to x264 via "--fps" parameter. Quote:
Also I think it will require experimental Avisynth 2.6, because Avisynth 2.5 cannot output YV16. And Avs2YUV apparently cannot pass through YUY2, only YV16. Last but not least you would also need to pass "--csp-output I422" to x264, because by default x264 would convert the I422 input back to I420...
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