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22nd December 2019, 07:41 | #1262 | Link | |
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Quote:
-af dynaudnorm=p=0.94:m=50:s=12 this should normalise your audio fairly well |
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22nd December 2019, 15:10 | #1263 | Link |
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New build:
Code:
2.0.6.1 Beta ------------ new: the preview dialog uses now a Direct2D harware accelerated video renderer, it's much faster, especially on 4K screens fix: the info tool in the code editor was not showing the correct colorspace https://1drv.ms/f/s!ArwKS_ZUR01gySQIE1QCL2i9F_uR I've not yet decided what's next for staxrip, options are:
I've few little other projects as well however.
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https://github.com/stax76/software-list https://www.youtube.com/@stax76/playlists Last edited by stax76; 22nd December 2019 at 15:35. |
23rd December 2019, 15:26 | #1266 | Link |
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Thanks, Patman. Next built has the crop dialog using hw rendering as well which completes this work so maintenance (tool updates and user feedback) can continue now.
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https://github.com/stax76/software-list https://www.youtube.com/@stax76/playlists Last edited by stax76; 23rd December 2019 at 15:29. |
23rd December 2019, 16:11 | #1267 | Link |
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I'm using 2.0.3 and video comparison seems buggy. It often happens to me that the tool shows different frames when I change tab. I'm sure the problem does not come from the files. MediaInfo.NET shows same framerate and frames count. Also, when I play the files frames after frames in mpv.NET I can see they are all the same. Is this a known bug that has been fixed already ? (Changelog on github is unavailable).
Another idea for future feature : be able to easily calculate VMAF. |
23rd December 2019, 17:36 | #1268 | Link | |
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Quote:
BTW, this round of ffmpeg.exe build has a size of 69.67 MiB, and based on that, it seems like you left it uncompressed unlike other binaries. (But I'm not sure if it's true.) If it is not compressed, was it intended or did you forget? Last edited by JKyle; 23rd December 2019 at 17:40. |
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23rd December 2019, 17:53 | #1269 | Link | |
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Quote:
forgot to compress. It's fixed. |
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26th December 2019, 04:49 | #1273 | Link |
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Code:
2.0.6.2 ------- - new: crop dialog supports harware accelerated video rendering - fix: info feature in preview dialog is back - fix: when a second preview was opened the first one had broken rendering - fix: image was vertically flipped using preview dialog with VapourSynth - fix: main window DPI scaling issue on 96 DPI, please post a screenshot if you find something that doesn't look good! https://1drv.ms/f/s!ArwKS_ZUR01gySQIE1QCL2i9F_uR The info feature in the preview dialog misses some important info like color space and bit depth, vfw/avifile cannot access it, maybe it's time to let it go. Is it worth to extract needed interfaces from DirectN? This would reduce disk space by factor 10, DirectN is 3,6 MB.
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27th December 2019, 08:33 | #1274 | Link |
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Thanks for the new build stax.
Hardware accelerated crop and preview is so much snappier! A couple of minor bugs I've found are that images exported from the preview window are saved upside down. Also, the save as PNG is still broken when in preview (with AVS at least, not tried VS). I came across this after Revan took over the reigns but when I reported it he claimed it was my system and not the program so not sure it was even looked into... |
27th December 2019, 09:16 | #1275 | Link |
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Hi i would like some help with staxrip i read StaxRip 2.0 uses 10bit pipline. I use handbrake to rip my bluray remuxes but people say handbrake uses 8bit pipline and converts 10bit to 8bit and back to 10bit. So i made some testing staxrip handbrake comparing images and i saved the logs you can check here https://www.dropbox.com/sh/yabmid1md...PUI5otsna?dl=0 I would like to check if there is some proper 10bit pipline decoding but i dont know what command to look in the logs can someone please help?
Is my staxrip proper 10bit decode? From the log data does handbrake realy converts 10bit to 8 bit? |
27th December 2019, 14:41 | #1276 | Link | ||
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Quote:
All filters you used can work in 10 bit mode. LoadPlugin("C:\Users\user\Downloads\StaxRip-x64-2.0.6.0-stable\Apps\Plugins\both\ffms2\ffms2.dll") FFVideoSource("F:\Ready Player One - 2018\Ready Player One - 2018.mkv", cachefile="F:\Ready Player One - 2018\Ready Player One - 2018_temp\Ready Player One - 2018.ffindex") #AssumeFPS(25) Crop(0, 278, -0, -278) --------- Video encoding using x265 3.2+9-971180b100f8 Patman --------- C:\Users\user\Downloads\StaxRip-x64-2.0.6.0-stable\Apps\Support\avs2pipemod\avs2pipemod64.exe -y4mp F:\Ready Player One - 2018\Ready Player One - 2018_temp\Ready Player One - 2018_new.avs | C:\Users\user\Downloads\StaxRip-x64-2.0.6.0-stable\Apps\Encoders\x265\x265.exe --crf 20 --level-idc 5.1 --output-depth 10 --master-display "G(8500,39850)B(6550,2300)R(35400,14600)WP(15635,16450)L(40000000,50)" --colorprim bt2020 --colormatrix bt2020nc --transfer smpte2084 --range limited --max-cll "725,162" --hdr --repeat-headers --hrd --aud --frames 201341 --y4m --output F:\Ready Player One - 2018\Ready Player One - 2018_temp\Ready Player One - 2018_new_out.hevc - avs2pipemod[info]: writing 201341 frames of 24000/1001 fps, 3840x1604, sar 0:0, YUV-420-planar-10bit progressive video. y4m [info]: 3840x1604 fps 24000/1001 i420p10 unknown frame count raw [info]: output file: F:\Ready Player One - 2018\Ready Player One - 2018_temp\Ready Player One - 2018_new_out.hevc x265 [info]: HEVC encoder version 3.2+9-971180b100f8 x265 [info]: build info [Windows][GCC 9.2.0][64 bit] 10bit x265 [info]: using cpu capabilities: MMX2 SSE2Fast SSSE3 SSE4.2 AVX x265 [warning]: Specifying a decoder level with constant rate factor rate-control requires x265 [warning]: enabling VBV with vbv-bufsize=160000kb vbv-maxrate=160000kbps. VBV outputs are non-deterministic! x265 [info]: Main 10 profile, Level-5.1 (High tier) x265 [info]: Thread pool created using 8 threads x265 [info]: Slices : 1 x265 [info]: frame threads / pool features : 3 / wpp(26 rows) x265 [info]: Coding QT: max CU size, min CU size : 64 / 8 x265 [info]: Residual QT: max TU size, max depth : 32 / 1 inter / 1 intra x265 [info]: ME / range / subpel / merge : hex / 57 / 2 / 3 x265 [info]: Keyframe min / max / scenecut / bias: 23 / 250 / 40 / 5.00 x265 [info]: Lookahead / bframes / badapt : 20 / 4 / 2 x265 [info]: b-pyramid / weightp / weightb : 1 / 1 / 0 x265 [info]: References / ref-limit cu / depth : 3 / off / on x265 [info]: AQ: mode / str / qg-size / cu-tree : 2 / 1.0 / 32 / 1 x265 [info]: Rate Control / qCompress : CRF-20.0 / 0.60 x265 [info]: VBV/HRD buffer / max-rate / init : 160000 / 160000 / 0.900 x265 [info]: tools: rd=3 psy-rd=2.00 early-skip rskip signhide tmvp b-intra x265 [info]: tools: strong-intra-smoothing lslices=8 deblock sao avs2pipemod[info]: finished, wrote 201341 frames [100%]. avs2pipemod[info]: total elapsed time is 93694.253 sec. x265 [info]: frame I: 1727, Avg QP:19.38 kb/s: 27560.53 x265 [info]: frame P: 57175, Avg QP:20.98 kb/s: 15837.71 x265 [info]: frame B: 142439, Avg QP:24.27 kb/s: 7291.45 x265 [info]: Weighted P-Frames: Y:9.1% UV:6.8% x265 [info]: consecutive B-frames: 21.9% 9.8% 7.5% 26.1% 34.7% encoded 201341 frames in 93695.94s (2.15 fps), 9892.20 kb/s, Avg QP:23.29
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https://github.com/stax76/software-list https://www.youtube.com/@stax76/playlists Last edited by stax76; 27th December 2019 at 14:54. |
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28th December 2019, 20:00 | #1277 | Link |
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Ok Thank you. I will be using staxrip from now on it is realy great gui. One question yesterday i rip my alita bluray again and i manage to get hdr10+ with staxrip HDR format : SMPTE ST 2094 App 4, Version 1, HDR10+ Profile B compatible but the original is HDR format: SMPTE ST 2094 App 4, Version 1, HDR10+ Profile A compatible i dont know why the profile is diferent i used hdr10plus_parser and i used hdr-opt / dhdr10-opt. I dont see any diference so i gues it is ok but if someone knows why profile is changed it is appreciated to know. The other thing is i dont know how to make small samples. I am used to work with handbrake where i just set the time duration of my rip however i want i cant find these settings in staxrip.
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29th December 2019, 10:39 | #1278 | Link |
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Hello thank you for the update notification.
I have experimented with the SVT-AV1 encoder. Except that the cmd windows in staxrip freezes after 10.000 frames (but the encoding continues), there is a big problem. I muxed the finished elementary stream in mkv. If I now play it and jump back or forward for more than 5 min, the player (with current LAVfilters) needs a lot of time until the playback continues. If I download a youtube AV1 video in mp4 container the player doesn't need too much time to skip. However, mp4box does not want to mux .opus streams, so I cannot really use the mp4 container. Do you have a solution? ffmpeg -i "%script_file%" -nostdin -f rawvideo -pix_fmt yuv420p - | SvtAv1EncApp.exe -i stdin -fps-num 24000 -fps-denom 1001 -n %source_frames% -w %target_width% -h %target_height% -enc-mode 6 -q 50 -b "%encoder_out_file%" And are there macros for fps-num/denom in staxrip? edit: if i mux youtube AV1 mp4 into mkv, i also can skip fast trough the file. So is there a SVT-AV1 bug? Last edited by VincAlastor; 29th December 2019 at 11:31. |
29th December 2019, 18:00 | #1279 | Link |
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Hello,
Mp4box 0.9.x from the "Filters" Branch used in command line allows the opus and flac input for audio, last builds have some little issues tho. Have not played much lately with regular version 0.8.x but pretty sure it is possible to add a .opus audio file with it too now ( flac input is only in 0.9.0 for sure ), changes were made around this summer if i recall correctly. I'm not much into av1 and can't even test svt one but maybe this (and last comment for ffmpeg ) : https://github.com/OpenVisualCloud/S...ment-477785525 , there is quite a few discussions about jerky playback there tho. Last edited by Yanak; 29th December 2019 at 19:02. |
29th December 2019, 22:52 | #1280 | Link | |
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Quote:
Last edited by VincAlastor; 29th December 2019 at 23:01. |
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aac, hdr, hevc, nvenc, staxrip, x264, x265 |
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