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10th January 2016, 01:46 | #35061 | Link |
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Ive heard that you can make kodi start mpc-hc & madvr when you select a file to watch.
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Laptop Lenovo Legion 5 17IMH05: i5-10300H, 16 GB Ram, NVIDIA GTX 1650 Ti (+ Intel UHD 630), Windows 10 x64, madVR (x64), MPC-HC (x64), LAV Filter (x64), XySubfilter (x64) (K-lite codec pack) |
10th January 2016, 01:46 | #35062 | Link | |
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This is a home theater application like Kodi. The first beta should be released tomorrow. As you can see it works with madVR! Last edited by foozoor; 10th January 2016 at 01:59. |
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10th January 2016, 03:00 | #35063 | Link |
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I requested an improvement to sharpen edges and was told to produce some screenshots to illustrate my specific issues.
After taking some screenshots, I think my concerns about sharpen edges producing excessive ringing are overstated, and the limitation of this sharpener has more to do with the thickness of edges it creates and the resulting silhouette. It is an aggressive sharpener and produces an aggressive result. Source: The Walk (2015)
720p
1080p
At a distance the two profiles look fairly equivalent in terms of detail: (720p) SuperRes (1.0): Full Size (1080p) sharpen edges (0.5): Full Size But, up close, it becomes apparent why sharpen edges appears so abrasive in motion. Zoomed-in, the image is clearly of a lower resolution in the 720p shot. The impact of upscaling has softened detail. And, while SuperRes has improved things, it is still soft compared to the 1080p profile. (720p) SuperRes (1.0): Full Size At 1080p, beyond the detail advantage, sharpen edges does produce its own ringing comparable to the 720p shot. But the ringing is more pronounced and the lines around the actor's shirt are noticeably thicker. The increase in resolution has made sharpening less natural and more clinical. (1080p) sharpen edges (0.5): Full Size The same can be said for the next series of shots. Image detail is reasonably equivalent at a distance. (720p) SuperRes (1.0): Full Size (1080p) sharpen edges (0.5): Full Size Zoomed-in, the soft nature of the 720p image is again apparent. This softness better hides the impact sharpening than the 1080p image. The 1080p image also suffers from rigid edges that are the hallmark of my criticism with sharpen edges. Added ringing is seen in both images. Although, I wouldn't consider it excessive. (720p) SuperRes (1.0): Full Size (1080p) sharpen edges (0.5): Full Size And the last series. (720p) SuperRes (1.0): Full Size (1080p) sharpen edges (0.5): Full Size (720p) SuperRes (1.0): Full Size (1080p) sharpen edges (0.5): Full Size Conclusion: This comparison has pointed out the obvious: Sharpening is best combined with image upscaling to remain natural and avoid oversharpening. I do think the ringing of sharpen edges could be improved, but it is not a whole lot more distracting than the ringing caused by image upscaling. My contention with sharpen edges comes with its very nature to enhance object edges; sometimes, excessively. This finding has not dissuaded me from using image sharpening with high-quality 1080p content. However, it has shown the harsh, clinical nature of sharpen edges and AdaptiveSharpen may not be for everyone. I, for one, now use crispen edges for 1080p -> 1080p sharpening. cripsen edges rings just like sharpen edges, but does a better job of not bringing attention to itself. I think the choice comes down to a preference in the style of sharpening, more than anything. And it should be noted, sharpen edges, while clinical is superior to AdaptiveSharpen, which displays sharpen edges' faults even more. (1080p) crispen edges (0.6): Full Size (1080p) sharpen edges (0.5): Full Size Problem solved? I guess for now...
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HOW TO - Set up madVR for Kodi DSPlayer & External Media Players Last edited by Warner306; 10th January 2016 at 03:28. |
10th January 2016, 03:03 | #35064 | Link | |
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I still prefer the depth and feature-set of Kodi. Kodi has superior add-on support (add-ons that are compatible with DSPlayer and madVR), better metadata and more customization. That said, if you are watching content and not browsing your library, any player with built-in support for madVR is "good-enough."
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HOW TO - Set up madVR for Kodi DSPlayer & External Media Players |
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10th January 2016, 03:07 | #35065 | Link |
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Yes, I've written a set-up guide on how to do this (in my signature). But it is nowhere near as good as having madVR built-in to the player. Start and resume points work properly, the GUI is consistent and the library is easier to manage in terms what is and isn't watched. Also, there is an actual GUI; MPC doesn't really offer anything in terms of a home theater GUI.
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HOW TO - Set up madVR for Kodi DSPlayer & External Media Players Last edited by Warner306; 10th January 2016 at 03:19. |
10th January 2016, 03:50 | #35066 | Link | |
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BTW, I've read your guide before, (though I use MBC with MPC-BE vice Kodi) well done. Last edited by Della; 10th January 2016 at 03:54. |
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10th January 2016, 09:23 | #35068 | Link | |
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Matching grabs of the untouched source. And sharpen edges in combination with thin edges, especially since you mention yoursef that the main issue with the former is thicker lines which the latter is there to mitigate. |
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10th January 2016, 09:36 | #35069 | Link |
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On a related note, I always fall back on the sharpness and resolution pattern on the AVS calibration patterns to look at the effects of sharpeners.
Sharpen edges is the first sharpener I've across that actually seems to darken the image slightly. It's instantly noticeable in the dotted boxes in the bottom left and top right when applied. I've never seen another sharpener affect this pattern in way it does actually, it's very manipulative but in a way I've never really seen. Everything's heavily affected from lines to dots to the shapes of edges on text. In comparison to others, crispen edges adds obvious aliaising and makes text looks jaggy plus brightens the overall image slightly although it's fairly subtle at the default value of 1.0. Adapative sharpen is the most subtle of the three in terms of altering the image composition. But it also brightens more than the others and also somehow just looks flatter and harsher with actual viewing content. |
10th January 2016, 19:48 | #35070 | Link | ||||||||
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It's not as simple as that. YADIF is a video mode deinterlacer. Forced film mode in madVR is a pure IVTC algorithm, which only works properly with fully telecined sources. DXVA deinterlacing is supposed to auto detect whether the source is video or telecined film and adjust accordingly. For telecined sources, usually madVR's forced film mode is the best deinterlacer out of those 3. For video content, usually DXVA looks better than YADIF, but sometimes DXVA stumble and makes mistakes. YADIF doesn't try to figure out which content is film and which is video, so it cannot stumble. (Furthermore, DXVA deinterlacing seems broken in Crimson drivers atm, as huhn already mentioned.) Quote:
I'm not sure what exactly NVCP prerender is, but if it is what I think it is, it should definitely be set to "application controlled" or however that option is named. Furthermore: Don't use CUVID, use DXVA Copyback instead. And disable GSync, when using madVR. Quote:
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FWIW, I've noticed myself that "sharpen edges" might be slightly too dark. It will be ever so slightly brighter in the next build. However, I'm not sure if anything will change for artificial test patterns. Due to the way "sharpen edges" works internally, it might not look too great on such test patterns. I do like artificial test patterns to get an idea of what an algorithm does exactly. But final judgement of an algo's quality should be made with real life content. After all, if you sit down at an evening to use madVR for your entertainment, you're going to watch movies and not look at test patterns. That said, a good test can be movies with hard coded subtitles. They make a good compromise between artificial test patterns and filmed content. They're usually very sharp, but still often have a bit of anti-aliasing in them, which makes them more suitable to sharpening tests than 1 pixel on/off patterns. |
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10th January 2016, 20:14 | #35072 | Link |
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madVR v0.90.0 released
http://madshi.net/madVR.zip Code:
* added support for 3D decoders (IMediaSample3D) * added support for 3D frame packed playback via HDMI 1.4+ (requires win8.1+) * added support for native 10bit 4:2:0 DXVA decoding (+ scaling) * added "Reconstruction" chroma upsampling algorithm (replaces NEDI option) * updated SuperRes algorithm for chroma upscaling * replaced luma upscaling "linear light" with "sigmoidal light" option * sharpen edges is now ever so slightly brighter than before * updated AdaptiveSharpen to version 2016-01-07 * fixed: D3D11 presentation crashed NVidia driver if 3D vision was enabled * if DCI-P3 3dlut isn't selected, BT.2020 3dlut is used instead (if available) * if BT.2020 3dlut isn't selected, DCI-P3 3dlut is used instead (if available) Finally we have 3D playback support for 3D Blu-Rays!! In addition to madVR v0.90.0 you will also need to use this latest LAV special build: https://files.1f0.de/lavf/nightly/LA...-0.67.0-54.exe Please say thank you to nevcairiel for being willing to implement 3D splitting and decoding, even though his personal interest in 3D playback is not very high. FWIW, this LAV build is a test build, not a release build, and it has a few limitations: 1) It currently only supports 3D MKV files created by MakeMKV. Support for 3D m2ts files will be coming soon, though. 2) Decoding is done by using the Intel Media SDK. So an external Intel DLL is needed, which the installer downloads automatically. 3) It's a very first build, so a few bugs may still exist. One note to NVidia users: If you have 3D Vision enabled, then the NVidia driver will try to convert 2D movies to 3D when using D3D11 for presentation. This actually works, but how good the conversion is I don't really know. Just be aware that you should disable 3D Vision for 2D movies if you want to watch them in 2D. The new "Reconstruction" chroma upsampling algorithm is somewhat related to "Bilateral" in that it tries to use the luma channel as a guide to improve the chroma channel quality. However, "Reconstruction" should be a bit more reliable than "Bilateral", showing fewer artifacts and not completely falling apart with some clips. On the other hand, if Bilateral works, it's almost unbeatable in its quality. "Reconstruction" is based on feisty2's "Chroma Reconstructor", especially the "sharp" and "placebo" options. The default "soft" option is heavily modified by me and optimized for better performance and persistance against artifacts. The "sharp" and "placebo" options often produce very good quality, but sometimes they produce artifacts similar to Bilateral, sometimes not as bad as Bilateral, sometimes even worse. So my recommendation is to use the "soft" variant. Last edited by madshi; 10th January 2016 at 20:26. |
10th January 2016, 21:09 | #35075 | Link |
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Amazing changelog!
With my sh*tty cartoon samples full of ringing and other artifacts, the new chroma reconstruction looks very good with the soft setting. To which other algorithm might the performance hit be compareable? |
10th January 2016, 21:20 | #35077 | Link |
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That was in the previous version already.
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10th January 2016, 21:33 | #35079 | Link | ||
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In terms of performance, I would expect it to be slower than Jinc and super-xbr, but faster than NNEDI3-16. Quote:
Well, IIRC for NVidia I'm using P010 input and 16bit RGB output. Which exact bitdepth the DXVA scaler internally uses I don't know. NVidia hasn't had great DXVA scaling, though, from what I remember, so it's probably not a good choice atm, and I suppose that AMD and Intel will only start supporting 10bit scaling once they also support 10bit DXVA HEVC decoding. |
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10th January 2016, 21:48 | #35080 | Link | ||
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The changes to sharpen edges to avoid darkening look good with the FineSharp test image. With the old sharpen edges I also noticed the darkening with game screenshots. Will test this again with the new algorithm. But first an Adaptive Sharpen comparison madVR vs. MPC HC shader. Btw: Thanks for updating it. |
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Tags |
direct compute, dithering, error diffusion, madvr, ngu, nnedi3, quality, renderer, scaling, uhd upscaling, upsampling |
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