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17th November 2017, 16:43 | #47221 | Link |
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In my case yes given I'm on win7 and not using nvidia win10 drivers. I also get to skip the microsoft win10 fall creators update mess. My problem btw is not HDR enabling or looking bad, but HDR not turning off once playback has ended.
Last edited by Razoola; 17th November 2017 at 16:46. |
17th November 2017, 17:21 | #47222 | Link | |
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17th November 2017, 17:52 | #47223 | Link |
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Adjust the brightness of SDR content on your HDR display: Starting with Build 17040, Windows now lets you adjust how bright SDR content appears when running in HDR mode on the desktop. On an HDR capable system, you will see a slider in the “HDR and advanced color settings” page under Settings > System > Display. This is one of the improvements to HDR image quality that we have planned based on feedback from Insiders.
https://blogs.windows.com/windowsexp...uild-17040-pc/ |
17th November 2017, 18:03 | #47224 | Link | |
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But still, nevcariel, what you write can't be considered a good long term strategy. The free upgrade policy to Win 10 represented a potential money saver for lots of people. To stay with Win 8.1 (which I used and was satisfied with) meant being forced in the future to spend $199 in the future. That's the money you spend for a decent GPU. You can't be too hard with people that did not want to stick with 8.1, in my opinion. I agree that HDR, on HTPC and not just on HTPC, is early adopters territory, though. |
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17th November 2017, 18:28 | #47225 | Link |
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Quick test with my GTX 1060 3GB (2560x1440@60Hz 8-bit display, decoder is NVIDIA CUVID, chroma upscaler is sxbr125, ordered dithering, smooth motion on, FSE off):
NTSC DVD quadrupling with NGU High > Bicubic150 AR: 10-11ms NTSC DVD quadrupling with NGU High > Bicubic150 AR + RCA: 12-12.5ms 720p24 doubling with NGU High: 8-9ms 720p24 doubling with NGU High + RCA: 12-12.5ms 1080p24 doubling with NGU Medium > Bicubic150 AR: 12-12.5ms 4k@24p HDR downscaling with SSIM2D100 AR: 35-37ms (maybe limited by VRAM amount)
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17th November 2017, 18:30 | #47226 | Link |
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Hello people. Is there a consensus regarding the anti-bloating filters on image enhancements/sharpeners - for example does 100% anti-bloating mean 100% elimination of any possible bloating, 150% means it could over anti-bloat, and 50% is half the anti-bloating required? Is there a safe value?
Is that how it works or what is the logic behind it? I am asking this because I am noticing an inconsistency between sharpeners, especially with Sharpen edges, it seems the filter does not bloat at all at even at 4.0 on HD and above sources, thus activating anti-bloating simply kills quality without any apparent bloating repair. |
17th November 2017, 19:29 | #47227 | Link | |
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17th November 2017, 20:54 | #47228 | Link |
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Hi guys,
I just dug back up some old music DVDs I had and have been trying to play them but have been noticing menu navigation is causing mpc to crash, even just when doing previous / next chapter (currently testing with Queen Greatest Hits I DVD). When I switch to another video renderer like vmr9 its fine and I can't reproduce the crashes. I'm using mpc-hc BE, LAV Filters, ffdshow video + avisynth + svp. When I turn on madVR as the video renderer I'm getting the crashes where mpc will crash and windows will start reporting the issue to microsoft. Just wondering is this something thats common / known about with madVR or is anyone still playing DVDS In the filter chain, this is the DVD Renderer thats in action "Module : C:\Windows\SysWOW64\qdvd.dll" Regards, Mark |
17th November 2017, 21:23 | #47229 | Link |
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Hi guys,
well i ditched my haswell i5 intel nuc in favor of a zotac en1060k, so this is my first nvidia card for years. i've been werstling with 2160p@23.976 using madvr's custom modes and after couple of optimization i was able to achieve no frame drops/repeats expected but ctrl+j display showing 23.97556. the strange thing here is that the optimization before the last one showed me 23.97590 which is more close but still expecting 1 repeated frame every 1.xx hours. should i just stick with 23.97556 afs it claims no drops or repeats? and ignore the claimed ctrl+j display value? with my nuc it was dead 23.976 with no drops/repeats without engaging any kind of custom resolutions. cheers
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17th November 2017, 21:29 | #47230 | Link | |
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i don't see a problem in that.
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17th November 2017, 21:32 | #47231 | Link | |
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17th November 2017, 21:35 | #47232 | Link | |
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17th November 2017, 21:51 | #47233 | Link | |
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So once you've done the free upgrade, nothing prevents from your wiping out your Windows 10 install, install Windows 8.1 for now, and re-install Windows 10 at a later stage (for free) whenever HDR support is more stable. I'm seriously considering doing this on my HTPC. I'm not installing to Fall Creators update, but if Windows forces it on me and HDR doesn't work even with older drivers, I'll definitely go back to win 8.1 (even if on a second SSD with a dual boot). The main drawback of 8.1 in a mixed gaming/HTPC machine is the loss of DirectX 12, but the main advantage is to get native MCE back. As video playback is a lot more important to me than gaming, I'll go back to 8.1 is MS forces me to. I've done the free upgrade to Windows 10 on all my PCs knowing that I could go back and forth if needed, provided the hardware doesn't change too significantly (for example a change of two of mainboard/GPU/system drive would probably require a manual activation that might be refused). That's why I upgraded my GPU before reverting to 8.1 if needed, makes it possible to change the hard drive without activation issues).
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Win11 Pro x64 b23H2 Ryzen 5950X@4.5Ghz 32Gb@3600 Zotac 3090 24Gb 551.33 madVR/LAV/jRiver/MyMovies/CMC Denon X8500HA>HD Fury VRRoom>TCL 55C805K Last edited by Manni; 17th November 2017 at 21:58. |
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18th November 2017, 00:20 | #47234 | Link |
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Activation is also now tied to your MS account. If you sign in to your Windows 10 PC, your activation can be used even after a motherboard change. GPU's or system drives have never been tied to MS activation, just the motherboard. QB
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Last edited by QBhd; 18th November 2017 at 07:06. |
18th November 2017, 03:07 | #47235 | Link | |
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http://www.thewindowsclub.com/window...-configuration So depends on whether you have an OEM (tied to one motherboard) or a full version of the OS (you can install it on any PC you want but it will only be activated on one at a time). For a full version, unless it has changed in Windows 10, the GPU and system drive are also taken into account. You don't have to link an MS account by the way. It's only an option since the Anniversary update, but it's not necessary. I use a standard login and the activation still works. I kept it simple because all this this is fairly off topic. The point is if you have upgraded to Windows 10 you can downgrade to Windows 8.1 and upgrade back to 10 later. That's the only on-topic part.
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18th November 2017, 11:56 | #47237 | Link | |
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Make sure the trade quality for performance options are all ticked and then you can see if unticking any from the bottom is feasible. |
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18th November 2017, 12:11 | #47238 | Link | |
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18th November 2017, 12:37 | #47239 | Link | |
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This may change over time however as the big rendering engines get better dealing with DX12.
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18th November 2017, 13:06 | #47240 | Link |
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Yep, absolutely true. It depends a lot on the game.
I found a solution for myself how to stick to the Anniversary Update, this was/is really a stable version of Windows 10. Funny that I'm having a much more hassle free experience on Arch Linux with all the latest stuff than with recent Windows 10 builds. Microsoft just have proven themselves incompetent for "Windows as a service". |
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direct compute, dithering, error diffusion, madvr, ngu, nnedi3, quality, renderer, scaling, uhd upscaling, upsampling |
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