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12th May 2016, 23:36 | #37921 | Link | |
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HOW TO - Set up madVR for Kodi DSPlayer & External Media Players |
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13th May 2016, 01:27 | #37922 | Link |
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Hey madshi the new options on madvr are amazing...
I know we already talk about this but in would like to ask you to rethink about and if its possible implement on madvr The resolution of my tv is 1366x768 (Windows says that native is 1360x768 but in tv datasheets says 1366x768, i use the two resolutions depending on the movie fps) That implies aways upscaling or downscaling the movies I almost watch 720p content and on this movie resolution madvr don't allow me to use upscaling refinements only image refinements because is small scaling factor near the movies native resolution I like to use some sharpen because its not a big screen and the sharpen plus enhance details give me for depht But seens that using some of the sharpen algos and upscaling after produces a little distortion on image, more bloated, and ant bloating filter poduces some extra blur and great loss of depht I really like sharpen edge but seens that to get more depht with ab before scaling i have to use bigger strenghts but ant bloat sometimes produces some strange distortions and much blur when use before scalling Adaptive sharpen plus ab is great but is unusable in this scenario because using both give me more distortion and dont reduces the oil paint apparence../ In some past version (can t remember the version that this has changed) madvr allowed to use upscalling refinements on such smallers scaling factors even 1919 to 1920 on my other laptop that is full hd and the effect was pretty good much less artificial... And for last this limitation don t let me use super resolution wich produces good natural sharpen results even with this small scalling factor... Same for supersampling that don t allow using upscalling refinements with this resolution, but in the past if i checked aways when upscaling is required the refinements were used... I don t really have much interest in supersampling but really want to use upscaling refinements when scaling 720 to 768 especialy the antibloat Im on my phone now but this weekend i can make some screenshots examples of Ant bloat loss of quality if used pre resizing, i made some tests scaling on avysinth... To see the effect after scalling... Can you allow use upscalling refinements to smal scaling factors?
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13th May 2016, 01:46 | #37923 | Link | |
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13th May 2016, 12:45 | #37925 | Link | |
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http://postimg.org/image/efe86s6f5/full/ Also note that the color of the door is slighlty different and the lines on the bottom of the wall just next to the door are narrower. Here I found it too agressive on 2 spots : http://postimg.org/image/durdyqd8h/ Could you improve a little bit the situation? Personnaly, I would prefer to have a lower deringing strength with fewer artefacts and better details preservation.
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13th May 2016, 15:25 | #37926 | Link | |
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It's not limited to only film content, but also animes or live action performances. Last edited by iSunrise; 13th May 2016 at 15:28. |
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13th May 2016, 16:05 | #37927 | Link |
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Did anyone else notice that image doubling seems to sometimes activate in v0.90.18 when it shouldn't?
When I play a movie in windowed mode (scale 0,0,1920,1080 -> 138,0,1782,925) madVR performs image doubling and image downscaling (image > suber-xbr < SSim2D100 AR) although only downscaling is needed. But it seems like it only does this if the target resolution is a little bit smaller than the source resultion. Other target resolutions (including 50%, 100% and 200%) work as expected. My image doubling setting is "only if scaling factor is 1.5x (or bigger)". Downgrading to v0.90.17 - without changing any setting - fixes the problem. Last edited by cremor; 13th May 2016 at 16:07. |
13th May 2016, 16:09 | #37928 | Link | |
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13th May 2016, 18:00 | #37929 | Link |
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Yes, I don't think SuperRes needs its own anti-bloating. It doesn't fatten the image as much.
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HOW TO - Set up madVR for Kodi DSPlayer & External Media Players |
14th May 2016, 00:59 | #37930 | Link | |
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"The signal is bandwidth-limited, discarding too much information for high frequencies."
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HOW TO - Set up madVR for Kodi DSPlayer & External Media Players |
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14th May 2016, 03:20 | #37932 | Link | |
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14th May 2016, 09:31 | #37933 | Link |
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As madVR forces Lanczos and Bicubic 150 on top of NNEDI3 when deinterlacing, I decided to try SXBR quadrupling instead to circumvent that.
A couple of questions arose though: 1) When used in combination with SSIM (1D 100) AB + AR downscaling, which one of the below SD -> 1080p configurations should be expected to yield the most optimal results, at least theoretically speaking? I'm not sure I'm seeing much of a difference apart from different rendering times: a) SXBR anti-bloat 25 doubling + SXBR (50 or more) quadrupling b) SXBR (100 or less) doubling + SXBR 25 anti-bloat quadrupling c) SXBR 25 anti-bloat for both doubling and quadrupling 2) Is there much point in using AB also with SSIM downscaling if already using SXBR AB for doubling and/or quadrupling? Again, I don't know if I can spot a difference or if it's placebo (but would at least like to optimize resource use of course). |
14th May 2016, 14:19 | #37934 | Link |
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madshi, is there a way to resize the MadVR settings window or collapse all the profiiles upon opening the window?
I've finally managed to set up a number of profiles for different resolutions under both processing and scaling algorithms, but it's a pain having to scoll to find each one. |
14th May 2016, 14:50 | #37935 | Link | |
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There are some really odd form factors out there these days, I've seen some unusual ultrawide monitors intended to be a replacement for two monitors side by side, etc. Last edited by Sunspark; 14th May 2016 at 14:53. |
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14th May 2016, 15:10 | #37936 | Link | |
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14th May 2016, 15:42 | #37937 | Link |
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Hi, am I the only one who finds the layout of the options non-intuitive?
To explain, in processing > image enchancements, it is the same as scaling algorithms > upscaling refinement except that the latter has a superres toggle. I think the superres toggle is both luma and chroma after scaling, whereas the superres in chroma upscaling is before, so it is possible to superres chroma twice.. maybe. Both are just called superres though. Only in the forums is one referred to as superchromares but not actually in madvr itself. I think processing image enchancements is before scaling, and scaling algorithims upscaling refinement is after.. so it is possible to sharpen edges (random example) twice if you toggle it in both image enchancements and upscaling refinement panels as they can be set independently. The checkbox is not either/or exclusive. Then in the processing's artifact removal, the reduce ringing artifacts brand new option is there, but the chroma and image upscaling options in the scaling algorithms category also have checkboxes for "activate anti-ringing filter".. so maybe it is possible to anti-ring twice if you check it in both the upscaling and the processing artifact removal.. As a user I wonder with the new deringer, should the anti-ringer be de-selected from chroma/luma upscaling as those are the older settings.. I feel that there are a lot of options that while perhaps they occur at different stages in the rendering pipeline, seem to lend themselves to being activated more often than they should be, whether by design or user error. |
14th May 2016, 15:59 | #37938 | Link | |
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I haven't had much time to play with that new feature just yet but it sort of looks like fixing the R/G/B panels misconverges of a LCD projector as edges look cleaner and less noisy. Anyway so far I'm totally sold and couldn't imagine turning it off >< Last edited by leeperry; 14th May 2016 at 16:02. |
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14th May 2016, 16:25 | #37939 | Link |
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Think you mis-understood. I have the profiles set up with the auto select rules, that's not an issue. My issue is I have all these profiles set up under scaling algorithms and processing, but when you open MadVR to change a setting every single folder is open, creating a fairly large scrolling bar.
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14th May 2016, 16:46 | #37940 | Link |
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I think the settings are pretty clear if you know what you are doing. Remember, MadVR isn't even 1.0 yet and very much work in progress. Also, dering isn't the same as anti-ring so they they all can and IMO should be enabled.
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direct compute, dithering, error diffusion, madvr, ngu, nnedi3, quality, renderer, scaling, uhd upscaling, upsampling |
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