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2nd September 2011, 15:31 | #1142 | Link | |
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Download here 29.97, 1080i (if you don't remember our discussion). |
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2nd September 2011, 18:53 | #1143 | Link |
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I got it smooth
So first im using Aero on Win7 2nd im using Intel HD2000 currently so no Nvidia currently the setup that got me the smoothest motion result is MPC-HC 64 3706 Lav splitter->Lav Audio->Lav Video->EVR (Normal) all MPC-HC Internal Sync functions disabled I didn't achieved smooth hardware playback yet
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all my compares are riddles so please try to decipher them yourselves :) It is about Time Join the Revolution NOW before it is to Late ! http://forum.doom9.org/showthread.php?t=168004 Last edited by CruNcher; 2nd September 2011 at 19:06. |
2nd September 2011, 18:58 | #1144 | Link |
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You get 24.27 fps on a 29.97 movie, and you call that exact frame rate?
The file is really tricky though. It seems to have its interlacing or telecine completely screwed up, EVR doesnt manage to deinterlace it properly.
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LAV Filters - open source ffmpeg based media splitter and decoders Last edited by nevcairiel; 2nd September 2011 at 19:06. |
2nd September 2011, 20:03 | #1145 | Link | |
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If the file is improperly encoded it would be a shame though... I mean, if you regard it as unsuitable for deinterlacing/panning tests? Perhaps something happened in the process of me extracting this part for a small clip. Is there a way for me to give you these details from the main file? It is 5,4 GB in size... I can tell you that with CUVID I have absolutely zero combing with the 25/30 fps setting and just no/minor combing with 50/60 setting. In any case... do you experience the "panning" issue too? The trees "lagging" (I am not sure which word to use) even if there are no frame drops and the rest of the contents are smooth (to the eye at least)? edit: My setup is added to my signature now. Last edited by Xaurus; 2nd September 2011 at 20:10. |
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2nd September 2011, 20:22 | #1146 | Link |
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Apparently the signature doesn't get added after a post is made (some boards do this). Signature should be visible now.
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SETUP: Win 10/MPC-HC/LAV/MadVR HARDWARE: Fractal Design Node 804 | Xeon E3-1260L v5 | Supermicro X11SSZ-TLN4F | Samsung 2x8GB DDR4 ECC | Samsung 850 EVO 1TB | MSI GTX 1650 Super | EVGA G2 750 |
2nd September 2011, 20:52 | #1147 | Link | |
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But im surprised that i dont get smooth results with the MS DTV-Decoder and DXVA CPU utilization is much lower @ arround 4% but the smoothness is more bad compared to the 10% Cpu Utilization LAV Video needs for this but absolute smooth on the 4 I-5 Cores and Power Consumption isn't that much higher i would have expected even higher latency because of the multithreading but Win7 seems to be very efficient here compared to XP also the Power Config (Balanced) doesn't interfere in anyway Performance wise @nev it seems the smoothnes on EVR (normal) compared to EVR Custom comes from the Interlace Flag sending in Lav Video turning it on on EVR causes problems for the tree scene turning it off results in that 24.xx smooth playback though on Evr custom you have to turn it on again and then it fails with smooth playback resulting in some 39.xx fps It's interesting on EVR you dont seem to need to send anything it will get correctly deinterlaced and telecined by the hardware regardless. EVR custom seems to lose that ability currently this could maybe also explain the behavior on my sample.ts (which is also telecined it seems) Also my major guess is you see those 24.xx fps on EVR because Intels Hardware is doing some good adaptive work here
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all my compares are riddles so please try to decipher them yourselves :) It is about Time Join the Revolution NOW before it is to Late ! http://forum.doom9.org/showthread.php?t=168004 Last edited by CruNcher; 2nd September 2011 at 23:40. |
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2nd September 2011, 23:54 | #1148 | Link |
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nevcairiel,
I ran the MPEG2Repair program on the original file just to log it (not repair it): Sequence Frame 79601(0-I) / Time 0:54:35 : Info: End of MPEG2 sequence Sequence Summary: File Size Processed: 5.13 GB, Play Time: 00h:54m:35s 1920 x 1080, 29.97 fps (24.30 fps Telecine), 18.00 Mbps (12.66 Mbps Average). Average Video Quality: 63.60 KB/Frame, 0.25 Bits/Pixel. AC3 Audio: 3/2 Channels (L, C, R, SL, SR) + LFE, 48.0 kHz, 384 kbps. Dialog Normalization: -24.0 dB, Center Mix Level: -3.0 dB, Surround Mix Level: -3.0 dB 0 of 79601 video frames found with errors. 0 of 102358 audio frames found with errors. 0 corrupted video bytes in file. 0.000000 seconds of video timestamp gaps. 0.000000 seconds of audio timestamp gaps. End of Log
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SETUP: Win 10/MPC-HC/LAV/MadVR HARDWARE: Fractal Design Node 804 | Xeon E3-1260L v5 | Supermicro X11SSZ-TLN4F | Samsung 2x8GB DDR4 ECC | Samsung 850 EVO 1TB | MSI GTX 1650 Super | EVGA G2 750 |
3rd September 2011, 03:07 | #1149 | Link |
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Hehe i found a way to get it smooth with Lav Video (Send Interlace Flags) also on EVR Custom being telecined correctly :P this is really funny but forcing DirectVobsub to be loaded makes this possible
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all my compares are riddles so please try to decipher them yourselves :) It is about Time Join the Revolution NOW before it is to Late ! http://forum.doom9.org/showthread.php?t=168004 Last edited by CruNcher; 3rd September 2011 at 03:23. |
3rd September 2011, 07:29 | #1150 | Link |
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Hi, nevcairiel
Regarding deinterlacing issue: I've uploaded a sample -> http://www.mediafire.com/?4cilzfa418ztey5 MediaInfo says it's progressive ("scan type") but it also has "scan order" property. |
3rd September 2011, 12:12 | #1151 | Link |
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Though i guess for DXVA2 to get this working there would be no other way then to contact Nvidia and Intel and provide them such a sample so they can fix the behavior, i tried everything no go on HD2000 to get this smooth with DXVA2 with any Splitter->Decoder->Renderer combination. In Software Mode this issue fixes itself magically on the HD2000 either on EVR (normal) or as funny as it sounds with DirectVobsub on Evr Custom :P not sure though if that works also for Nvidia.
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all my compares are riddles so please try to decipher them yourselves :) It is about Time Join the Revolution NOW before it is to Late ! http://forum.doom9.org/showthread.php?t=168004 Last edited by CruNcher; 3rd September 2011 at 12:15. |
4th September 2011, 13:48 | #1152 | Link |
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Hi!
After reading the first post its unclear to me, but does cuvid do all of the work on the GPU itself or does it use some separate decoder chip (which I remember dxva using.). Or some sort of combination? Also does it have the sort of limitations that dxva does? Like that it wouldn't work at all with higher h264 ref frame numbers, or other video filters in the chain. (I see it works with all renderers so that's a plus) Also what's the minimum recommended GPU? I'm thinking of replacing my 2600xt. I was thinking something like a gts450. (Not sure if its already the mentioned VP4 or hw or not) |
4th September 2011, 13:54 | #1153 | Link |
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Ok update i measured now the Power Consumption difference of Mpeg-2 Playback Intels Decoder (Hardware DXVA2) vs Lav Video (Software Multithreading) (on Core I5-2400)
and at least for Mpeg-2 i came to the conclusion that the Playback Problems that are mostly caused due to Hardware decoding aren't worth the hassle with @ best 1W save Sandy Bridge is very efficient here on the cpu part (nothing to cheer about obviously comparing to a real SOC neither the Intel Decoder result) so 1080p with full 60 fps Deinterlacing takes approx 13W (idle 5W + decoding 8W (includes Parser,Aero, Audio (Lav Audio) and Renderer (EVR Custom) overhead)) on Sandy Bridge and Intels Decoder (tested via Microsoft-DTV-Decoder and Intels own Mpeg-2 Decoder both are mostly identical when it comes to DXVA2, still trying to find out how to get software mode working for both forcing renderer change is no good solution for constant measuring results) doesn't do much better with DXVA2 12W (7W) :/ Im using Ben Waggoners TallShip sample for measuring if someone has a more heavier sample it would be nice to see it (but please something that occured in AVG user life not PRO and also non Studio 4:2:2) General ID : 0 (0x0) Complete name : H:\theislandoriginal\TallShip_1080i_ATSC.ts Format : MPEG-TS File size : 777 MiB Duration : 5mn 35s Overall bit rate : 19.4 Mbps Video ID : 4096 (0x1000) Menu ID : 1 (0x1) Format : MPEG Video Format version : Version 2 Format profile : Main@High Format settings, BVOP : Yes Format settings, Matrix : Custom Codec ID : 2 Duration : 5mn 35s Bit rate : 18.0 Mbps Maximum bit rate : 18.0 Mbps Width : 1 920 pixels Height : 1 080 pixels Display aspect ratio : 16:9 Frame rate : 29.970 fps Color space : YUV Chroma subsampling : 4:2:0 Bit depth : 8 bits Scan type : Interlaced Scan order : Top Field First Compression mode : Lossy Bits/(Pixel*Frame) : 0.289 Stream size : 719 MiB (93%) Audio ID : 4097 (0x1001) Menu ID : 1 (0x1) Format : AC-3 Format/Info : Audio Coding 3 Mode extension : CM (complete main) Codec ID : 129 Duration : 5mn 35s Bit rate mode : Constant Bit rate : 448 Kbps Channel(s) : 6 channels Channel positions : Front: L C R, Side: L R, LFE Sampling rate : 48.0 KHz Bit depth : 16 bits Compression mode : Lossy Stream size : 17.9 MiB (2%) Language : English
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all my compares are riddles so please try to decipher them yourselves :) It is about Time Join the Revolution NOW before it is to Late ! http://forum.doom9.org/showthread.php?t=168004 Last edited by CruNcher; 4th September 2011 at 14:36. |
4th September 2011, 14:12 | #1154 | Link | |
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It doesn't rely on a DXVA compatible renderer and it works fine with up to 16 ref frames. (But 16 ref frames also work fine on DXVA - at least on Vista/7, for pretty much every Nvidia Card and all ATI cards HD4xxx and newer) |
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4th September 2011, 14:51 | #1155 | Link |
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Jep the difference is roughly 1 Watt and without Audio overhead and with default EVR (0.5W-1W still optimizing measuring) we are @ 5W (Intel Decoder) and 6W (Lav Video) (though if you calculate all the issues with DXVA2 into that with different renderer special adoption of Splitter ect i find this 1W very acceptable
http://software.intel.com/en-us/arti...y-checker-sdk/ <- Really rocks
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all my compares are riddles so please try to decipher them yourselves :) It is about Time Join the Revolution NOW before it is to Late ! http://forum.doom9.org/showthread.php?t=168004 Last edited by CruNcher; 4th September 2011 at 15:02. |
4th September 2011, 14:51 | #1156 | Link |
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MPEG-2 is a rather trivial format, compare H264 instead.
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LAV Filters - open source ffmpeg based media splitter and decoders |
4th September 2011, 15:18 | #1157 | Link |
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Hehe yeah there it looks much different but i want to improve measuring first
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all my compares are riddles so please try to decipher them yourselves :) It is about Time Join the Revolution NOW before it is to Late ! http://forum.doom9.org/showthread.php?t=168004 |
4th September 2011, 17:13 | #1158 | Link | |
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4th September 2011, 22:44 | #1160 | Link | |
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Hi crunch. I made tests on 3840*1080 SBS file.
Here is my HW: intel 540 on H55 (Clarkdale) 2*2GB RAM (1600 Mhz) Geforce GTX 550 Ti SW: Seven 32 Pro, SP1 Build 7601 nVidia drivers 280.19 And here are my test results: Splitters: Haali, Gabest, LAV Video decoders: ffdshow video dxva, lav CUVID Renderer: EVR Custom. Avarage CPU usage is around 20%. With same splitters and video decoders if i use MadVR as renderer, CPU usage climbs to 40% as expected since Madshi says: Quote:
EDIT: If you ask me "have you given it a go with MadVR only; as decoder+renderer?": YES, the result never changed. _ _ _ _ _ Last edited by rica; 4th September 2011 at 23:50. |
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