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Old 28th October 2013, 13:58   #1  |  Link
filler56789
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VirtualDub 1.10.4 is out

Since yesterday

http://www.virtualdub.org/blog/pivot...hp?id=385#body
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Old 28th October 2013, 16:59   #2  |  Link
LoRd_MuldeR
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Code:
Build 35491 (1.10.4, stable): [October 27, 2013]
   [features added]
   * ExtEnc: Added %(outputbasename) to insert output filename without
     extension.
   * ExtEnc: Editor UI now has a drop-down for tokens.
   * Filters: Expanded color space support in resize filter.
   * Preview: Return now also stops preview.

   [bugs fixed]
   * AVI: Added Copy button to AVI file information dialog.
   * AVI: Fixed bitsPerPixel value for NV12 output.
   * Capture: Improved error handling in screen capture module.
   * Capture: Fixed sporadic errors in DXGI 1.2 screen capture mode related to
     tracking pointer shape changes.
   * Capture: Spill drives can be adjusted on Windows XP.
   * Display: Fixed regression in D3D effects display mode.
   * ExtEnc: Fixed weird selection behavior when duplicating item.
   * Filters: Fixed script operation for Convert Format filter for the new
     modes.
   * Filters: Fixed crash when attempting to crop video in a format that isn't
     AVI-compatible.
   * Filters: Fixed cropping errors on alias format filter.
   * Filters: Fixed issues with interpolate filter in nearest mode.
   * GIF: Fixed shifted presentation timings when reading animated GIFs.
   * Render: The processing priority setting now correctly adjusts the
     priority of filter and compression worker threads too when multithreading
     is enabled.
   * TARGA: Fixed vertical inversion issues during read.
   * UI: Add Windows 8.1 per-monitor DPI awareness support.
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Old 29th October 2013, 15:38   #3  |  Link
wonkey_monkey
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Does it still annoyingly display time elapsed and total time, but not the far more useful time remaining?

My big wish is for a borderless mode - that would be so useful when viewing 1920x1080 material on a 1920x>1080 monitor. Sadly last time I checked I couldn't get it to compile with VC++ Express 2010.

David
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Old 1st November 2013, 08:56   #4  |  Link
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I'll try it see if it fixes my issue with divx3 files
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Old 27th November 2013, 14:23   #5  |  Link
movmasty
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Quote:
Originally Posted by davidhorman View Post
My big wish is for a borderless mode - that would be so useful when viewing 1920x1080 material on a 1920x>1080 monitor. Sadly last time I checked I couldn't get it to compile with VC++ Express 2010.
David
Just one screen?

Manufactures should understant that to play 1920x1080 comfortably,
a bigger res is needed
lets say 2000x1200
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Old 27th November 2013, 21:30   #6  |  Link
raffriff42
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>My big wish is for a borderless mode
Me too. As a workaround, you can frameserve to an external media player, as I explain here. It's a hassle, but occasionally worth it.
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Old 28th November 2013, 12:16   #7  |  Link
wonkey_monkey
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Quote:
Originally Posted by movmasty View Post
Just one screen?
Yes, but not sure why that matters...

Quote:
Manufactures should understant that to play 1920x1080 comfortably,
a bigger res is needed
lets say 2000x1200
What do you mean by "comfortably"? To play a 1920x1080 video you'd ideally want a 1920x1080 screen, surely. If you meant "within a window," then yes, a higher res would be nice, but that's not the manufacturer's problem.

My gripe with VirtualDub is that, on a 1920x1080 screen, you can maximise the window but still won't see all 1920 horizontal pixels because of the frames around the video previews.
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Old 28th November 2013, 18:49   #8  |  Link
movmasty
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Quote:
Originally Posted by davidhorman View Post
What do you mean by "comfortably"? To play a 1920x1080 video you'd ideally want a 1920x1080 screen, surely. If you meant "within a window," then yes, a higher res would be nice, but that's not the manufacturer's problem.

My gripe with VirtualDub is that, on a 1920x1080 screen, you can maximise the window but still won't see all 1920 horizontal pixels because of the frames around the video previews.
Never liked fullscreen, is as my desktop disappears
Monitor is not a TV set, and to give a res of 1920x1080 because vids are 1920x1080 is just silly

And if not manufacturer's, who then ??
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Old 8th December 2013, 00:49   #9  |  Link
Vincent Vega
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on Win8.1 x64 can't get any capture preview

tried two capture cards, blank preview window, either version 1.9.11/ 1.10.4. In other softwares MPC-HC, OBS - no problemo, all works as usual.

In Vdub always used to work fine on Win7/8,
But now after update to 8.1 blank preview.
Sometimes I see graph constructed in 'remote filter graph' view in graphedit, but in Vdub window its empty.

Tried 7/8 compatibility mode too, and to run as admin - still no joy.

Where do I complain so developers hear me sooner?

P.S so capture/recording still works (blind, no preview)
the only trick I found to enable preview is to check Video -> Histogram... option
but this is silly, I never had to do this on old OS'

i posted the same in the "unofficial vdub support forums"

Last edited by Vincent Vega; 8th December 2013 at 03:30.
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Old 10th May 2019, 11:44   #10  |  Link
StainlessS
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VirtualDub 1.10.4 is out

Absolutely, out and gone. New king is VirtualDub2:- https://forum.doom9.org/showthread.php?t=172021

Perhaps both VirtualDub and VirtualDubMod sticky threads should be consigned to an Old_&_Defunct_Threads repository.
[Except the VirtualDub FAQ and VirtualDub Compiling threads]
[And perhaps excluding the VirtualDub External Encoder Tutorials thread]
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Old 10th May 2019, 16:34   #11  |  Link
wonkey_monkey
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My how-to-compile sticky thread can be junked as well, because that's out of date too.
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Old 11th May 2019, 19:42   #12  |  Link
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Quote:
Originally Posted by StainlessS View Post
VirtualDub 1.10.4 is out

Absolutely, out and gone. New king is VirtualDub2:- https://forum.doom9.org/showthread.php?t=172021

Perhaps both VirtualDub and VirtualDubMod sticky threads should be consigned to an Old_&_Defunct_Threads repository.
[Except the VirtualDub FAQ and VirtualDub Compiling threads]
[And perhaps excluding the VirtualDub External Encoder Tutorials thread]
Agreed...
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