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Old 1st February 2009, 19:17   #21  |  Link
LoRd_MuldeR
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Updated x264 binaries to r1096 (Komisar build).
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Old 7th February 2009, 19:10   #22  |  Link
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Updated x264 binaries to r1101 (Skystrife builds).
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Old 8th February 2009, 00:05   #23  |  Link
Rodger
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Hallo Mulder, hier ein paar brand neue Resultate von mir:
Vista Home Premium 64bit, 4GB Ram, E8400@3537Mhz, P45 Mainboard.

Quote:
Source: D:\Temp\MTV - h264_576p.avs
Params: --crf 22

[Mode: 32-Bit, Pipe Buffer: 0 MByte]
encoded 7475 frames, 66.70 fps, 1604.27 kb/s
encoded 7475 frames, 66.78 fps, 1604.27 kb/s
encoded 7475 frames, 67.04 fps, 1604.27 kb/s

[Mode: 64-Bit, Pipe Buffer: 0 MByte]
encoded 7475 frames, 69.44 fps, 1604.29 kb/s
encoded 7475 frames, 69.53 fps, 1604.29 kb/s
encoded 7475 frames, 69.31 fps, 1604.29 kb/s

[Mode: 64-Bit, Pipe Buffer: 1 MByte]
encoded 7475 frames, 69.75 fps, 1604.29 kb/s
encoded 7475 frames, 69.65 fps, 1604.29 kb/s
encoded 7475 frames, 69.69 fps, 1604.29 kb/s

[Mode: 64-Bit, Pipe Buffer: 2 MByte]
encoded 7475 frames, 69.09 fps, 1604.29 kb/s
encoded 7475 frames, 69.47 fps, 1604.29 kb/s
encoded 7475 frames, 68.96 fps, 1604.29 kb/s

[Mode: 64-Bit, Pipe Buffer: 4 MByte]
encoded 7475 frames, 68.97 fps, 1604.29 kb/s
encoded 7475 frames, 69.13 fps, 1604.29 kb/s
encoded 7475 frames, 69.62 fps, 1604.29 kb/s

[Mode: 64-Bit, Pipe Buffer: 8 MByte]
encoded 7475 frames, 67.28 fps, 1604.29 kb/s
encoded 7475 frames, 67.37 fps, 1604.29 kb/s
encoded 7475 frames, 67.60 fps, 1604.29 kb/s

[Mode: 64-Bit, Pipe Buffer: 16 MByte]
encoded 7475 frames, 65.11 fps, 1604.29 kb/s
encoded 7475 frames, 65.07 fps, 1604.29 kb/s
encoded 7475 frames, 65.20 fps, 1604.29 kb/s
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Old 10th February 2009, 00:15   #24  |  Link
LoRd_MuldeR
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Updated x264 binaries to r1107 (Komisar builds).
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Old 10th February 2009, 17:59   #25  |  Link
LoRd_MuldeR
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Updated x264 binaries to r1109 (Skystrife builds).

My recent test shows significant speed-up between 32-Bit and 64-Bit:
Code:
Source: C:\TEMP\x264\sample.avs
Params: --crf 22 --subme 9 --me umh --analyse all --8x8dct --bframe 4 --b-adapt 2 --ref 6 --b-pyramid --trellis 2 --weightb --mixed-refs --direct auto

[Type: 32-Bit, Pipe Buffer Size: 0 MByte]
encoded 2262 frames, 55.68 fps, 457.49 kb/s
encoded 2262 frames, 57.09 fps, 457.49 kb/s
encoded 2262 frames, 57.88 fps, 457.49 kb/s

[Type: 64-Bit, Pipe Buffer Size: 4 MByte]
encoded 2262 frames, 67.55 fps, 457.49 kb/s
encoded 2262 frames, 67.08 fps, 457.49 kb/s
encoded 2262 frames, 67.18 fps, 457.49 kb/s
That's a nice 20% speed-up for high (but not overkill) settings, even though the pipe is involved
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Last edited by LoRd_MuldeR; 10th February 2009 at 18:07.
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Old 10th February 2009, 18:16   #26  |  Link
Atak_Snajpera
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Could you test with faster settings --subme 7 --bframe 3 --b-adapt 1 --ref 3 --trellis 1
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Old 10th February 2009, 19:26   #27  |  Link
LoRd_MuldeR
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Yup: That's still a speed-up of ~1% to ~3%. Bigger fluctuations this time.

Code:
Source: C:\TEMP\x264\sample.avs
Params: --crf 22 --subme 7 --bframe 3 --b-adapt 1 --ref 3 --trellis 1

[Type: 32-Bit, Pipe Buffer Size: 0 MByte]
encoded 2262 frames, 201.07 fps, 441.97 kb/s
encoded 2262 frames, 202.20 fps, 441.97 kb/s
encoded 2262 frames, 202.18 fps, 441.97 kb/s

[Type: 64-Bit, Pipe Buffer Size: 2 MByte]
encoded 2262 frames, 209.21 fps, 441.97 kb/s
encoded 2262 frames, 204.48 fps, 441.97 kb/s
encoded 2262 frames, 192.51 fps, 441.97 kb/s
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Old 10th February 2009, 20:00   #28  |  Link
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Could you try with 1080p source?
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Old 10th February 2009, 21:09   #29  |  Link
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This time 64-Bit was slightly slower:

Code:
Source: C:\Crowdrun1080p.avs
Params: --crf 22 --subme 7 --bframe 3 --b-adapt 1 --ref 3 --trellis 1

[Type: 32-Bit, Pipe Buffer Size: 0 MByte]
encoded 500 frames, 3.46 fps, 20170.88 kb/s
encoded 500 frames, 3.54 fps, 20170.88 kb/s
encoded 500 frames, 3.53 fps, 20170.88 kb/s

[Type: 64-Bit, Pipe Buffer Size: 4 MByte]
encoded 500 frames, 3.37 fps, 20170.88 kb/s
encoded 500 frames, 3.37 fps, 20170.88 kb/s
encoded 500 frames, 3.36 fps, 20170.88 kb/s
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Old 10th February 2009, 21:23   #30  |  Link
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Could you try again with the same source but with your insane settings?
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Old 10th February 2009, 21:28   #31  |  Link
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Quote:
Originally Posted by Atak_Snajpera View Post
Could you try again with the same source but with your insane settings?
No, takes too long. Maybe tomorrow
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Old 15th February 2009, 01:26   #32  |  Link
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Updated x264 binaries to r1113 (Skystrife builds).
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Old 18th February 2009, 23:35   #33  |  Link
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Can i do with your programm 2pass encodes?
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Old 18th February 2009, 23:40   #34  |  Link
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Quote:
Originally Posted by hd1080 View Post
Can i do with your programm 2pass encodes?
Sure. But you need to run both passes manually, each with the required parameters. There's no automated 2-Pass implemented, if you mean that...
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Old 25th February 2009, 04:20   #35  |  Link
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Updated x264 binaries to r1114 (builds taken from x264.nl).
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Old 26th February 2009, 05:04   #36  |  Link
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May I know what is the difference between pipebuf.exe and normal "|" piping?

I tried "|"'ing 32-bit mencoder's output to 64-bit x264.exe but it failed.
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Old 26th February 2009, 18:24   #37  |  Link
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Quote:
Originally Posted by henryho_hk View Post
May I know what is the difference between pipebuf.exe and normal "|" piping?

I tried "|"'ing 32-bit mencoder's output to 64-bit x264.exe but it failed.
The "|" operator will only work in the Windows Commandline Interpreter (aka "cmd.exe"), but it will not work in CreateProcess() or WinExec() natively.

So if you don't use my 'pipebuf.exe' tool, then you will need to use 'cmd.exe' instead and pass the commandline via "/c" option.

The advantage of 'pipebuf.exe' is that it has a nicer syntax (cmd.exe has a pretty bizarre way of handling quotes) and that you are able to specify the pipe buffer size.

Internally 'cmd.exe' will create the pipe in the very same way that 'pipebuf.exe' usese, I guess...
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Last edited by LoRd_MuldeR; 26th February 2009 at 18:27.
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Old 5th March 2009, 17:56   #38  |  Link
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Updated x264 binaries to r1120 (Skystrife builds).
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Old 8th March 2009, 22:43   #39  |  Link
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Updated x264 binaries to r1125 (builds taken from x264.nl).
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Old 10th March 2009, 08:41   #40  |  Link
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when doing the benchmark, i notice that the first benchmark (the 32 bit one) only uses 1 of my cpu's
while just hitting start calls the 64 bit version and it uses both cpu's...

thoughts? running windows 7 and your latest version w/ x264 1125
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