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Old 13th September 2020, 21:16   #21  |  Link
Video Dude
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How do you configure media-autobuild_suite to compile a stable version (for example 4.3.1) instead of the latest git version?
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Old 13th September 2020, 22:17   #22  |  Link
jlw_4049
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Quote:
Originally Posted by tormento View Post
Did you guys install NVIDIA CUDA SDK to have proper compile?

I did as it was complaining about ENV variable not found and I had a doubt about SDK being necessary.
No I did not, if you read down the githgub instructions it says that it's not normally needed.


Quote:
Originally Posted by Video Dude View Post
How do you configure media-autobuild_suite to compile a stable version (for example 4.3.1) instead of the latest git version?
You follow the options when you first run it and you actually have 4 or 5 options, and one of those is static. Which i'm 99 percent sure is stable.

Last edited by jlw_4049; 13th September 2020 at 22:19.
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Old 14th September 2020, 12:24   #23  |  Link
tormento
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Look here too.
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Old 15th September 2020, 18:04   #24  |  Link
l00t
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It seems that OTTVerse is going to make 0day nightly builds for win x64. Binaries can be found here:

https://ottverse.com/ffmpeg-builds/

And stable builds will might end up here:

https://github.com/ShareX/FFmpeg/
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Old 16th September 2020, 16:19   #25  |  Link
Zetti
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64-Bit Builds
https://www.gyan.dev/ffmpeg/builds/

Source:
https://www.reddit.com/r/ffmpeg/comm...static_builds/

More 64-Bit Builds
https://ottverse.com/ffmpeg-builds/

Source:
https://www.reddit.com/r/ffmpeg/comm...shared_builds/

32-Bit + 64-Bit Builds
https://github.com/eugeneware/ffmpeg-static

Last edited by Zetti; 16th September 2020 at 16:49.
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Old 16th September 2020, 18:23   #26  |  Link
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Awesome, Gyan is the reddit mod, so this should be a solid constant source.
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Old 17th September 2020, 14:10   #27  |  Link
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It looks like ffmpeg.org has made gyan.dev the new source for Windows builds - http://ffmpeg.org/download.html#build-windows
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Old 18th September 2020, 12:29   #28  |  Link
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And probably more to come.
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Old 18th September 2020, 14:19   #29  |  Link
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All not really what I want...

All those builds are static 64-bit builds. I want 32-bit, and I also need shared builds.
Thank God we have Reino for such needs...
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Old 19th September 2020, 02:43   #30  |  Link
jlw_4049
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Quote:
Originally Posted by manolito View Post
All not really what I want...

All those builds are static 64-bit builds. I want 32-bit, and I also need shared builds.
Thank God we have Reino for such needs...
Use MABS to make the 32 bit build that you want. You can set it to shared libraries etc.
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Old 19th September 2020, 17:48   #31  |  Link
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Quote:
Originally Posted by jlw_4049 View Post
Use MABS to make the 32 bit build that you want. You can set it to shared libraries etc.
+1. It doesn't get simpler than that.
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Old 20th September 2020, 10:14   #32  |  Link
foxyshadis
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Quote:
Originally Posted by FranceBB View Post
Actually, the last time I compiled ffmpeg (years ago) I did it for windows only from Windows following the official guide and it worked like a charm. It was pretty straightforward. Next week I'll try to compile them again.
ffmpeg compiles great on VS these days, vs back when VS couldn't even do C99... the problem is more if you want all those third-party libraries built in. Some are nice, some are painful, it's all painful to get included into the final binary.
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Old 30th September 2020, 13:00   #33  |  Link
Zetti
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One more 64-Bit Builds
https://github.com/BtbN/FFmpeg-Builds/releases

32-Bit XP support Builds
https://rwijnsma.home.xs4all.nl/files/ffmpeg/?C=M;O=D
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Old 30th September 2020, 23:59   #34  |  Link
shevegen
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Now, while some expressed being sad, I should like to point out, as a really old registered user here (damn guys ... almost 20 years
ago, I AM old ...), ffmpeg works REALLY really well. I use it literally for everything related to multimedia on linux, and mpv.

With windows also adding WSL1 and WSL2, I think ffmpeg is going to provide so much leverage that people won't have any real
problem getting stuff to work on modern windows these days. For older ones it may be a bit more difficult but IMO a msys/msys2
tutorial should not be that difficult either. That is the plan B though; plan A is that it should compile just fine (and actually, whoever
goes first could offer the binaries too). So I sort of agree with foxyshadis . also a very old person by now. :-)
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Old 1st October 2020, 15:49   #35  |  Link
TheSpectre
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You could try the builds available at https://jeremylee.sh/bin.html
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Old 5th October 2020, 02:33   #36  |  Link
mood
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I'm build ffmpeg with media-autobuild_suite.

anyone can help me to change the version format of ffmpeg

from this:




To this, insert the date of git:


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Old 12th October 2020, 19:06   #37  |  Link
zambelli
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One of the things I really appreciated about Zeranoe is that it had a static URL that always redirected to the latest nightly builds. It made updating FFmpeg binaries easy to automate.

It looks like so far https://www.gyan.dev/ffmpeg/builds/ffmpeg-git-full.7z is the best replacement for https://ffmpeg.zeranoe.com/builds/wi...n64-static.zip.

Gyan.dev only supports 64-bit builds, which makes perfect sense for majority of use cases. However, I do occasionally still need to use 32-bit FFmpeg in order to encode output of 32-bit processes (e.g. AviSynth scripts with 32-bit plugins that don't exist in 64-bit).

Does anyone know of an FFmpeg binaries repository that still compiles nightly 32-bit Windows builds and provides static URLs to latest builds? https://github.com/eugeneware/ffmpeg-static provides 32-bit builds but is not compiled nightly and doesn't provide static links (as far as I can tell).
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