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Old 1st November 2017, 18:56   #47001  |  Link
Blackwalker
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Quote:
Originally Posted by madshi View Post

Here's my reply which I think you've ignored so far:

https://forum.doom9.org/showpost.php...ostcount=46670


thanks madshi and i just told you sorry,
i dont know why, but i miss your suggestions!!


Quote:
i have some iussue...

my htpc start and its already in HDR mode (my tv is a LG 65B6V) and it ok.

So i start to play the movie and it stay in hdr mode (i see the "hdr on" message), but when i double click on mpc-hc and it go to full screen not always stay in HDR mode, i mean the hdr mode go away....and i have to switch to full screen/windows mode several times, double cliccking, before i see "hdr on" in full screen mode....wondering why!
sorry for my english hope i write it good
maybe the nvidia driver?
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Old 1st November 2017, 21:31   #47002  |  Link
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Quote:
Originally Posted by DragonQ View Post
Intel power profile is Performance. Most of the enhancements are set to "Application Settings", and I've tried with Film Mode Detection both on and off. I'll try that ShowRenderSteps thing, thanks.

EDIT: OK so these screenshots are all with very basic settings with ShowRenderSteps enabled. It's a 1080i/25 video played at 1080p using DXVA2 native with DXVA deinterlacing. Any clues as to what's wrong here? The last screenshot shows when it's working but only just: render time is hovering at 19-20 ms.

SNIP
Here's the same file (different section but times are pretty consistent anyway) playing on my laptop with Intel HD Graphics 4000 (Core i5-3320M), which should be noticeably worse. This is with the same settings as the second screenshot above: avcodec, DXVA deinterlacing, DXVA chroma, 16bit buffers.

Left: HD 530; Right: HD 4000


This makes no sense to me. Everything except "present" is significantly longer on the more powerful iGPU.
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Old 2nd November 2017, 00:34   #47003  |  Link
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try to check the your temps with hwmonitor
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Old 2nd November 2017, 12:21   #47004  |  Link
DragonQ
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Quote:
Originally Posted by huhn View Post
try to check the your temps with hwmonitor
I find it hard to believe it'd be throttling harder than a mobile chip in a laptop but I'll try to get someone with admin rights to help me out. Probably difficult though since all of these monitoring programs require administrator rights to run, not just install.
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Last edited by DragonQ; 2nd November 2017 at 12:28.
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Old 2nd November 2017, 13:31   #47005  |  Link
aufkrawall
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Btw. in case presentation glitches are driving you crazy all of a sudden: There seems to be an issue with the latest Nvidia driver or drivers when polling power sensor with tools like GPU-Z or Afterburner.
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Old 2nd November 2017, 14:10   #47006  |  Link
khanmein
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Quote:
Originally Posted by DragonQ View Post
I find it hard to believe it'd be throttling harder than a mobile chip in a laptop but I'll try to get someone with admin rights to help me out. Probably difficult though since all of these monitoring programs require administrator rights to run, not just install.
Temporarily avoid using HWMonitor, not accurate anymore. They still unable to fix the core & memory clock issue.

Try to use HWiNFO & Open Hardware Monitor, which have portable application too.

http://forum.notebookreview.com/thre...-guide.531329/
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Old 2nd November 2017, 16:43   #47007  |  Link
mclingo
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any plans to upgrade or change the deinterlacing, been watching some older HBO shows like "from the earth to the moon" recently and MADVR/LAV makes a real mess of these compared to something like phosphor in VLC, obviously that's the only thing VLC has to offer. I'm aware this is subjective though.
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Old 2nd November 2017, 17:09   #47008  |  Link
huhn
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you are aware that phosphor works like this?
Quote:
Doubler. This filter attempts to simulate the rendering mechanism of a traditional CRT TV. The latest two half-pictures are displayed, the old one fading out. The strength of the fade effect can be configured in All Preferences, see Video > Filters > Deinterlace.
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Old 2nd November 2017, 18:55   #47009  |  Link
mclingo
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yes, to my eye it still looks far better than anything currently available in LAV/MADVR/KODI.
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Old 2nd November 2017, 18:56   #47010  |  Link
huhn
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you are not by anychance using d3d11 decode?
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Old 2nd November 2017, 20:46   #47011  |  Link
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Quote:
Originally Posted by aufkrawall View Post
Btw. in case presentation glitches are driving you crazy all of a sudden: There seems to be an issue with the latest Nvidia driver or drivers when polling power sensor with tools like GPU-Z or Afterburner.
I've always had dropped frames with GPU-Z. That's why I use other tools like OpenHardwareMonitor or HWiNFO.
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Old 2nd November 2017, 20:49   #47012  |  Link
Mark Regalo
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@madshi, screenshots scales the cropped image to the encoded video size when a screenshot is taken.

e.g. If a 1920 x 1080 video which is cropped to 1920 x 816 by madVR, the screenshot will scale the 1920 x 816 image to 1920 x 1080 and the screenshot comes out vertically stretched.
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Old 2nd November 2017, 22:01   #47013  |  Link
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MadVR 4K ANIME

This is what I have come up with, so far, for viewing anime (I admit, that I have no issue, with heavily processing anime, for my personal preference).
GTX 1070 + madVR + Samsung KU7500 (65 4K)
use original source resolution (almost all anime is 720p); 10bit is preferred (smaller file size; enhanced color); NVIDIA control panel (usually, 2160p30); Viewing distance: 7-8
madVR settings (example, with average quality 720p source):
10bit & above; switch to matching display mode (2560x1440p23)*
artifact removal: reduce banding artifacts (medium/medium), reduce ringing artifacts (yes), reduce compression artifacts (1), process chroma channels, too (yes), reduce random noise (2), process chroma channels, too (yes)
image enhancements: sharpen edges (3.5), crispen edges (no), thin edges (3.5), enhance detail (no), LumaSharpen (0.55), AdaptiveSharpen (0.3), linear light (no), activate anti-bloating filter (50%), activate anti-ringing filter (yes)
chroma upscaling (NGU Sharp, very high quality)
image downscaling (SSIM 2D strength: 100%), scale in linear light (yes), activate anti-ringing filter (yes, strict), activate anti-bloating filter (no)
image upscaling (NGU Sharp, very high quality), everything else let madVR decide
upscaling refinement: sharpen edges (3.5), crispen edges (no), thin edges (3.5), enhance detail (no), soften edges (1), add grain (no), LumaSharpen (0.55), AdaptiveSharpen (no), activate anti-bloating filter (no), activate anti-ringing filter (yes), SuperRes (no), refine the image after ever 2x upscaling step
use Direct 3D 11 for presentation (yes), present a frame for every Vsync (yes), everything else unchecked
Error Diffusion option 2, use colored noise (yes), change dither for every frame (yes)
trade quality for performance (all unchecked)
rendering: 34.00+, no dropped or repeated frames
image is very sharp & artifact free
Using, 720p, anime sources, plus, 1440p, resolution, results in, higher image quality, than, using 1080p, sources, or switching to matching modes, 1080p23, or 2160p23. 1440p, is a compromise, allowing better picture quality, than 1080p, while also allowing, madVR enhancements, at very high settings, which is not possible, with 2160p (unable to use some, madVR enhancements, or at least, only at lower settings). Also, for some reason, the Samsung, seems to prefer, upscaling 1440p, vs 1080p (?). MadVR, with higher settings, improves clarity, so much, that it is superior to native resolution, with lower madVR settings. For me, anything more powerful, than a GTX 1070, would not be utilized, for 720p anime, at least (GTX 1080, or 1080 ti, would only help, with, 1080p & 2160p sources). I thought, that using native resolution (2160p), would result in the best image quality: in my opinion, this is not true, with a GTX 1070 & 720p anime.
I also use win10 (customized win7 layout), plus 388.00 Nvidia Drivers & I have had no issues, at all, with win10 (including all updates), or the newest drivers, although I do not use HDR & have not yet calibrated (high on my list). Note: Some of my anime, looks simply awful, without madVR & with it, looks like 4K anime.
In summary:
No issues with win10; No issues with 388.00 drivers; 720p over 1080p anime sources; 1440p over 1080p or 2160p resolution. Any questions, or advice, are welcome.
Thank you, Madashi, for madVR! Best software, ever! Your new, reduce random noise, is really sweet! Is there anything, that I can do, to help?
So, what do you think, I could improve on? Am I missing something important? Anyone?
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Old 3rd November 2017, 00:48   #47014  |  Link
ABDO
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Quote:
Originally Posted by Gopa View Post
Thank you, Madashi, for madVR! Best software
tottly agree with that, Actually no software in the world can do what madvr do, even paid software.

madshi always Listen well to madvr users, and Respond to all queries, questions and problems,and he spend alot of time and effot for that for many years since first madvr version.

so we want him to know that we are realy Appreciate his effort and all the time he spend to make number1 and most powerfull software available for video fans like us.

madshi we love you

Last edited by ABDO; 3rd November 2017 at 02:18.
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Old 3rd November 2017, 02:05   #47015  |  Link
XMonarchY
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Now madVR has the screenshots feature, but screenshots taken are still pitch-black... Am I missing something? I use Print-Screen. I haven't found any other hot keys associated to taking screenshots within madVR's User Interface - Keyboard Shortcuts section...
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Old 3rd November 2017, 02:15   #47016  |  Link
ABDO
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Originally Posted by XMonarchY View Post
Am I missing something? ...
use ( F5 ) for that.
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Old 3rd November 2017, 03:21   #47017  |  Link
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Quote:
Originally Posted by ABDO View Post
use ( F5 ) for that.
Thanks!
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Old 3rd November 2017, 03:27   #47018  |  Link
XMonarchY
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The new update is really good!
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Last edited by XMonarchY; 3rd November 2017 at 09:12.
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Old 3rd November 2017, 05:11   #47019  |  Link
XMonarchY
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Originally Posted by ABDO View Post
use ( F5 ) for that.

It takes some kind of mirror screenshot... NO amount of rotation makes it like the original image... Is there a way to take normal screenshots that copy the image as is and don't create some mirror copy? I am doing it to a TGA image and the BMP image madVR produces is the mirror image of the TGA image...

EDIT: OK, I can deal with this issue with Paint.NET

I use MPC-HC x64 (latest) and noticed together with madVR DDS images look very different compared to how they look in Paint.NET. Is that due to DDS format?
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Last edited by XMonarchY; 3rd November 2017 at 05:23.
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Old 3rd November 2017, 10:15   #47020  |  Link
Devrim
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What would be the recommended setting (Best quality wise) for image downscaling from 4k bluray source material to 1080p? Jinc with "scale in linear light" and anti-ringing filter activated?

Last edited by Devrim; 3rd November 2017 at 10:18.
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direct compute, dithering, error diffusion, madvr, ngu, nnedi3, quality, renderer, scaling, uhd upscaling, upsampling

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