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26th December 2007, 10:08 | #101 | Link |
Pig on the wing
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The filter already supports multithreading. By default, the number of threads is the same as the number of detected CPUs.
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And if the band you're in starts playing different tunes I'll see you on the dark side of the Moon... |
28th December 2007, 12:41 | #103 | Link |
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I'm actually pretty close to one, but not quite there. Having access to the cluster definitely helped though. I was able to test a number of ideas I wouldn't have been able to without it. At this point a new version might only be a couple weeks away (if my current set of experiments work out) or it could be a couple months away. I plan to graduate next December so hopefully I can make it work by then .
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31st December 2007, 18:52 | #104 | Link |
Huh?
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Don't forget to dedicate some time to unwinding, tritical .
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Read Decomb's readmes and tutorials, the IVTC tutorial and the capture guide in order to learn about combing and how to deal with it. |
31st January 2008, 22:33 | #112 | Link | |
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Quote:
cause personally i think NNEDI is better than EEDI2, and form some results, EEDI2 causes 'buble blur' as dubbed by one of the users here, on straight lines. how do you do it? |
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31st January 2008, 22:35 | #113 | Link |
Fighting spam with a fish
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Read the fracking thread! Somebody did it for you!
Search is a beautiful thing. http://forum.doom9.org/showthread.ph...63#post1055263 Last edited by Adub; 31st January 2008 at 22:38. |
31st January 2008, 23:38 | #115 | Link |
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If that is what you want, then yes.
Another alternative is to create a new avs file named something like "MCBob_NNEDI.avs", and then just import it in your script every time you use MCBob. Oh, and on a side note, I didn't write that code, I just posted it. It was originally made by Didee, then modded by Terranigma to support NNEDI. |
31st January 2008, 23:38 | #116 | Link | |
*Space Reserved*
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1st February 2008, 17:34 | #117 | Link |
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Cheers everyone!
i finally hae done it (yesterday) and damn its such a slow process! i wanted to deinterlace a 1 hour footage and encode it to huffyuv avi, but it took 15 hours to do 30mins of encoded footage! even on my (quite powerful) PC. this would lead to the filter not efficient to everyone's needs, unless revisions were made to make it faster. |
1st February 2008, 17:35 | #118 | Link | |
x264 developer
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1st February 2008, 17:39 | #119 | Link |
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Join Date: Oct 2007
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i have used Yadif and TDeint, but results at the end didnt quite satisfied me completely, as Yadif gives an oil painting like image to the video which is asomething that took awhile for me to realise.
how can you speed up MCBob? |
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deinterlace, nnedi |
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