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Old 26th December 2007, 10:08   #101  |  Link
Boulder
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The filter already supports multithreading. By default, the number of threads is the same as the number of detected CPUs.
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Old 28th December 2007, 10:18   #102  |  Link
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I was just curious, but did the combined power of that giant cluster ever net you a further demo that beat the pants off the current one?
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Old 28th December 2007, 12:41   #103  |  Link
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I'm actually pretty close to one, but not quite there. Having access to the cluster definitely helped though. I was able to test a number of ideas I wouldn't have been able to without it. At this point a new version might only be a couple weeks away (if my current set of experiments work out) or it could be a couple months away. I plan to graduate next December so hopefully I can make it work by then .
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Old 31st December 2007, 18:52   #104  |  Link
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Don't forget to dedicate some time to unwinding, tritical .
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Old 16th January 2008, 16:52   #105  |  Link
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This filter turned out to be pretty good for resizing as well (limited to powers of 2 enlargement).
The filter does a good job on resizing images.

Original:


4 x enlarged with NNEDI:
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Old 26th January 2008, 11:14   #106  |  Link
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MCBob_v03u is giving me speed of 0.5fps on my c2d with 1gb ram. can anyone help me ?
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Old 26th January 2008, 11:31   #107  |  Link
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MCBob_v03u is giving me speed of 0.5fps on my c2d with 1gb ram. can anyone help me ?
Wrong thread, pal. Please read and follow forum rule 3.
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Old 26th January 2008, 11:51   #108  |  Link
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Wrong thread, pal. Please read and follow forum rule 3.
sorry
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Old 31st January 2008, 22:20   #109  |  Link
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is it possible to use this and replace EEDI2 in MCBob?
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Old 31st January 2008, 22:30   #110  |  Link
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Yes, and it has already been done. See the MCBob thread, and scroll down a few posts, it's there.
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Old 31st January 2008, 22:30   #111  |  Link
Terranigma
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is it possible to use this and replace EEDI2 in MCBob?
Amazing what one can find by doing a search
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Old 31st January 2008, 22:33   #112  |  Link
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Yes, and it has already been done. See the MCBob thread, and scroll down a few posts, it's there.
really? so it has been done, literally replacing EEDI2 with NNEDI?

cause personally i think NNEDI is better than EEDI2, and form some results, EEDI2 causes 'buble blur' as dubbed by one of the users here, on straight lines.

how do you do it?
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Old 31st January 2008, 22:35   #113  |  Link
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Read the fracking thread! Somebody did it for you!

Search is a beautiful thing.
http://forum.doom9.org/showthread.ph...63#post1055263
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Old 31st January 2008, 22:43   #114  |  Link
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i found it of course, but now i am wondernig how to implant it.

do i basically replace the whole code of the original MCBob with NNEDI+MCBob code by Merlin?
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Old 31st January 2008, 23:38   #115  |  Link
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If that is what you want, then yes.

Another alternative is to create a new avs file named something like "MCBob_NNEDI.avs", and then just import it in your script every time you use MCBob.

Oh, and on a side note, I didn't write that code, I just posted it.
It was originally made by Didee, then modded by Terranigma to support NNEDI.
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Old 31st January 2008, 23:38   #116  |  Link
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i found it of course, but now i am wondernig how to implant it.

do i basically replace the whole code of the original MCBob with NNEDI+MCBob code by Merlin?
Sure. The link I was pointing to you to, was actually the origin of the modded mcbob. If you've scrolled down a few post, you would've came across this post.
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Old 1st February 2008, 17:34   #117  |  Link
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Cheers everyone!

i finally hae done it (yesterday) and damn its such a slow process!

i wanted to deinterlace a 1 hour footage and encode it to huffyuv avi, but it took 15 hours to do 30mins of encoded footage! even on my (quite powerful) PC.

this would lead to the filter not efficient to everyone's needs, unless revisions were made to make it faster.
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Old 1st February 2008, 17:35   #118  |  Link
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Cheers everyone!

i finally hae done it (yesterday) and damn its such a slow process!

i wanted to deinterlace a 1 hour footage and encode it to huffyuv avi, but it took 15 hours to do 30mins of encoded footage! even on my (quite powerful) PC.

this would lead to the filter not efficient to everyone's needs, unless revisions were made to make it faster.
Yes, MCBob is slow. If you want speed, use Yadif or TDeint.
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Old 1st February 2008, 17:39   #119  |  Link
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i have used Yadif and TDeint, but results at the end didnt quite satisfied me completely, as Yadif gives an oil painting like image to the video which is asomething that took awhile for me to realise.

how can you speed up MCBob?
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Old 1st February 2008, 17:50   #120  |  Link
Dark Shikari
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Originally Posted by Undead Sega View Post
i have used Yadif and TDeint, but results at the end didnt quite satisfied me completely, as Yadif gives an oil painting like image to the video which is asomething that took awhile for me to realise.

how can you speed up MCBob?
Multithreading, a faster CPU, or both.
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