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7th August 2015, 15:07 | #32441 | Link | |
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If it does, I might even be able to come back up to 88.21. The only reason I selected d3d11 in recent builds was to be able to enable/disable FSE (therefore 10bits) in one click. As I don't really use FSE/10bits, going back to d3d9 should be pretty painless.
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7th August 2015, 16:30 | #32442 | Link | ||||
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i hope you are aware of the disable dither and forced 8 bit output mode possible with newer driver. a RGB capture card should be able to verify this. Quote:
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overlay mode is error resilient and even in window mode and can make the best use of GPU gamma ramps. there is nothing wrong with FSE in general. if you have 2 displays you will notice some issue with FSE in general and FSE only works in fullscreen unlike overlay. |
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7th August 2015, 19:08 | #32443 | Link |
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Personally I like overlay mode the best too.
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madVR options explained |
7th August 2015, 19:22 | #32444 | Link |
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I think it is GPU driver fault, but I do get presentation glitches and frame drop (any content) in d3d11 windowed. Where d3d9 windowed have weired high render time and frame drop. This is same on both 88.16 //.21. Perfect playback on FSE.
15.7 AMD driver |
8th August 2015, 00:16 | #32445 | Link |
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Small bug I just noticed: When LumaSharpen is enabled within image enhancements and you change the radius value of it, madVR does not allow the Apply button to be pressed, as if it thinks no change has taken place. However, if you change teh strength or clamp values it will notice the change and let you press Apply.
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8th August 2015, 07:13 | #32446 | Link |
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got my 4K TV yesterday. I have tested some things and would like to ask some questions:
- madvr is only running in windowed mode instead of fullscreen exclusive, when used to upscale to UHD, whatever I set it up to. - is there a way to get the stats windows bigger when using 4K mode? - what do I need to get 10 Bit mode working with 4k? - since needi3 isnt working correct in win10 atm, what settings do you guys use to get best possible quality? Super-XBR S:100?
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8th August 2015, 07:22 | #32447 | Link |
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I also use Overlay mode.
It completely bypasses any Aero, Vsync, and Direct3D "collision" between software and OS. Overlay: MadVR -> GPU -> Display. No Overlay: MadVR -> GPU -> OS -> Display. It resembles Exclusive mode with audio, in which the exclusive program takes control over the audio card and bypasses the OS mixer. In Shared mode the OS mixes all the sounds from all software to the output. In video Overlay the exclusive portion is only the size of the rendered video window. That's is why when taking a screenshot there is a "hole" where the video should have been. This is another plus for Nvidia users.
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8th August 2015, 07:49 | #32448 | Link | |
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Refer to this post and the posts following for examples. |
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8th August 2015, 09:09 | #32449 | Link | |
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What settings in sharpness and superRes would you suggest?
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Intel i5 6600, 16 GB DDR4, AMD Vega RX56 8 GB, Windows 10 x64, Kodi DS Player 17.6, MadVR (x64), LAV Filters (x64), XySubfilter .746 (x64) LG 4K OLED (65C8D), Denon X-4200 AVR, Dali Zensor 5.1 Set |
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8th August 2015, 09:25 | #32450 | Link |
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Just a quick follow-up regarding my dropped frames.
I re-installed 88.21 and enabled FSE (10bits, d3d11). I had no dropped (reported or not), duplicated frames of pres glitches. Playback was flawless. This is only over a 2 hour movie, and I haven't tested if I still had MPC-BE crashes with this configuration. If I do, I might try to disable FSE and switch back to D3D9 and see how it goes. It would be nice to be able to use the latest build. If either looks stable, I'll try to re-install 15.7.1.
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8th August 2015, 11:29 | #32451 | Link | |
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I wanted to try it out on my setup (see my signature) but madvr says "This GPU/Driver doesn't support overlay...". Can anybody use overlay mode on Win8.x and with nvdia gpu? If yes, with which gpu and driver version? Thanks
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8th August 2015, 14:44 | #32454 | Link | |
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8th August 2015, 16:00 | #32456 | Link | |
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I have a r9 280 |
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8th August 2015, 16:32 | #32458 | Link |
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try put everything in "let the application decide" in your gpu 3d settings and disable all video enhancements. That should do. On Nvidia i found 2 settings that was screwing up madvr video playback. I put it like this:
-Multi-Display/mixed Gpu acceleration = single display performance mode -Power management mode = prefer maximum performance This makes the gpu preform without saving power crap auto settings. As for Vsync u shoud set it as "let application decide". Now answering @huh, If u use madvr overlay windowed in full screen and u let your gpu settings by default i dont even want to know wtv crap u are running without even knowing. |
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direct compute, dithering, error diffusion, madvr, ngu, nnedi3, quality, renderer, scaling, uhd upscaling, upsampling |
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