Welcome to Doom9's Forum, THE in-place to be for everyone interested in DVD conversion.

Before you start posting please read the forum rules. By posting to this forum you agree to abide by the rules.

 

Go Back   Doom9's Forum > Video Encoding > MPEG-4 AVC / H.264

Closed Thread
 
Thread Tools Search this Thread Display Modes
Old 13th September 2008, 21:29   #81  |  Link
Guest
Guest
 
Join Date: Jan 2002
Posts: 21,922
Quote:
Originally Posted by Sagekilla View Post
By the way, is this more or less optimized?
Well I have avoided stupid things but there are some things that still need to be investigated. The connection to DX/D3D is a possible area for improvement. But I'm pretty happy serving 1920x1080 46fps @ 2% on my machine. As long as we can feed x264 faster than it can encode, we are golden.
Guest is offline  
Old 13th September 2008, 21:30   #82  |  Link
Guest
Guest
 
Join Date: Jan 2002
Posts: 21,922
Quote:
Originally Posted by BetaBoy View Post
Congrats neuron2!
Thank you.

BTW, any word on the CoreAVC API/SDK?
Guest is offline  
Old 13th September 2008, 21:47   #83  |  Link
Sagekilla
x264aholic
 
Join Date: Jul 2007
Location: New York
Posts: 1,752
Yes indeed, I'm glad you have this here now. Having my CPU usage for decoding basically halved (perhaps a third even, my desktop has a faster GPU) is a godsend.. Goodbye 0.7 fps decodes!

I absolutely cannot wait to test this on my monster of a setup.. GPU decoding on my desktop with a 9800 GTX, filter using MVDegrain3, pass it off with TCP serving to my laptop and encode it.
__________________
You can't call your encoding speed slow until you start measuring in seconds per frame.

Last edited by Sagekilla; 13th September 2008 at 21:54.
Sagekilla is offline  
Old 13th September 2008, 22:02   #84  |  Link
kemuri-_9
Compiling Encoder
 
kemuri-_9's Avatar
 
Join Date: Jan 2007
Posts: 1,348
Quote:
Originally Posted by Sagekilla View Post
Edit 2: Odd, the error seems to have been a one shot deal. I haven't had it again.
I've gotten a bunch of spontaneous errors before.
And now trying it again, it's no longer working at all; spitting out some of the standard 'no supported GPU' errors
__________________
custom x264 builds & patches | F@H | My Specs
kemuri-_9 is offline  
Old 13th September 2008, 22:08   #85  |  Link
Guest
Guest
 
Join Date: Jan 2002
Posts: 21,922
Reboot.
Guest is offline  
Old 13th September 2008, 22:36   #86  |  Link
Dreassica
Registered User
 
Join Date: May 2002
Posts: 384
Works here too, ha to install badaboom and the drivers as well as copy the 2 files Crypto had to copy to the dir dgaindexnv is located in.
24 fps with max 28 on a 8800gts 512MB
Dreassica is offline  
Old 13th September 2008, 23:13   #87  |  Link
Guest
Guest
 
Join Date: Jan 2002
Posts: 21,922
The PureVideo deinterlacer looks REALLY good but reduces the frame rate by 25% (i.e., rate is 75% of the rate without deinterlacing) on full HD. I'll expose it as an option in the next alpha.
Guest is offline  
Old 13th September 2008, 23:23   #88  |  Link
Blue_MiSfit
Derek Prestegard IRL
 
Blue_MiSfit's Avatar
 
Join Date: Nov 2003
Location: Los Angeles
Posts: 5,758
Awesome!!!

Currently downloading the CUDA driver for Vista x64 here... I *thought* I had it installed, but it wasn't working (the cuinit error).

Will report back ASAP!

Thanks Don!

-Derek
Blue_MiSfit is offline  
Old 13th September 2008, 23:41   #89  |  Link
Blue_MiSfit
Derek Prestegard IRL
 
Blue_MiSfit's Avatar
 
Join Date: Nov 2003
Location: Los Angeles
Posts: 5,758
Okay, so i have the CUDA driver installed, and when I open DGAVCIndexNV I get the "failed to find CUDA compatible D3D device" error.

I have an 8800gt, which is both CUDA and DXVA compatible.

Vista x64 being a naughty little child perhaps?

Has anyone else gotten this working with Vista x64?

~MiSfit
Blue_MiSfit is offline  
Old 13th September 2008, 23:49   #90  |  Link
rack04
Registered User
 
Join Date: Mar 2006
Posts: 1,536
Where do I get DGAVCDecodeNV.dll? It's not included in the zip file.
rack04 is offline  
Old 14th September 2008, 00:17   #91  |  Link
Guest
Guest
 
Join Date: Jan 2002
Posts: 21,922
Quote:
Originally Posted by Blue_MiSfit View Post
Has anyone else gotten this working with Vista x64?
You'll have to do some research over at the Nvidia CUDA Zone website. Let us know when you find out.
Guest is offline  
Old 14th September 2008, 00:17   #92  |  Link
Guest
Guest
 
Join Date: Jan 2002
Posts: 21,922
Quote:
Originally Posted by rack04 View Post
Where do I get DGAVCDecodeNV.dll? It's not included in the zip file.
You have to pay extra for that.

[Just kidding. I'm still working on it.]

Last edited by Guest; 14th September 2008 at 00:24.
Guest is offline  
Old 14th September 2008, 00:24   #93  |  Link
menlvd
Registered User
 
Join Date: May 2006
Location: Moscow
Posts: 97
Quote:
Originally Posted by neuron2 View Post
You have to pay extra for that.

Just kidding. I'm still working on it.
LoL
menlvd is offline  
Old 14th September 2008, 00:27   #94  |  Link
Ranguvar
Registered User
 
Ranguvar's Avatar
 
Join Date: Feb 2007
Location: ::1
Posts: 1,236
LOL

I have Windows XP Pro SP2 x64, and a GeForce 9600GT 512MB. DGAVCIndexNV worked for a while (with bugs, explained later), until each time I started it, it wouldn't find my video card. I copied the files as mentioned, installed the CUDA driver and toolkit, and rebooted, and now it appears to be working again.

So, bugs.

1.) There is a significant amount of artifacting during playback in the indexer with DS's x264-encoded Touhou sample (here), and especially the lossless Touhou sample (here). I don't know if it's also in the decoded stream through AviSynth+DGAVCDecode.

2.) If I play either of those samples in the indexer, and then quit before stopping playback (with display on) I usually get the errors "cuvidMapVideoFrame: 201" and the same with the number 205, after I exit.

3.) In the lossless sample, if I seek to the middle of the video and then hit Play, the video does not play and no info is reported.

...and now I get the CUDA-compatible D3D device error again. :/


Thanks for your work, neuron2 Can't wait until this works well - it was able to play the non-lossless sample at 147+fps with no CPU usage (display off) before it stopped working. Promising
Ranguvar is offline  
Old 14th September 2008, 00:27   #95  |  Link
Guest
Guest
 
Join Date: Jan 2002
Posts: 21,922
Let me know how you like the deinterlacer.

http://neuron2.net/dgavcdec/dgavcindexnv100a2.zip
Guest is offline  
Old 14th September 2008, 00:29   #96  |  Link
Ranguvar
Registered User
 
Ranguvar's Avatar
 
Join Date: Feb 2007
Location: ::1
Posts: 1,236
Is that the only change? If so, I won't test it, as there are critical problems on my system right now with it. But if there's fixes, I shall test and see if it works better.

Great work
Ranguvar is offline  
Old 14th September 2008, 00:29   #97  |  Link
Guest
Guest
 
Join Date: Jan 2002
Posts: 21,922
Quote:
Originally Posted by Ranguvar View Post
1.) There is a significant amount of artifacting during playback in the indexer with DS's x264-encoded Touhou sample (here), and especially the lossless Touhou sample (here). I don't know if it's also in the decoded stream through AviSynth+DGAVCDecode.
MP4 and MKV files are not yet supported, just as with DGAVCIndex.
Guest is offline  
Old 14th September 2008, 00:30   #98  |  Link
Ranguvar
Registered User
 
Ranguvar's Avatar
 
Join Date: Feb 2007
Location: ::1
Posts: 1,236
Quote:
Originally Posted by neuron2 View Post
MP4 and MKV files are not yet supported, just as with DGAVCIndex.
I used the demuxed .h264 stream.
Ranguvar is offline  
Old 14th September 2008, 00:34   #99  |  Link
Atak_Snajpera
RipBot264 author
 
Atak_Snajpera's Avatar
 
Join Date: May 2006
Location: Poland
Posts: 7,472
Quote:
Let me know how you like the deinterlacer.
I would like to see some screenshots (yadif vs NV deiterlacer)
Atak_Snajpera is offline  
Old 14th September 2008, 00:35   #100  |  Link
Guest
Guest
 
Join Date: Jan 2002
Posts: 21,922
Quote:
Originally Posted by Ranguvar View Post
I used the demuxed .h264 stream.
Thanks for giving those to me.
Guest is offline  
Closed Thread

Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +1. The time now is 07:37.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2020, vBulletin Solutions Inc.