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23rd November 2015, 20:00 | #34361 | Link | ||
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Quote:
I do have a slow GPU; right now I have Bilinear anyway...at least I want to see if my TV can do it better than Bilinear! Would be good however to have a Disabled command in Upscale anyway! Quote:
Last edited by a8213711; 24th November 2015 at 10:05. |
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23rd November 2015, 22:05 | #34362 | Link | |
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Quote:
by disabling the fullscr exclusive mode in madvr option no longer stutter so i have a question: what are the advantages of the fullscreen mode over the windowed mode? |
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23rd November 2015, 23:06 | #34363 | Link |
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More control for the renderer, which is useful on Windows 7, as otherwise DWM is in power and it's not totally reliable with that OS.
Since Windows 8, windowed fullscreen is as reliable as exclusive mode for very most people. So it's totally ok not to use FSE. Another advantage of FSE would be that it can make the GPU output 10 bit in DX11 mode, but that's not a great advantage either since madVR has very good dithering modes (ordered is fast & good). |
24th November 2015, 12:05 | #34364 | Link | ||||
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Otherwise if you use 1080p content on a 1080p resolution there's no image upscaling just chroma upscaling. You can't get more speed then that (upscaling-wise). That's how could happen that on a 1080p display playing a full bluray disc is less stressful for the laptop/pc than playing e.g. a 720p content. Try out FSE Old path, maybe you'll get more speed (see below). Quote:
Bilinear where? image or luma upscaling? with what content and display resolution? If you'd disable upscaling, with an 720p contonet on a 1080p screen, the image will be only in the middle of the screen. I don't think that you want to do that Quote:
You won't have these problem with the filters (e.g. madvr), you can leave them there. Quote:
A note to aufkrawall's post: on my system FSE Old Path is way faster than all the other modes, so depending on your config, you can have a huge performance gain with it. Just try it out, see whether it works for you or not. - enable full screen exclusive mode, and on the full screen exclusive properties uncheck 'present frames in advance' (after this you should see it's activated in OSD, FSE (Old path)) In this mode you can't use NNEDI3 upscaler and there won't be 10bit playback.
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Ryzen 5 2600,Asus Prime b450-Plus,16GB,MSI GTX 1060 Gaming X 6GB(v398.18),Win10 LTSC 1809,MPC-BEx64+LAV+MadVR,Yamaha RX-A870,LG OLED77G2(2160p@23/24/25/29/30/50/59/60Hz) | madvr config Last edited by chros; 24th November 2015 at 12:08. |
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24th November 2015, 14:07 | #34365 | Link |
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Bug in MadVR plus XYSubFilter displaying upscaled VobSub subtitles
Hi
I think I have found a bug. I am using the last development version of MPC-HC with the last version of XYSubFilter and the last version of MadVR The bug happens in MadVR plus XYSubFilter when displaying upscaled VobSub subtitles. It is an anime episode, 848x480 internal resolution, MPEG4 (H264) video, softcoded VobSub subtitles. When displaying the vid at 1x resolution the subtitles are correctly displayed at the bottom of the screen. When the vid is at 50% resolution (in window mode) it doesn't show subtitles at all. If the vid is upscaled, resolution 2x (window mode) or it is upscaled fullscreen at 1920x1080 the subtitles appear on the left and in the middle of the screen and the subtitles themselves are not upscaled (they appear with the same size than in the resolution 848x480). MadVR with other subtitles filters (VSFilter and Internal MPCHC filter) display correctly the subtitles upscaled and the bottom of the screen. The MPCHC Personalized Enhanced Video Renderer with XYSubFilter shows the subtitles correctly too. You can see screenshots of the vid here with the subtitles. In all these screenshots I am using MPCHC, MadVR and XYSubFilter. If you need more info, please, tell me. http://www72.zippyshare.com/v/8bgIjJfZ/file.html |
24th November 2015, 14:33 | #34366 | Link | |
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the only way seem to not use fullscreen exclusive.. i don't see any disavantage in image quality |
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24th November 2015, 18:05 | #34367 | Link |
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Has anybody tried the new AMD Crimson driver with DX11 FSE?
It should limit prerendered frames for every application to 1, which might be a problem here. If you report this to AMD, please ask them not to remove this feature completely, as it is extremely useful for games, but to implement options to be able to control it. |
24th November 2015, 20:11 | #34369 | Link |
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Ok, so it seems that I got to make it sort of stable, now... I think I will install the Windows 10 EDU, my university gave me. I wonder if this will make a difference on how good madVR works.
I also wonder if that one is updated to the latest november update, as the changes seem for the better. |
24th November 2015, 23:21 | #34371 | Link |
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I scale everything to 4K.
On my setup, I have noticed that for content which is just shy of 1080p resolution (1916x1076), performance is drastically worse than with 1080p or even 720p. This has been the case since at least 89.12, maybe a version or two earlier than that. I have to disable all (sXBR) image doubling for 1916x1076 to run smoothly at 3820x2160. |
25th November 2015, 00:37 | #34372 | Link | |
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25th November 2015, 00:39 | #34373 | Link | |
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25th November 2015, 03:24 | #34374 | Link |
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I also notice cropped videos (such as 1916 vs. 1920) cause madVR to work much harder. At 1080p -> 1080p, I was able to disable scaling of these files under zoom control to keep madVR from creeping over the rendering queue. I haven't noticed the same for 720p content, but I haven't been watching for strangely-cropped 720p videos.
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25th November 2015, 08:35 | #34375 | Link | |
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So keeping that in mind, scaling only a few pixels from 1916 to 1920 is the most expensive scaling operation it could do - especially if it otherwise wouldn't have to scale at all. If it has to scale anyway, like from 720p -> 1080p, then cropping first doesn't add any extra cost to the scaling.
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25th November 2015, 09:45 | #34376 | Link | |
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1920x1080 -> 3840x2160 = smooth playback 1280x718 -> 3840x2160 = smooth playback 1916x1076 -> 3840x2160 = extremely choppy ~1fps playback The only way I can play back the 1916x1076 file smoothly is to greatly reduce super-xbr image doubling to only double or off (versus octuple that I normally use) Last edited by j5627429; 25th November 2015 at 10:00. |
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25th November 2015, 09:48 | #34377 | Link | |
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Image Upscaling: Lanczos 4-tap Image Doubling: Octuple luma/chroma super-xbr 150 Zoom Control is set to "disable scaling if image size changes by only...15 lines or less" GPU is AMD 7970 Last edited by j5627429; 25th November 2015 at 09:52. |
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25th November 2015, 09:54 | #34378 | Link | |
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25th November 2015, 11:22 | #34379 | Link | |
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There isn't as madshi stated couple of months ago.
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Ryzen 5 2600,Asus Prime b450-Plus,16GB,MSI GTX 1060 Gaming X 6GB(v398.18),Win10 LTSC 1809,MPC-BEx64+LAV+MadVR,Yamaha RX-A870,LG OLED77G2(2160p@23/24/25/29/30/50/59/60Hz) | madvr config |
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Tags |
direct compute, dithering, error diffusion, madvr, ngu, nnedi3, quality, renderer, scaling, uhd upscaling, upsampling |
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