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21st May 2015, 16:26 | #30261 | Link | |
Soul Architect
Join Date: Apr 2014
Posts: 2,559
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Quote:
Somehow, the DirectX 11 rendering path isn't working with a source of 60fps. CPU is running only at 30-40% so it's not a CPU overload.
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FrameRateConverter | AvisynthShader | AvsFilterNet | Natural Grounding Player with Yin Media Encoder, 432hz Player, Powerliminals Player and Audio Video Muxer Last edited by MysteryX; 24th June 2015 at 06:08. |
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21st May 2015, 17:35 | #30264 | Link | |
Registered User
Join Date: Nov 2012
Posts: 167
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Quote:
Check with some "true" 60p files (not SVP), to see if your problem is limited to SVP or all high framerate content. Check SVP content with some light setting in madVR, even all bilinear scaling to make sure it's not some performance problem. |
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21st May 2015, 18:15 | #30268 | Link | ||
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Join Date: Sep 2011
Posts: 78
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21st May 2015, 19:59 | #30271 | Link | |
Registered User
Join Date: Jun 2012
Posts: 43
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21st May 2015, 20:12 | #30273 | Link |
Registered User
Join Date: Nov 2011
Location: Denmark
Posts: 137
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Thanks
dispcal.exe -dmadvr -Yp -R -yl -P 1,0,10,10 Code:
C:\ProgramData\Argyll_V1.7.0\bin>dispcal.exe -dmadvr -Yp -R -yl -P 1,0,10,10 Uncalibrated response: Black level = 0.0423 cd/m^2 50% level = 27.48 cd/m^2 White level = 127.53 cd/m^2 Aprox. gamma = 2.21 Contrast ratio = 3016:1 White chromaticity coordinates 0.3135, 0.3330 White Correlated Color Temperature = 6431K, DE 2K to locus = 6.6 White Correlated Daylight Temperature = 6430K, DE 2K to locus = 2.4 White Visual Color Temperature = 6200K, DE 2K to locus = 6.3 White Visual Daylight Temperature = 6350K, DE 2K to locus = 2.3 Effective Video LUT entry depth seems to be 12 bits |
21st May 2015, 21:55 | #30276 | Link | |
Soul Architect
Join Date: Apr 2014
Posts: 2,559
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Quote:
It's a fresh install and I'm still using the default madVR settings and rendering times are 2ms. Here's a screenshot of the stats.
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FrameRateConverter | AvisynthShader | AvsFilterNet | Natural Grounding Player with Yin Media Encoder, 432hz Player, Powerliminals Player and Audio Video Muxer Last edited by MysteryX; 24th June 2015 at 06:08. |
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21st May 2015, 22:05 | #30277 | Link | |
Soul Architect
Join Date: Apr 2014
Posts: 2,559
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Quote:
If I configure it to run on the Radeon HD 7670M, then all it does is a black screen just like before.
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FrameRateConverter | AvisynthShader | AvsFilterNet | Natural Grounding Player with Yin Media Encoder, 432hz Player, Powerliminals Player and Audio Video Muxer Last edited by MysteryX; 24th June 2015 at 06:08. |
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21st May 2015, 22:49 | #30279 | Link |
Guest
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Most of the time, LCD's still use the same er...hard to explain, but even when 23Hz is selected, the actual refresh is still 60Hz-kind-of, UNLESS your TV has a 48Hz / 72Hz / 96Hz mode. I think that may be reason why my TV does 12bit at 23Hz, since it uses 48Hz mode for 23Hz refresh rate. Does your TV also support 48Hz or 72Hz? These 48Hz and 72Hz make eradicate judder COMPLETELY or at least supposed to...
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21st May 2015, 22:53 | #30280 | Link | |
Registered Developer
Join Date: Mar 2010
Location: Hamburg/Germany
Posts: 10,343
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Quote:
There is two types of HDMI cables, "standard" and "high speed".
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LAV Filters - open source ffmpeg based media splitter and decoders |
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Tags |
direct compute, dithering, error diffusion, madvr, ngu, nnedi3, quality, renderer, scaling, uhd upscaling, upsampling |
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