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7th September 2010, 14:18 | #12321 | Link | ||
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(this thread is not an "official" channel) and PRAY. :-\ |
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7th September 2010, 22:30 | #12322 | Link |
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Concerning this bug, giving problems in new builds of MPC-HC: http://forum.doom9.org/showthread.ph...36#post1430936
It's enough to make a small adjustment to the contents of ffavisynth.avsi that's installed by ffdshow. A simple try... catch... will do. Code:
try { Load_Stdcall_Plugin("ffavisynth.dll") } catch(err_msg) { NOP() }
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8th September 2010, 10:15 | #12323 | Link |
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ANy idea why any AVI's i have with a DTS track in them stutter at the start of the video everytime when using FFDSHow? I do not get this issue bitstreaming with MS audio decoder or MPC-HC own decoders.. I have FFDSHow audio decoder setup as an external filter in MPC-HC.
I do not get this issue with DD 5.1 or HD audio i use a an ATI 5670 via HDMI out to SOny 2400ES reciever. Next issue i have always had is when i configure FFDShow and mediaplayer or 7MC to decode H264 MKV's they always play with a green bars through them VC1 stuff is fine. I tried using MPC-HC and FFDshow DXVA yesterday and seemed to have mroe success but need to investigate that further . Any one else get these issues? Last edited by djcla; 8th September 2010 at 16:22. |
8th September 2010, 16:10 | #12325 | Link |
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In recent version, the "Flip" option in context menu has been deleted,
I set the mirror in "Offset & flip" to Enable, When I want to flip the screen horizontally, I just do to select the "Offset & flip" in Context Menu if I want to flip the screen vertically, I just do to select the "Flip" in Context Menu. Both function can be done thru the Context menu. So the "Flip" option in Context Menu is very important. Please....consider to make it appear again. Thanks Last edited by louisnet; 8th September 2010 at 16:20. Reason: click wrong button |
10th September 2010, 19:09 | #12329 | Link | |
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ffdshow/avisynth - MPC HC issue
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I tried but MPC-HC still crash when I use avisynth with ffdshow The only working solution I found is to not use MPC-HC |
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11th September 2010, 00:25 | #12330 | Link |
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@Tschi
You might have another avsi-file in your avisynth plugin directory that loads a dll. Delete it, move it or edit it.
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11th September 2010, 16:03 | #12331 | Link |
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Slight n00b question. I have made a script which resizes to 1080p depending on the source A/R in ffdshow and I am not quite sure if ffdshow's "Output" tab picks up the original video resolution from the initial video input before AviSynth or after AviSynth for the purpose of determining YCbCr Specification being ITU-R BT.601 or ITU-R BT.709. I hope it picks it up before AviSynth. Another probably more important question I have is that does YCbCr Specification matter if I am outputting only YV12 for madVR? In this case does madVR determine the colorspace by itself? If so then that is probably messing up due to my AviSynth resize script. Any explanation for this whole situation would be great. Thanks.
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11th September 2010, 17:18 | #12332 | Link | ||
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Any kind of postprocessing is yet another situation where RGB32 input would make perfect sense in madVR, but madshi didn't want to add it the last time I asked for it, not even with an option to disable it. |
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11th September 2010, 18:02 | #12333 | Link | |
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EDIT: also SD -> 1080p using internal resizing AND keeping it YV12 -> wrong colors. Last edited by Keiyakusha; 11th September 2010 at 18:07. |
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11th September 2010, 20:08 | #12334 | Link | |
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Example: you have SD video, ffdshow and renderer assume 601. If you resize to 1080p within ffdshow AND you output RGB, the RGB conversion will be done inside ffdshow with 601, as it should, because ffdshow knows that the source is SD. If you're NOT outputting RGB no conversion is done in ffdshow, but in the renderer. Now, the renderer sees 1080p YV12 video, it doesn't know what the original dimensions were, so it assumes 709 --> wrong colors. Again, this is not a bug, is a limitation. |
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11th September 2010, 21:16 | #12335 | Link |
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Bug in ffdshow r3529 Audio Processor:
when a 4.0 FLAC is decoded by the latest madFlac and then sent to ffdshow audio processor, this produces a 3.1 output. No problem when madFlac connects to AC3Filter, OTOH. |
11th September 2010, 22:25 | #12336 | Link |
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FWIW, the latest madFlac version outputs a correct dwChannelMask value in the media type information. So if Midzuki's bug report is true (haven't checked), then ffdshow probably doesn't properly handle a 4.0 dwChannelMask.
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12th September 2010, 23:52 | #12339 | Link |
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I'm afraid I spoke too early ... I will have to re-create the test .WAVs and .FLACs, not only because I've already deleted them , but principally because, now that I think it all over, it's quite possible that they were VERY "non-standard" ... Just out of curiosity, does madFlac (or/and eac3to) support ALL "weird" channel masks --- let's say, 0x003C (FC, LFE, BL, BR) ---
Last edited by Midzuki; 13th September 2010 at 05:22. |
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ffdshow, ffdshow tryouts, ffdshow-mt, ffplay, icl |
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