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4th January 2015, 20:05 | #61 | Link | |
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4th January 2015, 23:15 | #62 | Link | |
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In a OpenCL program the kernel (the problem to be solved) is compiled just before running. Probably I used some instruction OpenCL 1.1. |
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5th January 2015, 00:45 | #64 | Link |
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Frames processed: 500 (0 - 499) FPS (min | max | average): 13.51 | 14.27 | 13.86 CPU usage (average): 25% GPU usage (average): 95% Thread count: 8 Memory usage (phys | virt): 74 | 73 MB Time (elapsed): 00:00:36.062 Code:
Frames processed: 500 (0 - 499) FPS (min | max | average): 13.52 | 14.26 | 13.86 CPU usage (average): 25% GPU usage (average): 95% Thread count: 8 Memory usage (phys | virt): 90 | 88 MB Time (elapsed): 00:00:36.063 |
8th January 2015, 18:03 | #67 | Link | |
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Please use this plugin that generates a debug file, link. EDIT. Last edited by Khanattila; 8th January 2015 at 18:28. |
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8th January 2015, 18:23 | #68 | Link | |
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"Language version specified by -cl-std is greater than the language version supported by the device!" Last edited by Groucho2004; 8th January 2015 at 18:48. |
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8th January 2015, 18:59 | #69 | Link | |
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If the -cl-std build option is not specified, the CL_DEVICE_OPENCL_C_VERSION is used to select the version of OpenCL C to be used when building the program executable for each device. In this version (0.4.0) I have specified -cl-std 1.1 because AMD support OpenCL >1.2 and could create problems. With legacy = true this check is now disabled. |
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10th January 2015, 12:59 | #72 | Link | |
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Problem size is := [-Ax, ..., Ax] x [-Ay, ..., Ay] x [-Dpast, ..., Dfuture]. So Az=1 (three frame processing) is three times slower. EDIT. B = 0, 13.48 FPS //correct B = 1, 41.38 FPS //correct B = 2, 47.82 FPS //wrong, expected ~67 FPS B = 3, 24.01 FPS //wtf??? Last edited by Khanattila; 10th January 2015 at 14:14. |
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28th February 2015, 15:59 | #73 | Link |
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could anyone recommend a default that will give be a ultralight kind of setting, i only want the bare minimum, my aim is so the original source will be affected so lightly that it will not be detected by the naked eye, i've been using the ultralight setting on Handbrake (vidcoder i use), but i don 't know the config parameters of course they use. (the strength value is very low though, and surprisingly still give very pleasing results as a generic profile)
if anyone can suggest recommended values and possible an example NLMeansCL2(????), that would be great. Thanks, p.s i really hope that a gpu version of this gets ported over to handbrake though one day.... the cpu version is so SLOWWWWW lol Last edited by Pulp Catalyst; 28th February 2015 at 16:02. |
10th March 2015, 16:33 | #74 | Link | |
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1) use a temporal search; 2) use a median filter (3x3 / 5x5); 3) use a edge mask; 4) other. Normally, NLMeans2CL(A=4, S=2, B=1, h=1.3) is light enough. |
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11th March 2015, 04:39 | #75 | Link | |
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I did not realize the handbrake NLMeans was so different, is there version more mature than this one (has more features)? I also hope for the day when i can insert this version into QTGMC .... Wink Wink. |
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21st March 2015, 16:57 | #77 | Link |
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What is the expected behavior if the arguments passed to NLmeanCL2 require more resources (VRAM?) than the OpenCL device has?
I was trying to run this script suggested in this thread on a FHD source. Code:
nlmeanscl2(a=10,b=0,s=4,lsb_inout=true,h=4.8,aa=3.2, device_type="GPU", info=true) This message is returned to the application by AVIsynth NLMeansCL2: Houston, we've had a problem! [clCreateContext (CL_OUT_OF_RESOURCES)] If I just use a NLMeansCL2 call of Code:
nlmeanscl2(device_type="GPU", info=true) I'm running Windows 7 x64 w/ 16gB of RAM and have the latest drivers on both the GT440 and the HD4600. |
1st April 2015, 09:32 | #78 | Link | |
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I need some more info. Most likely your system does not have enough video memory. Validation => Submit. Get a link like that: http://www.ozone3d.net/gpudb/gpu.php?which=49098&v=2 Last edited by Khanattila; 1st April 2015 at 09:39. |
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4th April 2015, 14:11 | #79 | Link | |
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