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4th August 2017, 23:01 | #15021 | Link | |
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Join Date: Jan 2013
Posts: 90
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Quote:
Okay after messing around with OpenCL.dll files on the third machine (System and SysWOW64) and using the Microsoft link you provided. I could not get the OpenCL.dll unregistered to then re-register it per the link instructions. Gave me the same error unable to load. So I extracted a opencl.dll file from a backup that was two months old and copied it over. Tried to unregister it and it gave me another error "the module "openCL" was loaded but the entry-point DllUnregisterServer was not found". BTW I also updated the NvIdia Drivers on both Machines. So I decided to try encoding and now Both Nvidia Machines are giving me this error. Mind you I only messed with the third machine. The AMD Machine is chugging along without an issue. unable to open clbin... Last edited by Viper714; 4th August 2017 at 23:35. |
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5th August 2017, 10:25 | #15022 | Link | |
RipBot264 author
Join Date: May 2006
Location: Poland
Posts: 7,812
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Quote:
Source -> https://forum.doom9.org/showthread.p...77#post1640777 It looks like x264 by default stores x264_lookahead.clbin file in current working directory. So in our Distributed Encoding case .clbin file should be written in \\Server-PC\RipBot264temp\Job1\Chunks Of course this is totally unacceptable because multiple x264 processes try to write to the same file! In your case AMD and nVidia OpenCL compiler. Please verify my theory and let me know where x264_lookahead.clbin file is stored on your main machine while using distributed encoding mode. I can't do it on my machine because my GPU just died and thanks to miners new decent ones (RX570) are too expensive for me right now.
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Windows 7 Image Updater - SkyLake\KabyLake\CoffeLake\Ryzen Threadripper Last edited by Atak_Snajpera; 5th August 2017 at 10:36. |
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5th August 2017, 16:11 | #15023 | Link | |
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Join Date: Jan 2013
Posts: 90
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Quote:
c:\ripbot264v1.19.2.. Disregard the folder name as I am using ribbot264 v1.20.0 and haven't gotten around to rename the folder. I did a complete search and that is the only place I found it with a file date of 8/5/2017 11:02 AM which was 7 minutes ago and a file size id 953 KB. Hope that helps |
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5th August 2017, 18:57 | #15024 | Link | |
RipBot264 author
Join Date: May 2006
Location: Poland
Posts: 7,812
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Quote:
This command should tell x264 encoder to create .clbin file locally on each PC working in DE mode.
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Windows 7 Image Updater - SkyLake\KabyLake\CoffeLake\Ryzen Threadripper Last edited by Atak_Snajpera; 5th August 2017 at 19:02. |
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11th August 2017, 19:28 | #15025 | Link |
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Join Date: Jun 2003
Location: Chicagoland or Poland
Posts: 193
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I have a issue with distributed encoding on one PC.
From the Encoding Client I can start and stop the server, but it doesn't connect. When I click ON on Client, the server gives me this message: Encoding Started... Encoding terminated. And the Encoding status keeps changing from Idle to Encoding to Idle it just keeps blinking. |
12th August 2017, 11:14 | #15026 | Link |
RipBot264 author
Join Date: May 2006
Location: Poland
Posts: 7,812
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Something is wrong with shared folder. Check if you can manually open \\Your-Main-PC\Ripbot264temp folder from server's side.
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Windows 7 Image Updater - SkyLake\KabyLake\CoffeLake\Ryzen Threadripper Last edited by Atak_Snajpera; 12th August 2017 at 11:16. |
17th August 2017, 04:01 | #15027 | Link |
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Join Date: Feb 2012
Posts: 51
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any idea what "missing library" I need to add to this system? it's a hyper-v server 2012 system that I would like to "borrow" the spare cycles on to help do encodes. I can access the shared folder but it gets into the "encoding" "idle" "encoding"... loop with the error message attached.
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17th August 2017, 12:42 | #15028 | Link | |
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Join Date: Jun 2012
Posts: 12
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Hi,
With the latest auto-update, I've a problem with the resize and the new AVS plugin. This is my job log : Quote:
In same time, why use the x86 on x64 machine for this plugin ? Last edited by GhostKilla; 17th August 2017 at 12:58. |
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17th August 2017, 13:27 | #15029 | Link | |
RipBot264 author
Join Date: May 2006
Location: Poland
Posts: 7,812
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Install ALL (x86 and x64) VC++ redistributables since 2010
For your convenience I've gathered them all in single .7z archive http://www.mediafire.com/file/v8cwed...g/vc_redist.7z Quote:
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Windows 7 Image Updater - SkyLake\KabyLake\CoffeLake\Ryzen Threadripper |
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17th August 2017, 20:53 | #15030 | Link | |
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Join Date: Jun 2012
Posts: 12
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Quote:
Ok, completely forgot this point Thank you for your time and your help |
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20th August 2017, 17:44 | #15032 | Link |
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Join Date: Aug 2016
Location: Bulgaria
Posts: 9
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I can't find answer to my problem so I will ask here.
I'm tryint to use Ripbot with Vegas 13 pro + Frameserver and I have anamorphic source (1440/1080; PAR 1,3333; 25i) When I use default settings the output file is displayed in AS 4:3. When I try to change resize option program freeze. What to do video to be displayed properly? (sory for bad english) |
20th August 2017, 18:14 | #15033 | Link | |
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Join Date: Feb 2008
Location: Brazil
Posts: 753
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Quote:
I maintain version 1.19.5 for use with Vegas + Frameserver. |
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20th August 2017, 18:32 | #15034 | Link | ||
RipBot264 author
Join Date: May 2006
Location: Poland
Posts: 7,812
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Quote:
Quote:
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Windows 7 Image Updater - SkyLake\KabyLake\CoffeLake\Ryzen Threadripper |
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20th August 2017, 19:37 | #15035 | Link |
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Join Date: Aug 2016
Location: Bulgaria
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But still how to deal with anamorphic video? Change project settings in Vegas to 1920/1080 and PAR 1,0000 or resize in Ripbot or ? First option works, but my thought does is optimal?
Another question what color to use in Frameserver? Far as I know Vegas use RGB, right? Killing mplayerc.exe works to me. Last edited by MAX9; 20th August 2017 at 19:56. |
20th August 2017, 19:45 | #15036 | Link |
RipBot264 author
Join Date: May 2006
Location: Poland
Posts: 7,812
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Personally I would leave everything in Vegas untouched (1440x1080). Set 1920x1080 in ripbot because scaling will be faster thanks to ResampleMT plugin. (multithreaded resampling)
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Windows 7 Image Updater - SkyLake\KabyLake\CoffeLake\Ryzen Threadripper |
21st August 2017, 10:36 | #15038 | Link | ||
RipBot264 author
Join Date: May 2006
Location: Poland
Posts: 7,812
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Quote:
Quote:
Comparision Source vs Vegas vs Yadif vs QTGMC https://i.cubeupload.com/X6dvjG.png https://i.cubeupload.com/j4iGxr.png https://i.cubeupload.com/NwUzmd.png https://i.cubeupload.com/zdX9vr.png
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Windows 7 Image Updater - SkyLake\KabyLake\CoffeLake\Ryzen Threadripper Last edited by Atak_Snajpera; 21st August 2017 at 14:26. |
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21st August 2017, 14:58 | #15039 | Link |
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Join Date: Aug 2016
Location: Bulgaria
Posts: 9
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Many thanks for the info. At the moment I encode at 7 fps / sec, almost default settings only resize to 1920/1080 and don't deintelace. And at the momnet I'm not sure do I need to deinterlace but next job i will try QTGMC.
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21st August 2017, 16:46 | #15040 | Link | ||
RipBot264 author
Join Date: May 2006
Location: Poland
Posts: 7,812
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Quote:
You wrote earlier Quote:
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Tags |
264, 265, appletv, avchd, bluray, gui, iphone, ipod, ps3, psp, ripbot264, x264 2-pass, x264 gui, x264_64, x265, xbox360 |
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